
Video game movies may be having their moment right now, but their history goes back to even the earliest years of the video game industry. For the most part, most of the movies based on these games were pretty awful, as it seemed downright impossible to translate the video game experience into the format of a feature film. But, a few films managed to stand out over that time. One of the few successes of the early days of video game movies was a film based on the Resident Evil game series. Resident Evil, which was developed by Capcom (the same studio behind Pac Man and Mega Man), made it’s debut on the original PlayStation console in 1996. It was a groundbreaking game, pioneering many of the game tropes that we still see today in survival horror and third person shooter gameplay. The Resident Evil series is still going strong many console generations later, with it’s ninth numbered entry Resident Evil 9: Requiem released earlier this year. The first couple games in the series proved to be so successful that it didn’t take long for Hollywood to jump on the bandwagon. In 2002, the first Resident Evil movie was released, directed by Paul W.S. Anderson and starring Milla Jovovich, both of whom would eventually become a real life married couple. While Resident Evil (2002) didn’t break any box office records, it did perform well enough to lead into a sequel and become a franchise, eventually spawning 6 films in total with Jovovich as the lead. While the films continued to succeed on their own, they did so separate from the video game franchise they were based on; taking the same central premise, but building on their own separate continuity that was not part of the canon of the games. Eventually, the Resident Evil movies petered out, with Resident Evil: The Final Chapter (2017) being pretty much a non-starter at the box office, and the series was put on ice for a while. Sony, the studio behind the series (and the creators of the PlayStation console) were looking for a new way to bring renewed life into this series, especially as the games themselves were experiencing their own Renaissance in recent years.
It took nearly a decade, but they have finally managed to bring the series back to the big screen, and in a package that I think a lot of people may not have expected. Just like with the revival of the video games, which returned back to it’s survival horror roots with Resident Evil 7: Biohazard (2017), this newest entry is bringing the horror element back into the movie series after the more action oriented Paul W.S. Anderson films that came before. But who would be the person to bring that vision to life. Sony welcomed fresh new pitches from a variety of filmmakers, but the one that won them over came from a director who is currently on a hot streak in Hollywood. Zach Cregger has come a long way from his beginnings as a sketch comedy performer, getting his start as part of the Whitest Kids U’Know troupe. After that show’s run had ended, Cregger shifted gears into becoming a filmmaker, which eventually led him to working within the horror genre with his breakout film Barbarian (2022). The movie managed to hit it’s mark with audiences, and that led to Warner Brothers giving him the greenlight for his follow-up feature, which became a phenomenon in it’s own right. Weapons (2025) won wide acclaim from horror fans and critics alike, with it’s intriguing premise, central mystery, and it’s surprising third act twists and turns. Not only did it become a huge box office success, but it even managed to turn into an Oscar-winning film as well, with Amy Madigan picking up a Best Supporting Actress award for her iconic turn as the villainous Aunt Gladys in the film. So, with him already riding high off of the success of Weapons, Sony is gaining the benefit of having a filmmaker with some prestige behind him to reinvigorate their dormant franchise. Interesting enough, Cregger is not joining this film franchise as a filmmaker looking for a paycheck. He’s a long time fan of the game franchise himself, and this new movie is based on his own pitch. The only question is, what kind of movie are we getting out of this; a Zach Cregger movie, a Resident Evil movie, or a mixture of both into something new that marks a new chapter for both parties involved?
The film takes place on a cold, wintery night. Organ transplant courier Bryan (Austin Abrams) has been through a long day and is ready to check out, until one of the doctors at the hospital that he just made a drop off to asks for him to make one final delivery. Bryan almost passes, until he learns that the delivery pays double. So, he accepts the assignment and is given his parcel in a green, cold storage courier bag. The destination he must travel to is Racoon City General, and it must be a non-stop express trip, which is treacherous in the wintery conditions outside. Bryan begins his trip, while also simultaneously speaking with his girlfriend Michelle (Sara Paxton) on the phone, discussing the recent discovery of her pregnancy. While Bryan is deep into his conversation with his girlfriend, he suddenly runs into a pedestrian crossing the icy secluded stretch of road in the middle of the night. He stops his car to see the condition of the person he just hit. He finds the woman, but she is unresponsive and acting bizarrely. He attempts to take her to the nearest hospital, but is later stopped by a police officer. The officer (Johnno Wilson) sees this as a suspicious incident, but takes the woman into his custody, instructing Bryan to follow him to the station. While Bryan follow the police officers car, he sees it swerve off the road. Investigating what has happened, Bryan finds the officer dead in the vehicle and the woman missing. Then suddenly, the woman returns and starts chasing Bryan like a wild animal. Bryan only manages to subdue her by shooting her with the police officer’s gun. But even that doesn’t stop her, and Bryan soon learns that something has transformed the woman into a zombie like entity that will continue to resurrect even if you shoot parts of it’s body off. After several harrowing encounters with other frightening creatures, Bryan eventually gets picked up by Officer Maxine (Kali Reis) and a representative from the Umbrella Corporation named Paul (Paul Walter Hauser), who tells him that all this mayhem is spreading from a lab leak started in Racoon City. Bryan now learns the vital assignment of his job because he’s carrying something that could reverse the horrific things that have been happening. But once he arrives in Raccoon City, he soon learns that things have only begun to get worse for him.
For disclosure sake, I will state that I have very little personal experience with the Resident Evil series both on the big screen and with the video game titles as well. I do own two of the games in the series, Resident Evil 7 and the Resident Evil 2 remake, received as free monthly games through my PlayStation Plus memberships, but I have yet to sit down and actually play through them. I also have never seen one of the Paul W.S. Anderson films, because none of them really interested me. What I do have is just a passing knowledge of the video game lore that has worked it’s way into the pop culture. So, I am aware of Leon and Wesker and the Umbrella Corp and the rage virus. But, that’s about it. I don’t have much of a hands on experience with the games or the movies. And that actually makes someone like me the perfect target for this new film. The most refreshing thing about Zach Cregger’s Resident Evil is that you don’t need to bring an encyclopedic knowledge of everything that has come from the Resident Evil franchise before. The film’s scope is refreshingly small, focused almost entirely on the point of view of the character of Bryan, who is going through what looks like the early stages of the outbreak that is central to the plots of the video games. You never will have needed to play any of the games nor seen any of the movies to easily settle into this story. Instead, Cregger just puts you right in the middle of the chaos, allowing us to experience the horrific event rather than forcing us to learn all the details. That doesn’t mean that Cregger is disregarding the lore of the games either. If anything, his story can still count as a canon event within the franchise. It’s a story taking place in the same world, with all the same elements like the Umbrella Corp. and Racoon City being a part of it. Somewhere off screen Racoon City PD are investigating a mansion overrun by the same zombies in this same world. The film rewards long time game fans with Easter eggs that allude to other things going on in the Resident Evil franchise, but it also allows us neophites a chance to follow along with a blank slate. That helps to make the film a great stand alone piece that you can enjoy regardless of our personal history with this franchise as a whole.
I can imagine that Cregger had this idea for a story set within a zombie outbreak that could have been associated with this franchise or not. If Sony had passed on it as part of their Resident Evil franchise, then he probably would have shopped it around as it’s own original idea to other studios. The fact that Sony was sold on Cregger’s idea was a great benefit to both him and the Resident Evil franchise. For one thing, Zach Cregger could allow his story to play out in a franchise that likely was a major influence on it from the story’s inception. And at the same time, both Sony and Resident Evil can have their long dormant franchise be reinvigorated by a filmmaker with some prestige behind him. Too often some franchises will bring on a filmmaker of some clout and have them conform too much to their own way of doing things, thereby undermining the director’s vision and purely just end up banking on their name recognition alone. Thankfully, Sony doesn’t do that. This is very much a film where Zach Cregger’s signature is found throughout. What Cregger has managed to show so well in his last couple of films is an expertly handled balance between horror and humor. His films have some incredibly intense moments with frightening terror. And yet, he still manages to find points where he can inject a laugh or two into the movie as well. Weapons handled this balance brilliantly. I can’t remember a horror movie where an audience was laughing hysterically as hard as they did when that film got to it’s iconic final scene where Gladys get her comeuppance. That same balance between humor and horror is also expertly handled here in Resident Evil, with the character of Bryan finding himself in way over his head as he tries to survive, leading to some fairly funny moments of the character awkwardly trying to be more of an expert in the situation than he really is. The movie rides that fine line between horror and comedy, and thankfully neither overwhelms the other. The comedy comes in at the right moments, allowing the terror to always feel as foreboding as possible. The only time where I feel like the movie slips in this manner is towards the end, where that tonal balance starts to loosen and I feel like the climax was played a little too comical, especially compared to all the horrific scenes that had come before it. But, for the most part, Cregger managed to make a movie that effectively makes us laugh just as hard as it makes us squirm in horror.
One of the other things that helps to make the movie shine is just how expertly crafted it is. The fact that story takes place in the middle of a snowy night really does wonders in building the atmosphere of the story. Nights in the middle of winter have an eerie silence to them in general, and setting this story about a zombie outbreak in the middle of this really helps to amplify the atmosphere. Cregger and his team did a great job of creating this feeling of sterile coldness throughout the movie. You can really get a sense of the biting cold affecting the characters in the movie, and how that adds to the delirium they are going through. It also adds a different element to the gore, as blood behaves differently in freezing temperatures. This is evident in a standout scene where zombies are throwing themselves off of buildings towards Bryan whose trying desperately to run down the street to get away from them. The bodies fall to the ground, and instead of a gloopy splat these bodies would normally make in warmer temperatures, they instead explode like thrown snowballs upon impact. It’s a great way to show how different the physics would be due to the cold temperatures. It’s also an amazingly executed stunt done with practical effects. Remarkably, actor Austin Abrams was nearly killed on set during the shooting of that scene, as a mistimed drop of one of those exploding body bags nearly dropped on top of him, which would have been deadly if he was just a few inches off his mark. Thankfully he made it through and they got the shot they needed with him still alive and well. The film was shot by Dariusz Wolski, whose credits include a few Ridley Scott movies as well as the first four Pirates of the Caribbean films. He brings with him a long history of making visually beautiful shots through some very stark and dramatic lighting, which fits with this film very well. The film also has a nice pulse pounding score from the Holladay brothers Ryan and Hays, who also scored Weapons for Zach Cregger. Just like with weapons, the Holladays don’t overwhelm the moments with too much music, allowing the atmosphere itself to carry a scene, but when the movie calls for some tone setting rhythm, they definitely deliver.
But what is going to make the movie stand out more than anything else is the performance of Austin Abrams as Bryan. He pretty much has to carry the entire load of the film on his shoulders because he is the sole point of view character in the movie. We witness the entire movie through his eyes, with the film almost taking place in real time, following the character of Bryan every step of the way. I love the fact that they limited the story of this film to a single character’s experience. In a way, that makes it closer to capturing the feeling of the video games more than any other Resident Evil movie has before. The experience that the character of Bryan goes through is not all that different from the experience that most gamers would have playing through one of the video games. He’s moving from one set piece to another, foraging for any equipment that he can find in order to stay alive, and at times he is forced to think quickly in order to subdue a new enemy coming his way. But what is great about Bryan is that he’s not a typical video game protagonist. He’s clumsy and not the most intelligent person either, often making bad choices along the way. But, his dogged perseverance to fulfill his duty is still inspiring, and you come away really cheering for him to succeed. Zach Cregger really needed an actor to find that everyman aspect of Bryan’s personality, and thankfully he didn’t have to look too far. Austin Abrams had already been in Cregger’s orbit, playing a homeless druggie who gets caught up in the events of the movie Weapons. Abrams impressed in his role there, getting really gaunt to belivably play the role of a junkie to the point where he was largely unrecognizable, and that likely left an impression on Cregger who believed he was perfect for the role of Bryan. This actually marks Abrams first role as a lead in a major studio film, and he makes the most of it. Abrams makes Bryan a fully rounded character, playing up all the flaws to his character while also at the same time making him a likable everyman worth rooting for. He’s also a big asset in getting the film’s tonal balance right, because he does a great job of capturing the terror of each moment, but at the same time also nails the humor as well. And in a movie where he spends so much time by himself on screen, you really need an actor who can successfully hold our attention throughout the movie. He is by far the film’s greatest asset and hopefully it becomes a role that leads to even bigger things for him in the future.
If Sony was looking for a shot in the arm to revitalize their Resident Evil series, this was definitely the movie to it. The greatest thing about the movie is that it very much is a fresh start. It’s not bogged down by canon and adherence to all that came before it. At the same time it also doesn’t dismiss the lore of the video games either. It’s a story that shares just a little corner of the same world that they video games inhabit, so no matter how much or little you know about the backstory of Resident Evil, you will have an easy entry point into this film and will be able to enjoy it for what it is. It is to the movie’s benefit that Zach Cregger is very much an invested player who managed to find himself being a perfect fit for a franchise that was in desperate need of a new direction. This wasn’t a gig for him, where he had to conform to the studio’s demands. Instead the studio gave him the space to let him make the movie his way with their IP, and it resulted in a great little stand alone experience that feels like it’s own thing but also true to the name of Resident Evil. Cregger’s direction really shines through with his expert balancing of humor and horror, and the film gives a great star-making role to up-and-comer Austin Abrams. Hopefully this convinces more studios to allow more visionary filmmakers to bring new life to existing IP. We’ve seen it work before with the likes of Christopher Nolan re-imaging the Batman franchise. And Zach Cregger has without a doubt changed Resident Evil for the better. Hopefully the studios will stop being so precious with their IP control and allow filmmakers who are genuine fans experiment with the formula and hopefully reinvigorate the properties to please audiences both new and old. For myself, I had a very good time watching this movie, even though I have very little personal experience with this franchise as a whole. It might be time for me to probably start playing these games that have been sitting in my library unplayed for all these years. It will at least be interesting to see how playing those games compare to the experience of watching this movie. While not perfect, it is defiintely one of the best video game adaptations that has ever been brought to the big screen, and it’s definitely coming at the perfect time to capitalize on the recent trend of success that video game movies have enjoyed in the last couple of years. It’s equal parts fun and scary, and a well paced and breezy 90 minute experience. Zach Cregger is a filmmaker that’s really letting his command of genres shine, and now we know he can deliver with a big studio driven franchise as well.
Rating: 8/10


















































