Star Wars: Galaxy’s Edge at Disneyland – Film Exhibition Report

When movies have blockbuster openings, it’s no big deal, because that’s always been a part of the business.  But, when the opening of a new attraction at an amusement park starts to take on the same characteristics, that’s when people begin to take notice.  And those moments usually coincide with something movie related as well.  Of course, the ones who really brought the worlds of theme parks and cinema closer together to begin with was the Walt Disney Company, with their groundbreaking Disneyland.  Though not all of the attractions in their parks have a correlating film that inspired it, there is a fair amount of their rides and attractions that do; and in a couple cases the rides inspired their own movies.  For the most part, Disney has used their own properties as the basis for theme park attractions at Disneyland, but in the mid-80’s, they brought an outside source into the park for the first time.  Looking to replace their aging Tomorrowland attraction Adventures Thru Inner Space with something more technologically advanced (in this case, based on flight simulator technology), they struck upon the idea of basing the new ride around the blockbuster Star Wars trilogy.  However, Star Wars was not a Disney property (at the time) and they needed to convince the series creator, George Lucas, that Disneyland was the best possible home for an attraction based on his franchise.  Luckily, Lucas agreed, choosing Disneyland over other movie based amusement parks like Universal Studios, and the landmark deal would lead to the creation of the popular ride known as Star Tours.  Star Tours opened in 1987, and has continued to occupy it’s place in Tomorrowland successfully for over 30 years.  It’s success even convinced Lucas to bring his other major creation, Indiana Jones, to Disneyland with an even more advanced park attraction placed in Adventureland.  But, with the $4 billion sale of George Lucas’ properties to the Disney company in 2012, Disney felt that just one ride wasn’t enough to make effective use of Star Wars in their parks.  So, at the D23 Expo in 2015, Disney CEO Bob Iger made the huge announcement that Disneyland was not only getting more Star Wars in the park, but that it would be getting a whole land to itself.

Thus began a four year long construction project that literally reshaped the map of Disneyland.  The Rivers of America, a central body of water that encompassed a quarter of the park’s footprint and has existed unchanged since Disneyland first opened, was shortened by nearly half in order to fit the new land in the back corner of the Disney property.  The Disneyland Railroad that encircles the entire park had to be rerouted for the first time in 60 years, and was out of commission for a year and a half as the first leg of construction commenced.    The new boundaries were completed in the summer of 2017, but even still, a whole 2 more year were still needed to complete what lied beyond it.  One of the impressive feats of engineering from Disney’s Imagineering team is that not a single glimpse of the Star Wars Land construction could be seen from any vantage point beyond the boundary; not even from the elevated Railroad line.  The only glimpses inside could be found from the top of the second lift hill on the Big Thunder Mountain Railroad roller-coaster, and even then you had only seconds to make out any details.  Disney kept the details of their mega-expansion a closely guarded secret, hoping to build up the hype as opening day loomed ahead.  The lead up to opening day almost felt like the marketing for a new film in the Star Wars franchise, and indeed the hype proved to be almost exactly the same.  Closer to opening day, it was revealed that the first month of operation at Star Wars Land was only going to be open to those who set a reservation ahead of time.  The reservations sold out in only a short 3 hours, much like how advanced movie or concert tickets disappear in a blink and you’ll miss them amount of time.  Luckily, I was one of those lucky enough to land a reservation (albeit in the last available window), and with it I was able to get a stunning first impression that I’m going to share with you now in my first theme park report ever on this blog.  Usually I reserve these reports for film related exhibitions, but when it’s a new theme park land based around a single film franchise, and opens up with the same amount of hype that’s usually reserved for a cinematic experience, I feel that it should get the same attention here, so here is my first look at Star Wars: Galaxy’s Edge.

Thankfully, being a Los Angeles based local with an Annual Pass to Disneyland, there was not much difficulty in getting to the park itself.  All I needed was the reservation, which itself was free on a first come first serve basis.  Everyone who registered in time was given the choice of a four hour block on any day between opening day on May 31 and the last day of reservations, June 23.  I got my time frame on the second to last day, June 22, in the middle of the afternoon.  Sadly it wasn’t sooner, but it did afford me a time frame during the peak sunlight hours, which was better for photography.  Once at the park, everyone with a reservation needed to check-in at the Star Wars Launch Bay, located in the old Carousel of Progress building in Tomorrowland, where they would receive their wrist band for entry.  After getting mine, I was told to arrive at the Critter Country entrance to the new land, which is one of three entries scattered throughout.  They had us enter through this way because it was the least crowded due to the fact that the westernmost section of Galaxy’s Edge is mostly vacant.  This is where the future ride called Rise of the Resistance is going to be located, but it is opening at a later date.   For now, it’s just filled with landscaping and a few full size recreations of Star Wars space ships.  It makes sense to hold the crowds of people waiting for their reservation blocks to start here before they’re all taken into the real heart of the land.  Once it became time to proceed into the land proper, we were welcomed to some truly spectacular sights.  Even before entering the land itself, I just found myself being wowed by the immense scale of what I was seeing.  Star Wars: Galaxy’s Edge truly immerses you into this world.  It’s 360 degrees of Star Wars all around you, and that’s even before you enter the heart of the land.  One thing that should be noted is that this isn’t a Star Wars experience that is specifically drawn from the movies; there are few if any movie references at all in the park, apart from the ones that need to be there.  Instead, it’s all meant to be a world that exists within the Star Wars universe, but is it’s own world with it’s own story to tell.

The setting for Galaxy’s Edge is supposed to be the planet Batuu, a far flung world on the edge of the galaxy that has become a favorite outpost for interstellar travel in the Star Wars universe.  It’s a planet with climate not unlike Earth (how convenient), and it’s primary geological feature is what are known as the Black Spires.  The spires are large stone monoliths that jut up from the ground pretty much everywhere you look, and range in size from the trunk of a tree to colossal mountains in the distance.  These spires have given this particular location it’s name, which is Black Spire Outpost, which is a collection of shops and eateries all catered to serve travelers from across the galaxy.  It’s a simple, but effective backstory to explain the existence of this place in the Star Wars mythos, but even more impressive is the commitment that Disney put into making everything within part of the Star Wars world as well.  Everything, from the merchandise, to the food, to even the cast members who serve you inside the land are in character.  The Cast Members speak to you as if they exist in this world, calling guests things like “weary travelers,” and whenever you make a purchase, they ask for credits as opposed to dollars (it’s all the same by the way).  The merchandise even is made to be in-world, like something that was handcrafted by people in this universe, as opposed to manufactured for retail in stores everywhere else.  And the food of course has it’s own Star Wars characteristics, which I will talk about more later.  Overall, it’s a level of immersion that is unlike anything we’ve ever seen before in a theme park setting, especially to to this degree, and this more than anything is what is going to put Galaxy’s Edge into the history books when it comes to theme park entertainment.

But let me start to talk about the park itself in more detail.  From the moment you begin to reach the heart of the new land, you can see where the maximum effort of the Imagineering went.  The world evokes Star Wars, while at the same time introducing you to something new, and it all feels authentic.  One of the things that I have always admired about Disneyland is their ability to make something brand new feel like it has always belonged there.  This has to do with the great amount of detail that the park puts into making their structures look weathered and old, like they have stood in this spot for hundreds of years, despite the fact that they were only just built.  The Indiana Jones ride, for example, represents this, and that ride is only 25 years old, but it feels ancient.  Galaxy’s Edge does this too.  It’s all brand new, and yet you feel the history of this place with all the weathering and stains applied to the walls and all the props strung throughout.  The landspeeder props that I saw looked especially worn out, and that really helped to play into the immersion.  It makes sense that the land would have parts with a bit of a grungy look, because that was a characteristic of the original films that made them stand out.  It’s not a pristine, clean science fiction world; it’s a world littered with all sorts of clutter, which adds character and history to the world.  Not that this is an unsanitary environment (quite the contrary).  Every corner has a new story, from the power converters littered throughout the land, to the graffiti on all the walls, to the droids that are found up and down the avenues that sometimes interact with guests.  There honestly was no place around that didn’t serve well as a photo opportunity.  Immersion was the Imagineers goal, and they succeeded immensely.

But, of course, the big draw of any new land is the rides.  Surprisingly, given the big build-up to the opening of Galaxy’s Edge, the entirety of the land only has two rides to speak of, and one of them is still not ready to open.  So, Disney is banking heavily on the appeal of their one and only opening day ride at the park.  That ride goes by the name Millennium Falcon: Smuggler’s Run, and is naturally centered around the titular star ship.  Marking the only notable element from the movies to make it into the park, apart from the walk-around characters, the ride’s entrance is spotlighted with a full size recreation of the iconic ship.  This marks the first ever time that the Millennium Falcon has been fully and completely realized in true life, albeit as an environmental element and not as a real space ship.  The Falcon has only been presented on screen before as a scale model, or as a partial set.  But this Falcon is not smoke and mirrors; it is a fully built, true to scale model that you can walk all the way around and appreciate in all it’s detail.  Naturally, this was a popular photo spot for many, and I took my opportunity as well.  In addition to seeing the Falcon, the courtyard that surrounds it is also impressive in scale.  The facade of the ride behind the Falcon is huge (the tallest part of the land actually at over 100 ft. in height, and it’s here that you really appreciate the scale of this whole land.  The facade looms high and is easily the most impressive structural part of the entire land.  But this is only where the journey begins.  To the left of the Falcon is the ride’s entrance, which separates into three different queues for standby, Fastpass, and Single Riders.  The standby line takes guests into a garage area where it gradually ramps the line to an upper level.  In the center, you see a land speeder being worked on, and occasionally the voices of unseen mechanics are heard.  They discuss the different tests they are putting the speeder through, and the speeder prop will come to life during each test, helping to give people waiting in line something to look at during their wait.

At the second level, the line passes by large windows that look out at the Millennium Falcon.  From here, you can see all the rich detail put onto the roof of the Falcon prop below.  Past the windows is the first end point of the queue, where guests are split up into two groups and ushered into a large room.  On the upper part of the room, there is a very impressive animatronic character called Hondo Ohnaka.  Hondo is actually an established character in the Star Wars universe, appearing in the popular animated shows Star Wars: Clone Wars and Star Wars Rebels, and this marks his debut in a non-animated form; though his original voice actor, Jim Cummings, has still been carried over.  The animatronic is one of the most advanced to date, getting pretty close to life-like, and it’s very nice to see the attraction utilizing this tried and true theme park feature here.  He details the premise of the upcoming ride, that we’ve been selected as the crew for the Millennium Falcon, which has been loaned to us by Chewbacca himself for a special mission to smuggle a rare element out of the possession of the evil First Order.  After the intro, the two groups are taken down a corridor and are further split up into groups of six, each with their own color coded tickets.  Every guest is given a special task, to be either a pilot, a gunner, or an engineer.  Because I was riding by myself, I got engineer every time.  Past this point, the corridor opens up into a place that will be very special to Star Wars fans, a full recreation of the interior of the Millennium Falcon.  In this space, which looks very much like it was pulled right from the set of the movie, guests can lounge around until their color is called up by cast member.  Once that happens, they are taken to another corridor, which then opens into a recreation of the Falcon’s cockpit.  In the cockpit is where the actual attraction takes place, and it will feel familiar to fans of the Star Tours attraction as it utilizes pretty much the same kind of flight simulator technology.  The only difference is, everything you see in front of you is influenced by your actions within the cockpit.  There are buttons and levers all around the cockpit seats, and each one has a corresponding effect on what happens in the projected ride movie.  It’s essentially a life size video game, where you are in control of how well the mission goes.  The outcome and most of the twists and turns are pre-determined, but depending on how well you play along with all the buttons and levers, you can prevent things like crashing into the walls or how many TIE fighters you’re able to shoot down.  While not a particular game-changer, it’s still an enormously fun ride, and more than anything, it gives you the experience of flying the Millennium Falcon, which will be a dream come true for most Star Wars fans.

Because of the single rider option, I got in four rides total during my four hour block, which helped me get a good sense of all the random variations that can play out during the ride, as different groups present different levels of experience.  Thankfully, it also allowed me plenty more time to check out the rest of the land without worrying too much about getting through the centerpiece ride.  One of the other noteworthy things I checked out on my visit were the interiors of the different shops in the park.  The marketplace, just off to the side from the Falcon ride, was one of the most picturesque spots to be sure.  Looking like a Middle Eastern open-air bazaar, each little shop was unique in it’s own way, with merchandise only found in this area of Disneyland.  Because everything had to be “in-World,” all the merchandise has to fit that theme as well, and in place of all the plastic action figures found in Tomorrowland, here we had cloth dolls and wooden figures of all the famous Star Wars characters, like they were hand-crafted by someone familiar with the legends that have spread across the galaxy regarding these characters.  In the same spot, you could also find a place to buy your own Jedi robes, or a plus version of some of the famed Star Wars creatures.  Separate from the Marketplace is a bigger store called Dok-Ondar’s Den of Antiquities.  Here you can find some neat looking Star Wars memorabilia, like carved busts of the famous characters, as well as other odds and ends like a replica of Yoda’s walking stick.  But the neatest feature is an animatronic figure of Dok-Ondar himself behind the cash registers, as he manages the store within his office.  All on the walls are other neat ornamentation like the head busts of some fearsome looking creatures.  Next door is an attraction that I’m sure will be a hit for many called Savi’s Workshop.  In their is a “Build Your Own Lightsaber” experience, where guests can piece together a high quality lightsaber piece by piece.  And when I say high quality, I mean $200 per person.  Since this was out of my price range, I decided to skip it.  I did get a glimpse of the Droid Depot experience nearby, where guests can build their own droids in a more affordable experience.  I didn’t participate in this either, but I saw what it looked like, and it took place in this neat little assembly line layout.  If anything, it’s neat to see Disney giving guests the opportunity to craft their specialty merchandise in addition to having them buy it.

Of course, in addition to shopping, every theme park land needs a good place to stop for refreshments, and Galaxy’s Edge has plenty of those as well.  There are the typical popcorn and bottled soda stands available, but even these are given the Star Wars twist.  The popcorn is specially colored and flavored, while the Coca-Cola product sodas are specially bottled in these Star Wars themed bottles that can be found only in this land.  The Coke bottle I bought had this ball grenade shape as opposed to the typical curved bottles found elsewhere.  It shows just how far they went with the theming to where even Coca-Cola had to redesign their products just to fit in.  The main restaurants are both located near the Falcon ride, the largest being Docking Bay 7 Food and Cargo.  Docking Bay 7 is a counter service restaurant with neat interior design that makes your dining experience feel very in world.  Here, you find the interesting answer to something that I’m sure the Imagineers of Disney thought long and hard about; what would the food of Star Wars look and taste like.  In this restaurant for example, they serve up familiar dishes like barbecue ribs and chicken, but they are presented on the plate with this alien, Star Wars-y aesthetic.  I’m sure a lot of planning went into the design of each dish, making them look like they belong to this world, and though the aesthetic may be strange, the food is actually quite delicious.  Nearby, another restaurant called Ronto Roasters offers up a Star Wars spin on an old theme park standard; the hot dog.  Only here, the dogs are actually pork sausages wrapped in a pita bread.  Again, it looks alien, but is actually just a clever redressing of a familiar meal.  And the decor of Ronto Roasters is impressive as well, with a huge spit-roast barbecue pit as the centerpiece.  Something that might actually remind a lot of guests of the worlds of Star Wars is the famed milk seen in many of the movies.  You’ll find it available here as well at a Milk Stand within the First Order section of the land.  The stand serves up milk in a small plastic cup in two different colors, blue or green, and thankfully it’s processed there and not milked straight from the sea cow like Luke Skywalker did in The Last Jedi (2017).  The milk tasted fine (a slushy mixture of cream and lemonade), but it was a tad overpriced at $9 a cup.  Still, for those who wanted to know what the Star Wars characters had for their own sustenance, Galaxy’s Edge presents a very good idea of what it may be like.

Though I did get to see a lot, there was one big thing that I sadly missed out on.  It was the final eating establishment in the park called Oga’s Cantina.  In this place, from what I’ve observed from other accounts, is a bar like setting reminiscent of the Mos Eisley Cantina from the original movie.  Because of the limited capacity within the establishment, and the high demand from guests wanting to see it, they had to cut off return times for people waiting in line, and sadly I was one of those who unfortunately came too late.  I have seen some of the pictures of the interior, and it does indeed take heavy inspiration from the movie’s famous cantina scene, but doesn’t replicate it entirely.  The most notable difference inside is that in place of the cantina band, there is a DJ droid providing the music for the venue.  And not just any droid, but one re-purposed from Star Tours.  Before Star Tours had it’s refurbishment in 2011 to update it with a new randomized experience, each cabin that park guests would ride in would have a droid pilot guiding them through called R-3X, or Rex.  Voiced by Pee Wee Herman himself, Paul Reubens, Rex was a fixture of the ride until the update, when he was replaced with the more well-known C-3PO.  Though a couple Rex droids were placed as decoration in the new Star Tours queue, label with a defective sticker, it was still a loss to many long time fans of the ride who had grown attached to the one-of-a-kind character.  Thankfully, Imagineers found a way to bring the character back to life in Galaxy’s Edge by granting him a new job as the Catina’s DJ.  I don’t know if it’s one of the actual original droids from the ride, or if Paul Reubens reprised his role as the voice, since I didn’t get a close up look to tell if that was the case, but even still, I applaud Disney Imagineering for re-purposing something beloved from the old Star Wars attraction and paying homage to the franchise’s past as a part of the park’s overall history.  Hopefully it won’t be too long before I get a better look inside for myself.  Though I don’t drink alcohol myself, there are other options to indulge in there, including a larger portion of the milk served outside.  This also breaks a long standing rule set by Walt Disney himself to never have alcoholic drinks served in Disneyland itself, which is an interesting precedent to break.  All in all, at least now I’ll have something to look forward to for my next visit.

To sum it all up, the many years of waiting for this place to open were well worth it.  I was blown away by the absolute quality of craftsmanship put on here.  I think it makes sense to cover this as a part of my coverage of movies, because more than any other case I have found in theme parks I’ve visited, this is the best example of movies brought fully to life that I’ve seen.  The Wizarding World of Harry Potter in Universal Studios is another impressive example, and I wish I had thought to cover that when it opened a couple years back here in Hollywood, but even still, the space used to create the world of Harry Potter doesn’t come close to being as big as what Disney used for Star Wars.  Galaxy’s Edge encompasses a staggering 14 acres, bigger than any land that has ever been added to any Disney park anywhere.  Even the impressive Cars Land across the way in Disney’s California Adventure park only filled out 12 total acres.  This is a mind-blowing accomplishment in theme park engineering, and we haven’t even seen it fully utilized yet.  I can’t imagine what there is left to see when Rise of the Resistance opens later this summer.  For now, I believe everyone will be content with what they’ll find on the other side of the walls separating Galaxy’s Edge from the rest of Disneyland.  What interests me now is what will happen to Star Tours now that Galaxy’s Edge is open.  The ride still exists, but seems a bit obsolete now that Star Wars has it’s own land on the other side of the park, and even a ride that shares a similar experience.  It may be only a matter of time before it is phased out and replaced, much like the ride it took over for.  It will be sad to see such a ground-breaking attraction see it’s final days, but it’s understandable at the same time.  Star Wars has a bigger piece of the park devoted to it now, and that means it’s place in Tomorrowland will ultimately be redundant.  Walt Disney always intended for Disneyland to be this ever-changing and evolving place, Galaxy’s Edge taking the place of Star Tours is another step in that evolution.  It’ll be interesting to see the ripple effect that comes from Galaxy’s Edge’s opening, not just for Disney but for theme parks in general.  Disney has again set the bar high, and this new land will be a benchmark in both theme park and cinema history for many generations to come.  So plan your visit soon and may the force be with you all.

Toy Story 4 – Review

Pixar, in it’s 30 year history, has transformed the face of animation in a way that few have.  Because of their seemingly unflappable track record of success, the animation industry completely adopted CGI as the standard, ending decades of hand drawn dominance as part of the art-form.  And despite challenges from other studios like Dreamworks and Illumination, Pixar remains on top both in terms of box office and accolades.  And through the years, they have assembled one of the most beloved libraries of films, with the likes of Monsters Inc. (2001), The Incredbiles (2004), and Cars (2006) all spawning successful franchises on their own in addition to one-offs like Up (2009), Inside Out (2015) and Coco (2017).  But, if there ever was a crown jewel in the entire Pixar canon, it would be the movie series which laid the foundation for everything that followed; Toy Story.  The original 1995 classic is without a doubt one of the most important animated films ever made.  It not only proved that computer animation could work at feature length, but it also showed that it could tell an emotional story as well.  In no time, the characters of Woody and Buzz Lightyear became household names, and Pixar was firmly put on the map.  But even more remarkable than making that splash the first time, Pixar wowed audiences again by making a sequel that not only matched it’s predecessor, but to some, it even surpassed it.  Toy Story 2 (1999) proved that the first movie wasn’t a fluke and showed that there was plenty more story to mine with these toys.  Because of that, Pixar flourished, but that didn’t stop them from revisiting the characters yet again.  Toy Story 3 (2010) picked it up again after an over 10 year gap, and again, Pixar remarkably delivered another emotional adventure that did not disappoint.  It’s almost like Pixar could do no wrong with their cornerstone franchise, and altogether it made Toy Story one of the most beloved trilogies of all time.  So, with something as perfectly packaged as the Toy Story trilogy, you would think that they would leave it be and stay content with where they left these beloved characters at the end.  But, it would seem that Pixar had more up their sleeve.

Making it’s way to theaters after another nearly decade long gap, we have Toy Story 4, a movie that both excites and worries a lot of fans at the same time.  Toy Story 4 is coming out in an interesting time for Pixar, as they are facing a bit more scrutiny now than they have before.  When the movie was first announced at the 2015 D23 Expo, then Disney Animation studio head John Lasseter was attached to direct the feature, marking his return to the series that he served as director for in it’s first two outings.  Then, two years later at the following D23 Expo, Lasseter made the shocking announcement that he was no longer acting as the film’s director, handing that duty to first timer Josh Cooley instead.  In the years since, we now have come to know why this change happened, as Lasseter was forced to resign his position at Disney and Pixar due to personal misconduct claims by employees at both companies.  His positions at Pixar and Disney are now filled by Pete Doctor and Jennifer Lee respectively, and Toy Story 4 will be the last screen credit he will ever receive from the company that he built.  It’s safe to say that out of all the Toy Story films, 4 had the rockiest development of all.  Much of John Lasseter’s original was scrapped, and new director Cooley had to pretty much start from scratch, which is daunting given the pedigree of this franchise.  The original script, written by Rashida Jones and Will McCormack was completely overhauled by another newcomer, Stephany Folsom, along with Pixar veteran Andrew Stanton.  And all the revision required for an extra year of development, resulting in the first delayed release in Pixar’s history, with the more steadily produced Incredibles 2 taking it’s original 2018 slot.  Apart from all the backstage drama, Pixar is also being more heavily scrutinized for it’s heavier reliance on sequels during the last decade, as opposed to more original material.  In fact, Toy Story 4 marks the 4th year in a row we’ve has a Pixar sequel released to theaters, making some worry that the studio is running out of originality.  And there are others who believed that 3′s ending was so perfect that anything beyond it will spoil the story, and be seen as just a cash grab by the studio.  So, the question is, does Toy Story 4 justify it’s existence and pull off a victory despite all the trouble, or does it sully the Toy Story name permanently.

Unlike the time jump made between Toy Story’s 2 and 3, where we saw the toys say goodbye to their original owner Andy as he headed off to college, 4 picks things up only a short time later as new owner Bonnie (Madeleine McGraw) is still the young child that we last saw her as.  The ageless toys remain together as a family and enjoy their playtimes, though sadly, Bonnie is beginning to play favorites.  Woody (Tom Hanks) once the favorite toy of Andy, is being left in the closet more by Bonnie, who prefers playing with Buzz Lightyear (Tim Allen) Jesse (Joan Cusack) and the other toys.  Woody isn’t bitter about it, but he wants to find some way back into Bonnie’s attention.  One day, he sneaks into her backpack as Bonnie prepares for her first day of Kindergarten.  Though shy at first, Bonnie soon finds happiness when she builds a new toy from scraps of litter.  She lovingly names him Forky (Tony Hale), and seeing how Forky makes Bonnie feel better at school, Woody takes it upon himself to protect the new toy from harm.  That’s easier said than done, as Forky continually tries to throw himself back into the garbage, seeing himself not as a toy at all, but rather the trash he’s made out of.  During a road trip, Forky jumps out of the family camper, and Woody chases after him, telling the others to wait for them.  When they arrive at the town that Bonnie’s family is staying, they pass by an antique store where Woody notices something familiar; the lamp base that his long lost love, Bo Peep (Annie Potts) once stood on.  Hoping to see Bo one more time, Woody delays his return to Bonnie to search through the antique store, with Forky in tow.  They instead find a squad of ventriloquist dummies working under the orders of Gabby Gabby (Christina Hendricks) a talking doll with a broken voice box.  She desires to take Woody’s box as a replacement, which Woody is not okay with.  Bo Peep does eventually come to the rescue, and she agrees to help Woody, along with help from carnival toys Bunny (Jordan Peele), Ducky (Keegan-Michael Key) and daredevil action figure Duke Caboom (Keanu Reeves).  The only question is, can Woody and Forky return before Bonnie’s family leaves town.

Of all the Toy Story films, this one probably had the most daunting task to accomplish.  The films in the series are not only beloved, but they also cohesively hold together as a complete narrative.  It’s a story about what happens to toys once they stop being played with; something that was established in the first movie with Woody’s jealousy over being upstaged by Buzz Lightyear, and reaffirmed in Toy Story 2, with Woody coming to terms with the idea that one day Andy will outgrow him.  With Toy Story 3, we saw that scenario play out as Andy became an young adult and was ready to give away his toys to someone else.  And in a great resolution to Woody’s arc, we see the lovable sheriff doll put that final choice up to Andy, showing that he’s ready to let go and let the boy he watch grow up live his life on his own.  The story could have ended right there, and it would have been perfect, but Pixar seemed to think that there was more to explore with these characters, to the worry of fans who felt that this was starting to be overkill.  Well, I’m happy to say that there’s nothing to worry, because not only does Toy Story 4 live up to the lofty standards of this series, it even resolves the story in an even better way than we would have hoped for.  If you look at the entire series as a whole as the story of Woody, this fourth chapter does make sense as the concluding chapter, because it addresses the one lingering issue that we had yet to explore with his story; the loss of Bo Peep in his life.  One thing that seemed to survive from the John Lasseter version of the film was the idea that this was going to be first and foremost a love story, and indeed that is something that really had yet to be explored in this series.  We had explored the bond of friendship between Woody and Buzz, and Woody’s companionship with Andy, but the romantic angle was never explored completely.  Bo Peep was just there as a love interest in the first two movies, and completely absent in the third, as Buzz and Jesse’s courtship took it’s place.  Returning Bo Peep to the storyline finally gives Woody’s own story closure, as he finally begins to understand what he’s been missing in his life now that Andy is gone and Bonnie (through no ill intent) has seemed to forgotten him.

I have to give a lot of praise to Josh Cooley.  Taking on the role of director for an animated feature is tough enough, but he got saddled with the job of shepherding the centerpiece franchise of the entire studio during a very turbulent transition period.  The fact that he not only created a cohesive, emotionally satisfying film but also one that follows in the footsteps of some of the greatest animated films of all time and does the justice to the franchise as a whole is kind of miraculous.  He deftly manages to not only keep the series consistent both visually and narratively, but he even found new avenues to explore that you never thought would be possible.  I think that where the movie succeeds the most is in it’s focus.  The movie never makes the mistake of trying to jam in a bunch of call backs to previous films.  They are there if you think about them, but for the most part, completely relies upon it’s own new ideas to carry the narrative.  I was frankly astonished how little I was thinking about the other movies as the story went along, showing that I didn’t even need to have a refresher before coming into this film; it stands that well on it’s own.  The movie doesn’t necessarily have as challenging themes as Toy Story 2 and had, which dealt with heavy subjects like abandonment, personal identity, and even finding solace in the face of certain death, but at this point it doesn’t need to.  In the end, the story does what it need to which is to make us love these characters all over again and wish for them to live happily ever after.  I will say, without spoiling anything, that the movie’s biggest emotional punch comes in it’s final moments.  If you thought 3 ended on a tear-jerking farewell, just wait until you see how this movie ends.  I didn’t think that it was possible for this movie to get to that emotional high again, but somehow they did.  It would be a classic finale to any animated feature, but the fact that it comes from a series that already has legendary final acts to begin with is really saying something.

When you get down to it, the thing that makes all four of the Toy Story films the amazing films that they are has always been the strength of it’s characters.  Woody again takes center stage again, and Tom Hanks has never failed in all his years voicing the character.  There’s so much heart in his performance, and it’s remarkable hearing him find even more layers to explore once again.  What’s especially special about is Annie Potts returning to play Bo Peep.  She fianlly gets to let loose as the character, portraying a very independent Bo who has had to fend for herself for so many years.  This is a welcome change for a character that, I have to say, was somewhat underdeveloped in the past.  You can really tell in Annie’s performance that she is relishing this new, more confident version of the character, and it’s a very welcome change for the long running series.  Though there isn’t much left to do with the character, the movie even manages to find a minor, amusing arc for Buzz Lightyear, as he let’s his “inner voice” guide his way.  With the growing cast of characters over four films, it’s understandable that some of them are going to be pushed into the background, Jesse probably being the most noticeable, though she gets a beautiful little moment at the film’s end.  Characters like Hamm and Rex barely get any lines, and Mr. Potato Head is mostly silent, given that his voice Don Rickles passed away while the film was still in it’s early stages (he is given a wonderful memorial in the end credits).  Even still, I never felt that there was anything lacking in the character development.  I don’t think there’s even a single appearance of the Little Green Men at all, and I didn’t even notice their absence until long after the movie was over.  That’s how well the movie uses it’s characters.  The new characters all get plenty of due time.  Christina Hendricks Gabby Gabby is not quite as sinister an antagonist as past villains in the series like Sid and Lotso Huggins Bear, but she does have an effective presence that helps to drive the story along.  The scene-stealers though are definitely Tony Hale’s Forky and Keanu Reeve’s Duke Caboom, both among the most hilarious characters we’ve seen in the series to date.  More is the merrier with the cast of Toy Story 4 and it’s wonderful to see the best thing about this series get even better with more time.

It’s also fascinating to see just how much this series has grown visually.  Consider the fact that the first Toy Story was made during the infancy of computer animation.  The medium has grown by leaps and bounds since then in everything from texture replication, to environmental elements, to character design.  And even still, even with all the advancements made over the last 24 years, Toy Story still feels like it shares the same world as it’s primitive predecessor.  Yeah, it’s unfair to compare the two, but it really does show how resilient that original Toy Story still is.  The only thing that really doesn’t hold up well from the original film is the character designs of the humans, which look pretty jenky today,  but the toy designs have remarkably remained unchanged.  Thankfully, the team at Pixar never thought to fix something that wasn’t broken, and Woody, Buzz, and Bo Peep remain true to form, only supported now with more advanced technology to bring them to life.  One thing that feels more stunning than ever is the environmental design in the film.  Toy Story for the most part has been an interior based story-line, but for Toy Story 4, Pixar has opened up the world and allowed it’s characters to explore it like never before.  The antique shop itself is a remarkable work of art of interior design, with nearly every inch of the screen filled with unique wall to wall detail.  Add to this a subtle layer of dust and cobwebs and you’ve got an environment that feels alive unlike anything we’ve seen from the series before.  There’s also remarkable use of a nearby fairground, which takes on a special aura after dark, providing a stunning visual element for the film in it’s final moments.  In this movie, you can see every lesson learned by Pixar put to good use, and it’s fascinating to see how this compares with where the Toy Story franchise started.  It’s the best looking movie in the series to date, and it’s something that the filmmakers definitely wanted to show off, given that this is the first widescreen Toy Story, taking full advantage of the 2.40:1 aspect ratio.  All the while, you can still watch all the movies together and still feel like you’ve returned to this familiar and welcome world.

It’ll take some time for me to decide where I can rank this movie with the rest of the series, because frankly, they are all pretty much equal in quality.  It doesn’t quite have as deep of a story line thematically as the other Toy Story’s, but it’s far better at exploring more personal character situations than we’ve seen before from this series.  3 certainly had the best villain of the series, and you have to credit the original for laying the groundwork to begin with.  Regardless of where it’s going to fall in the long run, it’s still an enormously satisfying movie to watch, and absolutely lives up to the high standards of this series.  But, given the worries that people have had about the movie before and the fact that this one resolves in such a satisfying and definitive way, I really think that at this point Pixar should absolutely close the book finally on this series.  They got lucky with finding that one ounce of story left to tell, but now there really is nothing left to do.  This should absolutely be the final chapter for this story, and it’s a beautiful one too.  Anything more, and it will definitely be Pixar grabbing cash.  Maybe they can spin off something like a true Buzz Lightyear adventure set in space, but that’s about it.  No more.  I am grateful that even after 4 movies this series has never stumbled.  24 years later, and a whole new generation now has a Toy Story to call it’s own.  I’m especially happy to see new directors and writers answering the call and delivering something worthwhile, even amongst the turmoil and with all that pressure.  Also seeing a character like Bo Peep finally getting her due spotlight was pleasing, as well as plenty dispersed attention to every character we’ve grown to love over the years.  It’s the things like this that has made Pixar the beloved brand that it’s become since the original Toy Story, and it’s pleasing to see that even after all this time, that creative spark continues to shine.  Let’s hope that the many artists and animators at Pixar manages to keep that spirit going strong; to infinity, and beyond.

Rating: 9/10

Focus on a Franchise – Star Wars: The Original Trilogy

If there ever was a franchise that stood out in Hollywood above everyone else, it would be Star Wars.  Even the modern concept of what is considered a franchise uses Star Wars as it’s prime example.  It was the movie that launched the blockbuster era and began a revolution within the industry with everything from visual effects to merchandising.  Even more astounding is the long legacy that it has endured over the last 40 years since it’s premiere.  The franchise that Hollywood at one time dismissed as a science fiction folly now touches the lives of fans from across the globe, and has become one of the most profitable properties of all time, if not the most.  And to think, it all started with a fresh, young filmmaker who was nostalgic for the old sci-fi classics of his youth.  George Lucas, was raised on old serial sci-fi adventures like Buck Rogers and Flash Gordon, and he held onto those memories as he began to devise what would become the movie that defined him as a filmmaker.  Hot off the success of the 50’s throwback American Graffiti (1973), Lucas began outlining what would eventually become Star Wars, and while he did have to scale back a lot of his original vision, he nevertheless stumbled upon a story that fit his desire to create a return to those serials of old.  Borrowing inspiration from things as varied as Fritz Lang’s Metropolis (1927), Akira Kurosawa’s The Hidden Fortress (1958), and Frank Herbert’s novel Dune, he crafted a basic story of good versus evil, where a young boy named Luke Skywalker rises up to challenge an evil empire that has conquered much of the galaxy.  Along the way, he is joined by mentors like Obi-Wan Kenobi and Yoda who teach him to harness the powers of the Force, a mystical source that grants him incredible power.  But he doesn’t go into danger alone, with colorful characters like Princess Leia, Han Solo, Chewbacca, C-3PO and R2-D2.  While still derivative of many different things, George Lucas still manage to frame all of it in a beautifully constructed narrative that not only grabbed a hold of audiences, but has spawned a whole mythology unto itself, much of which even exceeds what Lucas himself had originally envisioned.

With this being a particularly banner year for the Star Wars franchise, with the conclusion of the Skywalker Saga coming this winter with the release of Episode 9 – The Rise of Skywalker, as well as the much anticipated opening of Star Wars: Galaxy’s Edge in both Disneyland and Disney World, I felt that it was a good time to look over the films that have made up this granddaddy of franchises in this series.  In particular, I will be focusing on the films that have made up what is now considered the Skywalker Saga, which has been the mainline narrative of the franchise.  This is the one that started with George Lucas’ original film and has continued through three separate trilogies from three different eras.  For a start, I will take a look at the original trilogy where it all began, and then hopefully by the time Rise of Skywalker comes out, I will be able to cover a second part, discussing the prequel trilogy, with a concluding one months after the release of the final film. Following the order of release allows me to look at how each film continued to build upon one another and look at how the series managed to build and refine it’s world with every subsequent release, as well as how it managed to both meet and subvert the expectations of it’s audiences over time.  So, without further ado, let’s take a look at that mythic story from a long time ago, in a galaxy far, far away.

STAR WARS: EPISODE IV – A NEW HOPE (1977)

Directed by George Lucas

It’s hard to say anything about this movie that hasn’t been said already.  Every once and a while, you have these movies that just come out of nowhere and change cinema as we know it, and Star Wars was one of those movies.  Nobody knew really what to expect about this movie at first; space ace adventures where all too common in Hollywood in the past few decades, most of them often falling into the B-movie bin.  But, Lucas had more ambition than just making another run of the mill sci-fi epic.  One thing that helped him achieve his more ambitious vision was the groudbreaking effects that were constructed for him by the upstart team at the newly formed Industrial Light and Magic.  Taking their cue from the groundbreaking work by Douglas Trumball in Stanley Kubrick’s 2001: A Space Odyssey (1968), ILM crafted and even invented new ingenious ways to film little model ships to make them move more dynamically across the screen.  Also, in partnership with the people at the Jim Henson Workshop, they created creatures with puppetry and prosthetic make-up that looked unlike anything people had ever seen before on screen.  But, if there was anything that helped to set the movie apart more than anything else, it was the now iconic score that was composed by John Williams, who gave the movie the operatic feel that it very much needed.  And all these things working together is what helped to make this movie not just successful, but legendary.  People who saw it on the screen for the first time will always remember the rush they got from that first flyover of a Star Destroyer in the opening scene.  In that moment, you see everything, the score, the visual effects, and the scale of vision all working together to create a true cinematic moment.  The world of cinema would never be the same after those opening minutes.

But the true key to Star Wars success comes not in how it opens, but in how it plays through and that more than anything relies upon the real thing that makes Star Wars special; the characters.  Luke, Leia, Han, Chewy; these characters have become icons that have warmed their way into the hearts of multiple generations.  And no doubt, the perfect casting across the board played a big part in making these characters work.  Mark Hamil, Carrie Fisher and Harrison Ford were relatively unkonwn at the time of the movie’s release, and their fresh faces were exactly what the movie called for.  This was a movie that needed characters and not stars to drive it, and that has helped to make the actors who played these roles favorites to so many.  To this day, the actors who play a role in a Star Wars movie take that honor with special distinction, knowing that they are the stewards of a part of this growing and increasingly influential mythology.  The only part of the cast that was filled at the time with a noteworthy name was Alec Guiness in the role of Obi-Wan Kenobi, which helped to give the movie some gravitas during it’s making as the Oscar-winning performer was well known to the Fox execs who were fronting the bill for the movie.  A mixing of performances also helped in a great way to bring to life the iconic villain of Darth Vader, with body-builder David Prowse giving the masked foe a massive physical presence, while James Earl Jones provided him an intimidating, powerful voice.  Really, everything about the movie has achieved iconic status on it’s own.  Every line of dialogue is quoted pretty much everywhere, and iconic elements like the Death Star, the dual suns of Tattoine, the Millennium Falcon, and the lightsabers are referenced everywhere in pop culture.  It’s a movie that has it’s roots deep in the collective culture and has a rightful place to be there.  Lucas, originally had planned for more of an epic story, but for the first Star Wars, he rolled everything back into just what ended up being the first act of his original story.  When the first movie broke all box office records, he was finally able to complete the rest of his story, now that he had seen it work the first time.  He rechristened the original movie Episode IV: A New Hope, cheekily referencing the old serials that had inspired him as a child, and began embarking on what was about to come next: Episode V.

STAR WARS: EPISODE V – THE EMPIRE STRIKES BACK (1980)

Directed by Irvin Kershner

The massive success of the original Star Wars put a lot of pressure on George Lucas and his team to make something that could reach those same heights.  Sequels were not uncommon, but rarely did they ever match the original, let alone exceed it.  Thankfully, George Lucas had enough story material still up his sleeve to continue the story even further, but interestingly enough, he decided to not continue on as the director.  Instead he brought on Irvin Kershner to direct, an up and comer from the Roger Corman class, known for comedies like A Fine Madness (1966) and S*P*Y*S (1974).  In addition, he hired other screenwriters to adapt his story ideas to the screen.  One was legendary writer Leigh Brackett, who had been one of the leading screenwriters of the Golden Era of Hollywood, writing classics like The Big Sleep (1946) and Rio Bravo (1959).  She wrote a draft for what would be The Empire Strikes Back before she succumbed to cancer in 1978.  After that, Lucas hired Lawrence Kasdan to flesh out Brackett’s original draft and his input would even further leave an impact on this franchise going further.  Kasdan is much more of an introspective writer compared to George Lucas, who is more concerned with world-building, and what he brought to the table was very fleshed out character development.  The essential Star Wars elements are all still there, but we get more of a sense of the personal drama at play here, with Kershner and Kasdan offering a more intimate portrait of these characters than we’ve ever seen before.  And because of that, the movie not only matched it’s predecessor in the eyes of most fans, but it even exceeded it.  The Empire Strikes Back is largely considered to be the best film in the Star Wars series, and in many regards is considered to be the greatest sequel of all time; even eclipsing the Oscar-winning Godfather Part II (1974).  A New Hope may have been the movie that catapulted the Star Wars name to iconic status, but Empire Strikes Back is what cemented it forever there.

There are so many things that began with Empire that have now become legendary in the annals of Star Wars history.  It introduced characters like Lando Calrissian (played with suave gravitas by Billy Dee Williams), Yoda (puppeteered and voiced by Frank Oz) and Boba Fett to the narrative, all of whom have become icons in their own right.  It also paid off many story threads that audiences were waiting to see realized, like the budding courtship of Han and Leia which gave us the now immortal romantic exchange of “I love you,” “I know.”  We also are given Luke finally exercising his abilities as he trains in the art of the Jedi; the galaxy’s legendary warrior class who had mastered the Force.   Luke’s Jedi training scenes are particularly noteworthy as Mark Hamill often had to perform his scenes acting opposite what is essentially a Muppet.  Frank Oz broke new ground with his performance as Yoda, giving the sculpted foam puppet emotional resonance never seen before, showing that you could indeed give an Oscar worthy dramatic performance even through puppetry.  But, Empire’s emotional resonance became all the more important as the movie ended up resolving in the thing that it is most well known for; it’s shocking twist ending.  Luke faces his arch-nemesis Darth Vader in a long expected showdown at the film’s climax, and every known trope in science fiction tells you that this is where good will triumph over evil.  But, Luke fails in his fight against Vader, losing a hand in the process.  And then, the bombshell is dropped on him.  Luke had long believed that Vader had been the one who killed his father, but Vader shockingly reveals that (spoiler!), he is actually Luke’s father.  This revelation shook the world when it was first revealed.  Up until then, we had never seen our heroes be so thoroughly defeated, and to have our notions of good and evil challenged so much.  How can Luke be the chosen hero, when his father is the bad guy?  By the time the credits rolled, audiences were shocked, confused, and eager to see what was next.  Many films have tried to replicate this mother of all twist endings, but few have ever succeeded.  And with the status quo so thoroughly upended, anything could happen in what adventure came next.

STAR WARS: EPISODE VI – RETURN OF THE JEDI (1983)

Directed by Richard Marquand

No doubt The Empire Strikes Back left Star Wars in a rarefied place, but the only question remained was whether they could stick the landing with what was then seen as the final chapter of this story.  Lawrence Kasdan was again tasked with writing the script, but finding the right director proved more difficult.  Lucas originally wanted his colleague and friend Steven Spielberg to direct, having just come off their collaboration on Raiders of the Lost Ark (1981).  Spielberg, however, wanted to continue pursuing his own projects and opted to make E.T. The Extra-Terrestrial (1982) instead.  So, after an extensive search, Lucas eventually gave the reigns to Richard Marquand, another director like Irvin Kershner known for his more intimate and small scale films.  Return of the Jedi is decidedly less character driven than the previous two films, instead focusing on resolving all the plot threads set up in the past films.  For some, many of the resolutions are not as satisfying as one would’ve hoped.  Though not a failure by any means, Return is widely seen as the weakest of the original trilogy.  And where many of the complaints against the film lie is in the introduction of the Ewoks, cuddly bear like creatures that look like they were designed purely to appeal to younger viewers, and help sell merchandise.  The Ewoks themselves are not bad characters, but the abundance of their presence in the movie and the fact that they are instrumental in bringing down the empire does feel like a cop out as part of this epic story that had been building up to this point.  Also, the fact that character development basically just stops for Han and Leia is pretty disappointing as well.  Whether these shortcomings resulted from Star Wars perhaps becoming too big and unable to sustain it’s massive narrative ambitions is unsure, but at the same time, none of it ever breaks the series completely.

If the movie has one thing that it triumphs at, it’s in resolving the Luke/Vader dynamic, which had been so memorably elevated in the previous film.  Much of the movie’s most memorable scenes revolve around the question of whether the light side or the dark side will win out in the end; with both Luke and Darth Vader trying to persuade each other to move from one to the other.  These scenes also introduce the incredible addition of Emperor Palpatine as the primary antagonist for this closing chapter.  Remarkably portrayed by actor Ian McDiarmid, the Emperor is an all time great villain; coolly manipulating these two Jedi warriors to his own ends, pitting them against one another in the hopes that he can wield his control over the victor, who will inevitably be the most powerful Jedi of them all.  Every scene with the Emperor, Luke, and Darth Vader is among the greatest in the series as a whole.  It’s not surprising that Lucas himself has wanted to revisit the Emperor several more times in films since, given the strength of McDiarmid’s performance.  The movie also offers up even more epic scale than what had previously been seen, with ILM having refined their techniques over the course of the series.  We not only get shootouts in the far reaches of space, but full on battles on a biblical scale.  Narrative shortcomings aside, Return of the Jedi is a culmination of everything that Lucas and company had learned to date.  Starting out as young upstarts, these film-making pioneers had grown by leaps and bounds and were now at the top of the ladder in Hollywood.  To see the level of growth over these three movies is really amazing to watch and that in many ways helps to make Return feel like a satisfying conclusion.  Same proved true for the characters; Luke has become a Master Jedi, the evil Empire is toppled, Han and Leia finally confirm their love, and Darth Vader even finds redemption in his dying moments.  All good stories come to an end, and Star Wars ended in a spectacular way, at least for a time.

The original trilogy has become the gold standard for franchise building for both Star Wars as a brand and also Hollywood in general.  It’s easy to see the influence that this trilogy has had on the world building, narrative progression and visual ambitions of epic franchises like The Lord of the Rings, Pirates of the Caribbean, and so many more.  Even Empire Strikes Back downer ending has been influential for making middle chapters of these epic franchises darker than the rest.  Would Marvel’s Avengers: Infinity War had ended on it’s shocking final note had Empire not tried to leave it’s audience stunned first.  There’s no end to the legendary impacts that the original trilogy left on the industry as a whole, and it certainly left a big impact on it’s creator as well.  George Lucas took the goodwill and earnings that his creation brought to him and used all that to create an empire all on his own, separated from the hustle and bustle of Hollywood.  He established Skywalker Ranch up in Marin County, California, which is an all in one facility where his team of artists can create and work close to home, and where Lucas himself was able to fully craft the kinds of movies that he wanted to make.  Though Star Wars will always give George Lucas a hallowed place in the eyes of fans all over the world, repeating his past success has still proven elusive, and that’s probably why he allowed his creation to pass hands to someone else, knowing that he may never get a chance to let it grow the way it should.  With a landmark deal made in 2012, Star Wars became another shiny jewel in the Disney crown, as George Lucas sold Lucasfilm, the studio he built, to the media giant.  Though Disney is in charge of this franchise now, Star Wars will forever be seen as a Lucas creation.  It’s proof positive that the great stories of our time can come from the simplest beginnings; where a young man wanted to scratch a nostalgic itch and share a once forgotten inspiration with the world, and in turn make it feel new again.  He wanted to tell us a story, and in turn opened up a galaxy onto our world, with characters, creatures and worlds that will stand the test of time in all our imaginations.  The Force is forever strong with the legacy of Star Wars.

Dark Phoenix – Review

It can’t be underestimated the impact that has been left by the X-Men characters in the super hero genre of film.  The powerful team of mutant beings that have long been a favorite of comic book fans across the world finally made their way to the big screen for the first time in 2000 to wide critical praise.  The Bryan Singer directed film came at a crucial time for the genre, which had fallen on hard times largely due to the failure of DC’s Batman and Robin (1997), which turned the genre into a laughing stock.  Not only did X-Men bring back respectability to the genre, but it also gave it greater purpose than just entertainment.  For the first time, we saw a super hero film tackle heavy issues like social prejudice and personal identity in a serious fashion, while at the same time never loosing track of it’s comic book roots.  In many ways, this was the movie that laid the groundwork for the super hero genre to mature into a leading force within Hollywood as both a dynamic box office powerhouse, but also as a platform for dramatic social commentary.  Without the X-Men, we probably wouldn’t have seen the mature takes on other super hero mythos that have come to define the genre like Christopher Nolan’s Dark Knight trilogy, or Captain America: The Winter Soldier (2014), or even the Oscar worthy themes of Black Panther (2018).  In addition, the movie also did a number of other things.  It made an A-list star out of Hugh Jackman, and turned his character Wolverine into an instant icon.   It was also Marvel Comic’s first serious foray into film-making, which has created massive dividends to this day for the brand.  But, what is most remarkable about the X-Men movie is that it ended up spawning a franchise that has remarkably remained unbroken for nearly twenty years; more or less.  Sure the timelines are ludicrously held together, but the narrative of the series that started with the 2000 film has managed to continue on up to today, which is an enviable run for any franchise, especially in the super hero genre.  But, as it happens with all things, this too has come to an end.

For the majority of it’s time on the big screen, the X-Men franchise has been under the banner of 20th Century Fox, and not by Marvel itself.  Marvel, in it’s earliest days in Hollywood, licensed their characters out to multiple studios, hoping to fast track their brand presence in the industry at a time when it was mostly the characters from their competitor, DC Comics, that dominated the box office.  Multiple studios over time had their hands on at least one Marvel character, but no singular studio had them all.  For Fox, they came into possession of the X-Men, as well as the Fantastic Four and Deadpool.  Out of these, the X-Men looked to be the most viable choice to build a strong franchise around, and Fox for a time did very well with the characters.  The franchise spawned two successful sequels, but as the genre began to change during the mid-2000’s, the franchise began to show signs of fatigue.  At the same time, Marvel, which had began to take more charge with how their characters were portrayed on screen, launched their own studio and soon after were bought by Disney, who were intent on consolidating all the Marvel characters back under one roof.  Many studios relinquished their control over the characters, like Paramount and Universal, but Fox was less compliant.  As Marvel Studios began to rise, the X-Men franchise began a bit of a Renaissance as they successfully relaunched the franchise with X-Men: First Class (2011).  Followed up with acclaimed films like X-Men: Days of Future Past (2014) and Deadpool (2016) and Fox believed they could form a cinematic universe with their own X-Men characters that they still owned the rights to.  However, the disappointing returns for X-Men: Apocalypse (2017) dampened those expectations, and soon after, Disney ended up buying Fox completely in a landmark acquisition, further spelling out the end of the line for the X-Men franchise.  Only one movie was left over in development that could give closure to this long running franchise, and the question remains; does Dark Phoenix send off these X-Men with a bang or a whimper?

The movie carries over the consistent gimmick of the past three X-Men movies, in that it jumps ahead ten years to use another decade as it’s setting.  First Class started of in the psychedelic 60’s, then Days of Future Past jumped to the turbulent 70’s, and Apocalypse brought us up to the colorful 80’s.  Dark Phoenix now sets the story in the early 90’s, with the X-Men firmly established as a beloved crime fighting force, using their powers for a good purpose.  Led by Charles Xavier (James McAvoy), the headmaster at a special school for mutant children, the X-Men are sent on a special mission to space to save a stranded crew of astronauts who were attacked in orbit by an unknown, alien force.  The recovery team, led by team leaders Mystique (Jennifer Lawrence) and Hank “Beast” McCoy (Nicholas Hoult), take the X-Men’s jet to orbit and have the teleportation powered Nightcrawler (Kodi Smit-McPhee) bring the astronauts safely out of the damaged ship.  Meanwhile, telekinetic Jean Grey (Sophie Turner) tries to buy time, using her powers to hold the ship together, but while the astronauts are saved, it ends up being too late for her.  The mysterious cloud that attacked the ship suddenly rushes to her and absorbs itself completely into her body.  Worried that she’s been killed the other X-Men retrieve her from space, and to their surprise, she is not only alive but seemingly unharmed.  Back on earth, Jean starts to experience strange changes to her body.  Her powers are enhanced and uncontrollable, turning her into a menace wherever she goes.  She leaves the X-Men, seeking refuge with former X-Men foe Magneto (Michael Fassbender), who also casts her out when her new powers begin to wreck havoc.  Xavier and Jean’s boyfriend Scott Summers aka Cyclops (Tye Sheridan) hope to find and comfort the troubled Jean, but things are complicated once an alien race of shape-shifters, led by the power hungry Vuk (Jessica Chastain) have their eye on gaining Jean’s Phoenix force for themselves.

If you have been following the X-Men franchise up to this point, you are probably already familiar with the Phoenix Force story-line, as it also provided the plot inspiration for the problematic X-Men: The Last Stand (2006), the not so loved third film in the series.  Last Stand was rightly condemned for it’s mishandling of the beloved story-line from the comics, both in straying too far from the actual origins of Jean Grey’s transformation and for mishandling all the careful character development that had gone into establishing the X-Men over the last two films.  Knowing fully well that fans were upset with how this was handled before, Fox planted the seeds for a do-over in their relaunch of the X-Men franchise with their new cast, especially with the obvious hints shown in the movie X-Men: Apocalypse.  However, with the off-set turmoil going on behind the scenes, with director Bryan Singer no longer acceptable to helm the picture because of his alleged sexual misconduct and the upcoming Disney/Fox merger further complicating matters, Dark Phoenix’s road to the big screen was very troubled.  Delayed multiple times, this film has finally made it to theaters, and the off screen problems are very apparent.  Not only did Fox not get the Phoenix saga right the second time around, they somehow made it even worse.  I’m sorry to say that this is not the ideal closing chapter for this long-running series, and in fact, it may be one of the worst super hero movies ever made period.  This is nearly Fant4stic (2015) bad, and is worse in some ways to that rightfully malinged cinematic travesty.  While Fant4stic was a horribly made movie for a franchise that never was going to exist at all anyway, Dark Phoenix is sadly built upon a franchise that has created some of the best super hero movies of all time.  It’s tragic in a way that a franchise like this, which did a lot of stuff right up to now, especially with the characters, fails so badly at the end, with no way of redeeming itself, now that this is the end of the line for good.

Here’s where the problem lies.  Because original helmer Bryan Singer is out of the question, and standby director Brett Ratner who took over for The Last Stand is finding himself in a near similar situation, Fox left the entire project into to the hands of series writer Simon Kinberg.  Kinberg is a fine screenwriter, having penned most of the films in the series, as well as acting as a producer for the franchise as a whole.  It’s clear that he loves the characters, but he also sadly lacks any cinematic vision.  This movie is clearly directed by someone who doesn’t feel comfortable behind the camera, and that becomes apparent in the pacing, the blocking of shots, and most sad of all, in the performances of the actors.  I watched this movie just absolutely baffled at how amateurish it felt.  I know that much of the blame for movies like these fall on the director, but at the same time, I feel bad for Kinberg, because he only acted as director because nobody else would step up.  And to me, it became less of a cinematic exercise over time and more of a studio mandate, as Fox was forcing more and more out of this franchise just so they could hold onto the rights and spite Marvel.  Those circumstances don’t always translate into a cohesive film, and that’s apparent with Dark Phoenix.  The strange thing is that Kinberg, who has set up the arrival of the Phoenix Force in previous movies, completely disposes of it, instead taking his cue from the comic books, which in this version of the story, makes no sense.  In the cinematic timeline for Dark Phoenix, which remember is still connected to The Last Stand, it should’ve been shown that the Phoenix Force was always a part of Jean Grey this whole time, fueling her telekinetic powers.  But even despite that already having been established before in Last Stand, the movie dismisses this right away and explains that the Phoenix came from outer space, which yes is closer to the comic, but is completely contradictory to what’s been established up to now in the films.  Maybe Kinberg was told to change course, but if not, this is yet another example of the movie just becoming careless about what it wants to be.

Kinberg’s severe lack of experience in the director’s chair is most apparent when it comes to the actors performances.  The thing that will stand out to most people who watch the movie is just how out of it the actors are in this movie.  Their performances feel emotionless and inconsistent, like their just reading off their line for the camera, which is pretty much exactly what’s going on onscreen.  An experienced director’s job includes helping the actors find their right head space, in order to make them feel the moment they are in and think like the character they are portraying.  The right kind of director can do this with just about anybody, no matter what their experience is, and the great thing about the super hero genre is that the choice of performer and the quality of their performance has helped to bring these super heroes triumphantly off the page.  In Dark Phoenix, you have this incredibly talented cast of performers who are just lost, because they are clearly just not being directed, leaving them to rely upon their own instincts, which are sadly not all aligned together.  It’s also apparent that some of them are already checked out, having moved on to bigger and better things and are just here as an obligation as part of their contract.  Jennifer Lawrence clearly wanted to have this over and done with quickly, which is apparent based on the reduced make-up job done to turn her into Mystique.  I don’t blame any of the bad performances here on the actors, because I’ve seen them all do better in other films as these characters; some of which were powerfully delivered.  But, when they have nothing to work with, you can see just how much that hurts the actors’ abilities to perform.  Sophie Turner, who has to do much of the heavy lifting of this movie, is sadly reduced to repeating the same character beats throughout the movie as Jean Grey, mainly just being reduced to “I’m scared.  I can’t control it.”  Jessica Chastain is especially wasted, playing one of the blandest villainesses in recent memory, which is profoundly disappointing for an actress of her talent and prestige.  James McAvoy’s image obsessed Charles Xavier is especially out of character, and more than anything represents how these characters became less important as individuals and more as functions of a plot.

An even bigger problem arises from the film’s peculiar adherence to the convoluted rules of the franchise.  I still don’t know why the movies continue to leap ahead in time, just so that it can represent another decade.  The rule worked out for First Class and Days of Future Past, which were narratively very much tied to the years that they were set.  But, with Apocalypse and Dark Phoenix, you begin to encounter more problems.  One, those movies don’t really need the time period to give flavor to the story they’re telling.  Dark Phoenix in fact treats it’s setting as so inconsequential that you wouldn’t even realize it’s set in the 90’s unless you were told.  Second, the leap forwards run into the problem of having actors who look too young to play the same parts.  Remember, 10 years have passed between Apocalypse and Dark Phoenix, and yet all the actors look about the same age.  Jennifer Lawrence and Nicolas Hoult haven’t even turned 30 yet as of this writing, and yet their characters should be pushing 50 in the timeline of this movie; yet they still look like they haven’t aged a day.  At least McAvoy’s Charles Xavier has gone bald over the course of the movies.  It all makes the decade changing motif feel like it’s working against the progression of these characters; especially when characters like Jean, Cyclops, and Nightcrawler should all be in their mid-20’s at this point, and yet are still acting like teenagers.  And third, skipping 10 years at a time also robs the story of significant character development.  What has exactly been going on over 10 years, because the movie still treats these characters like nothing has changed since Apocalypse.  I would think that some major things would have happened to these characters during that time, but none of it is ever addressed.  So for all the things that Dark Phoenix sought to do differently in the story-line, namely the origin of the Phoenix Force, why did they still feel like they needed to jump ahead in time like the previous films had.  It’s another baffling choice that ultimately contributes to the laundry list of problems that this movie has.

The one good thing that I can say about this movie is that they wisely left Wolverine out of it.  Hugh Jackman thankfully got to hang up the claws in the far superior Logan (2017), leaving the character he played for over 17 years on a graceful note.  Sadly, for the actors involved here, some of whom have played these roles for the last 8 years, this is a less than ideal exit.  Dark Phoenix is a depressing end to a franchise that, while not always perfect, still managed to leave a positive impact on the genre as a whole.  For the most part, it’s most disappointing in the way that it once again squanders the opportunity to do the Phoenix Saga story-line once again, making it feel small and inconsequential.  But what I hated most about it was the amateurish way that it was constructed, failing in almost every department of film-making.  The camera work is uninspired, the musical score (surprisingly from the usually reliable Hans Zimmer) is a dreary bore, the visual effects are incomprehensible, and the actors performances are lazy and completely out of character.  The movie isn’t even bad in an entertaining way; it’s just a sad waste of very talented people.  Dark Phoenix, more than anything shows why this version of the series needed to come to an end.  It just became a tool of the ever defiant Fox studio to deny rival Disney a chance to take ownership of these once powerful franchise characters; a tact that also resulted in the disastrous Fant4stic.  Now that Disney and Fox have merged into one, Marvel Studios now has creative control once again of the X-Men, and no one doubts that we’ll see these characters once again.  The sad part is that the failure of Dark Phoenix all but ensures that none of the same team will carry over into the future X-Men movies, which is a shame because some of these actors have been quite good in the roles.  But, just like the ancient legend of the Phoenix bird, it has to die in order to be reborn, and that is what ultimately has to happen to this version of the X-Men.  The original X-Men deserved better closure than what we got with Dark Phoenix, but their legacy as a part of the super hero genre will always be remembered, especially when it was at it’s height.  And hopefully, what ends up being reborn after this will be the best we’ve seen yet.

Rating: 3.5/10

Off the Page – Dune

Science Fiction is largely seen as a primary genre within cinema, but it doesn’t quite get the same amount of respect as a great pillar of the literary world.  Sure, sci-fi literature is as successful of a genre in bookstores as anything else, but it’s only in recent years that science fiction has gained the due respect of the literary world that usually has been reserved for what is considered “high art.”  Now no longer dismissed as commercial, science fiction writers like Asimov, Heinlein, and Bradbury are now spoken about in the same esteem as the likes of Dickens, Fitzgerald, Joyce, and Faulkner.  And indeed, the influence of the 20th Century’s most celebrated science fiction writers are having a profound effect on cinema itself, as their work is sought after more and more for adaptation, and is often referenced multiple times by filmmakers who were inspired by their work.  Of all the most celebrated works of science fiction from the last century, one that particularly stands out as the most fascinating and influential of all is the 1965 novel Dune, written by American author Frank Herbert.  Herbert’s Dune is so highly regarded in literary circles that it’s often been called the Lord of the Rings of science fiction.  That comparison is fairly apt because like J.R.R. Tolkein’s masterwork, Dune is a immensely detailed chronicle of a people, a culture, and a place that feels foreign yet familiar, and it absorbs the reader into it’s world.  Upon reading Dune, you become wrapped up in the internal politics of a galactic empire that spreads across the cosmos and take in the sights, feels, and yes even smells of each new planet the story visits, as Herbert spends a meticulous amount of time describing his world to you, in that same Tolkein-esque way.  it’s a masterpiece of world building literature and rightly has earned it’s reputation as a touchstone of science fiction.  But, as remarkable a reputation Dune has claimed within literature, it’s road to the big screen has been a problematic one, even though it’s influence throughout the sci-fi genre is widespread.  And in one particular case, we’ve also seen how difficult it truly can be to do the writing of Frank Herbert justice through a cinematic interpretation.

Dune is, like Lord of the Rings, a dense and complex book, though not particularly in a narrative way.  It’s basically an Arthurian legend combined with super hero origin.  The stakes are made very clear, and the heroes and villains are easily defined.  Where the complexity rises is from the way that Herbert describes the internal politics and the ecology of the desert planet that makes up the setting of the story and it’s title; the planet Arrakis, also known as Dune.  Arrakis is one of the most fantastic worlds ever dreamed up for any form story-telling; a desolate world that holds so much influnence for the whole of society because it’s primary export, the Melange spice, is the most important resource in the galaxy, and it is only produced on Arrakis.  The spice heightens mental consciousness, enhances human evolution, and enables interstellar flight, and the galactic empire that has discovered how to mine the spice has thrived because of it.  But, the result of the spice’s importance has been the growing desire to control it, and this has led to a feudal society where great houses go to war with each other in order to gain control of the spice.  In particular, the Houses of Atreides and Harkonnen are the ones jostling for power, with the emperor, Shadam IV, using the governance of Arrakis as means of subduing a potential rival to the throne.  At the same time, a coven of spice enhanced witches named the Bene Gesserit have been managing selective breeding among the noble houses in the hopes of creating the next step in human evolution, creating a super being known as the Kwisatz Haderach, who can channel mental awareness beyond the limits of both male and female consciousness.  And despite their intentions of finding this being among the Bene Gesserit themselves, the most promising candidate has instead turned out to be the son of Duke Leto of House Atreides; Paul.  Paul Atreides rises to become a messiah like being through the course of the story, gaining immense mental powers as well as the loyalty of the native people of Arrakis, the Fremen, and with that, he challenges the hold of the empire over the planet and proves once and for all that he indeed is the Kwisatz Haderach, with the power to both control and destroy the production of the spice.

“Arrakis. Dune. Desert planet. Your time has come.  A storm is coming. Our storm.  And when it arrives, it will shake the Universe.”

The difficulty in taking Dune and translating it for the screen is that no one can match the imagination of Frank Herbert’s writing.  He details so much in his novel with regards to the state of his characters thought processes, the many cultural traditions that they adhere to, as well as the epic scale in which he describes the immensity of Arrakis itself.  For a movie to work, a filmmaker needs to condense a lot down into something palatable and cinematic to make the narrative work for the screen and that is a lot more daunting than you would imagine.  Upon the book’s original publication, it caught the imagination of the counter-cultural movement of the late 60’s, especially with it’s emphasis on using substances to heighten one’s mental awareness.  One filmmaker especially interested in Herbert’s novel was Chilean avant garde director Alejandro Jodorowsky.  Jodorowsky had an ambitious vision for his take on the novel, expanding Herbert’s themes to represent a more new age spiritualism, and he managed to put together a remarkable cast and crew that included actors like David Carridine, Gloria Swanson, Mick Jagger, Salvador Dali and Orson Welles, as well as artists like Jean Giraud (Moebius) and H.R. Geiger.  But, just as the film was entering the final stages of development, the funding dried up and no studio wanted to make it, especially given Jodorowsky’s vision for a 10 hour run-time.  Soon after Jodoworsky’s Dune was shelved, the rights fell into the hands of legendary producer Dino de Laurentiis.   Laurentiis spent many years of serious development on the project, including having Frank Herbert himself draft a script, but again the project lingered in development hell as the project became too daunting for some.  Ridley Scott, hot off the success of Alien (1979), was at one point attached to direct, but he opted to make Blade Runner (1982) instead.  So, with the rights about to fall out of their hands, the De Laurentiis Company needed to think outside the box in order to make their project a reality, and their search ultimately led to the most unlikely of candidates; avant garde director David Lynch.  Lynch had made a name for himself as a master of the bizarre and grotesque on the silver screen, but science fiction was new territory for him, but he accepted the job nevertheless, seeing the potential to expand his unique vision on a much larger scale than he ever had before, and while it was fortunate for him, it may have been the wrong choice for the story he was about to tell.

“I must not fear.  Fear is the mind-killer.”

Here’s the thing that will jump out the most to first time viewers of David Lynch’s Dune; the movie is a fascinating look at what at what happens when you give a subversive, avant garde filmmaker a big budget to work with, and will please people who are fans of that style.  But, if you are someone who has read the book and wanted to see it faithfully brought to the big screen, you will be incredibly frustrated with the results.  David Lynch took the job of directing this film and insisted on writing the script himself, even though he had never read the book or was familiar with the story.  That lack of insight is palatable when watching the movie because the film cares little about the important things within the novel like character motivations, pacing, establishing a sense of time and place, and so much more.  It essentially is David Lynch playing around in a literal and metaphorical sandbox where he gets to indulge in his cerebral weirdness while only using the framework of Herbert’s novel to guide the movie.  It’s one of the most bizarre mismatches between director and source material that I think Hollywood has ever seen, and the story really suffers because of it.  One of the things that particularly lacks in Lynch’s take on the novel is it’s sense of grandiosity.  When you read the novel, you have this sweeping epic of vast expanses of desert and opulent palaces described to you, like something out of a film by David Lean (who was also approached to direct at one point, but quickly refused).   Lynch vision works in a more out-of-the-ordinary field which is best realized in movies like Blue Velvet (1986) and Mulholland Drive (2001); creating nightmares made real.  His style doesn’t translate into Herbert’s world, because it’s too constrained and focused on the wrong things.  He spends more effort portraying the oddities of the world and less on the drama and the character development, and that’s where the movie ultimately fails.

Perhaps the biggest flaw in Lynch’s adaptation comes in the way that it takes narrative shortcuts in order to condense the entirety of Herbert’s novel into a quick 2 1/2 hour run-time.  Anyone who was frustrated with the seemingly rushed final season of Game of Thrones would be even more infuriated by the way that Lynch’s Dune jumps ahead through the story without any regard for the story, especially when you’re already familiar with it.  To make things worse, he adds this weird internal monologue for every character into the script, having the characters state the obvious in a eerie whispering tone over the action that is taking place.  This internal monologue with the characters, by the way, appears nowhere in the novel.  What Frank Herbert does is detail what the characters are thinking, but he never has the characters actually voice them out to the reader themselves.  It’s something that in many ways can only be done on the page, and it’s an effective tool for authors to add character development that helps the reader identify with the characters more.  Herbert even included the effective trick of multiple points of view within his chapters, which allowed him more creative freedom to jump around in the story from one location to another, something that author George R.R. Martin has also effectively used in this Song of Ice and Fire novels, the source material of the Game of Thrones series.  But, David Lynch shoehorns the inner monologues in a strangely invasive way that it cheats the movie of any real mystery and holds the characters at a frustrating distance from the viewer.   Not only that, but significant plot details are ignored or minimized.  Paul is inducted into the Fremen’s ranks with little resistance.  Baron Harkonnen’s torture and exploitation of the Arrakian citizens are barely even mentioned.  Paul’s love story with the Fremen girl Chani is laughably brushed off in a quick montage.  It’s a strange way to adapt such a complex novel and shows just how much more interested Lynch was in indulging his own desires for the story.  A longer cut of the movie exists, but it’s one that David Lynch, strangely enough, has disowned, seeing as he prefers the shorter, less faithful adaptation.

“They tried and failed?” “They tried and died.”

The cast of the movie also represents a problem with David Lynch’s portrayal of the story.  Lynch chose actors that less fit the roles they were playing, and fit more into the kind of story he wanted to tell.  That’s why you get a more passive portrayal of Paul Atreides through Kyle MacLaughlin.  MacLaughlin can be a good actor, and he would go on to have a prolific creative relationship with Lynch years after with both Blue Velvet and the series Twin Peaks.  But, his portrayal of Paul is so stilted and uninspired that he makes none of the transformations that the character goes through remotely interesting or surprising.  Paul is supposed to be this inspiring figure with supreme intelligence, the finest training in all forms of advanced combat, and charisma that can inspire the revolt of a once forgotten people.  Herbert’s writing even offers up the interesting introspection of the character as he realizes that his rise in power and influence will have it’s own dark consequences in the future, as zealots will commit atrocities in his name as he becomes a new god to the known galaxy, based on his foresight into the future.  The movie forgets all that and Paul becomes this all powerful figure purely because the plot says so.  MacLaughlin does attempt to look the part, despite being several years older than the actual character is in the book, and he does capture some wide eyed wonder that you’d want your protagonist to show in such a fantastic story, but at the end when he claims his status as the Kwisatz Haderach, you are left with this empty sense of what it really means, because nothing up to that point made him special.  The movie does better at portraying the villains, who feel more at home in Lynch’s nightmarish vision, though they themselves also feel like they don’t match up with Herbert’s depictions of the characters.  Baron Harkonnen should be this morbidly obese, grotesque monstrosity, but instead Lynch cast heavy set but not fat actor Kenneth McMillan, who doesn’t quite command the evil presence in the story that he should, though his hammy acting does help.  The movie also slightly elevates the character of Feyd-Ruatha, who goes from a minor villain in the novel to a more significant threat in the film; but that’s only because he’s famously portrayed by recording artist Sting, whose steam bath scene has developed a notorious reputation all on it’s own.   Mostly it’s less how Lynch cast his film and more how he wastes characters that fails the film, as important characters like Chani, Kynes, Stilgar, and Alia are brushed aside, because they don’t fit the narrative that Lynch wants to tell.

Lynch’s version of Dune does at times come close to reaching the vision of Herbert’s novel, and it’s largely through the stuff that fits more closely to Lynch’s own tastes.  For one thing, the movie thankfully does justice to the one element of the books that the story is most famous for; the mighty sandworms of Arrakis.  The sandworms are probably among the most imaginative creatures that have ever been conceived for science fiction, or any fiction really.  The are much like the regular earthworms that burrow underneath the soil here on earth, but they grow to an almost unimaginative scale.  Imagine if an earthworm were the size of the Empire State Building, and could swallow entire villages whole in it’s gaping mouth full of razor sharp teeth.  That’s what the Sandworms of Arrakis are like, and to portray them as any less would be a great insult to the imagination of Frank Herbert.  Thankfully, most of the film’s special effects budget went into portraying the worms with the sense of scale that they needed, and the effect is pretty impressive.  You really feel the size of these things, and their importance in the story is adequately portrayed, both as a threat and as a necessary component of the ecology of Arrakis.  Being the primary native species of the planet, everything on the planet revolves around the worms, including the production of the spice.  Lynch’s portrayal of the introduction of these creatures is the one point in the movie that lines up exactly with the novel.  Duke Leto and Paul Atreides are taken to observe production at a spice mine, only to have a worm sighting cut their visit short.  They watch in amazement as the vast jaws of the monster rise out of the surface of the sand and swallows the mine factory whole.  It’s an unforgettable scene in both the book and movie, and I do give Lynch the credit for doing that part justice.  But, even despite the effectiveness of the worms, the rest of the movie feels unimaginative.  The ducal palace of the capital city Arakeen feels uninspired, as it is literally just hallways carved into rock, and Baron Harkonnen’s industrial inspired palace feels like it belongs in another movie entirely.  The costuming also is basic and unimaginative, as the water preserving stillsuits just look like glorified scuba gear.  It all falls to the fault of misplaced ambition in the story-telling, as some parts of the movie get due respect, while others are treated as an afterthought.

“We have wormsign the likes of which God has never seen.”

I haven’t even touched upon all the other bizarre creative choices that plagued Lynch’s version of Dune, including the odd choice of rock band Toto to do the music (yes, the same guys who sung about blessing the rains down in Africa).  Long story short, David Lynch was never the ideal choice to bring Dune faithfully to the big screen.  And that was well reflected in it’s reception.  The movie was a critical and box office failure.  Strangely enough, the movie was heavily criticized for being a pail imitation of the more celebrated Star Wars (1977). Which is ironic since Dune the novel was one of the inspirations for George Lucas with his own story, and there are many parallel elements found in both; the desert planets of Arrakis and Tatooine, both Paul Atreides and Luke Skywalker learning to master their super powerful abilities, grotesquely fat antagonists with Baron Harkonnen and Jabba the Hutt, an evil empire, the list goes on.  The legacy of Frank Herbert’s Dune can in fact be felt in most modern science fiction, and quite honestly it’s Lynch’s film that shares the least of that impact.  One surprisingly influential byproduct of the novel’s legacy was Jodoworsky’s unmade version.  All of the pre-production material made for the movie has since been visual inspiration for a number of other things.  H.R. Geiger, who first worked on designing for Dune would later famously provide the visual look for Ridley Scott’s Alien, including the now famous design of the xenomorphs, which were actually spiritual successors to designs he made earlier for Jadoworsky.  There was an incredible 2013 documentary made about Jodoworsky’s Dune that your should definitely check out.  Also, even after another long development period, we seem to now be getting a new adaptation coming soon that will attempt to more faithfully adhere to Herbert’s vision.  After directors like Terry Gilliam, Peter Jackson, and Peter Berg all flirted with the project before dropping out, Denis Villeneuve (Sicario) is the one now tasked with the job, and he seems to be taking the role very seriously.  The cast he’s assembled, including Timothee Chalamet, Stellan Skarsgard, Josh Brolin, Rebecca Ferguson, Oscar Isaac and Javier Bardem is one of the most impressive in recent memory, so a lot of hopes are high for this one.  Though David Lynch’s Dune has a somewhat small cult following, most people view it as a cautionary tale of how not to adapt a complex science fiction epic into such a narrow and uncharacteristic mold.  Frank Herbert’s masterpiece is a story that demands a grand cinematic treatment, and with David Lynch what we got instead was weirdness for weirdness sake.  And great science fiction rises above the confines of weirdness, and makes the reader and the viewer find truth in the unbelievable, which is exactly the majesty found in the pages of Dune.

“And how can this be?  For he is the Kwisatz Haderach!”