The Director’s Chair – James Cameron

We see a lot of filmmakers who become great names in Hollywood history, but never once create what the industry would consider to be a hit film.  These are the auteurs like David Lynch or Wes Anderson, whose movies develop sturdy fan bases, but at the same time never manage to crack into blockbuster territory.  And then there are the filmmakers who have managed to work their way up into favor with the studios and who can get $100 million plus budgets for their passion projects because they have delivered for the studios before.  These are filmmakers like Steven Spielberg, Martin Scorsese, Christopher Nolan, and Quentin Tarantino; all filmmakers who make films that become huge box office hits while still maintaining the director’s unique vision.  But there is one filmmaker in particular who not only manages to deliver big on his studio projects, but has also managed to set records multiple times in the process.  James Cameron is a filmmaker who is scary good at making money with his films.  Out of the top 5 highest grossing movies of all time worldwide, he has 3 of them.  It’s a track record that is insanely impressive, and quite surprising given how he started out in the business.  Going from building sets for Roger Corman to re-shaping not only the way that movies are made but also how they are exhibited is truly a career trajectory without parallel.  And he is not just content with being a filmmaker either.  He has also used his engineering brain of his to design and help build a submersible vessel intended for exploration of Challenger’s Deep; the deepest oceanic chasm in the entire world.  Oh yeah, and he also piloted that submarine himself, with cameras set up to capture the historic moment of course.  Few filmmakers have ever dared to challenge the boundaries of what was possible in the art of film-making as much as Cameron has.   Is he a perfect filmmaker?  Of course not.  Many people rightly point out his shortcomings as a screenwriter, which is a discipline of his that hasn’t improved much over the years.  And yet, what he lacks as a writer he more than makes up as a director; a filmmaker of massive vision and the will to see the impossible become possible.

James Cameron had a father who was an electrical engineer and a mother who was an artist.  With these two influences in his life, it makes a lot of sense what kind of filmmaker he would inevitably turn into.  His family moved from Ontario, Canada to California when he was just about to reach his college years.  He started to pursue studies in physics, but it wasn’t long before Hollywood would draw him in.  He left college early and worked a handful of odd jobs before eventually finding his way to Roger Corman Studios.  In his time working for the famed B-movie filmmaker, Cameron began to develop a knack for visual effects.  He built miniature sets, experimented with optical printing, and tried many other cutting edge tricks of the trade over this period of time.  He steadily rose up through the field of visual effects, and even got to work of some big films, like John Carpenter’s Escape from New York (1981).  But an even bigger brake would come a year later.  After the original director dropped out of directing the monster movie sequel, Piranha II: The Spawning (1982), Cameron was promoted to the big job.  Given that kind of start, I don’t think anyone could have imagined where his career was inevitably headed.  He didn’t waste his opportunity either, with Piranha II getting him noticed well enough to pitch his own project to Hollywood studios; a science fiction thriller about a killer robot from the future called The Terminator (1984).  James Cameron’s Terminator was a revolutionary film for it’s time, not just in it’s storytelling, but also with it’s skillfully done visual effects, which of course at this point Cameron was an expert at.  With every subsequent film, Cameron has continually tried to outdo himself.  He created one of cinema’s greatest sequels with Aliens (1986), revolutionized CGI animation in cinema with The Abyss (1989), and expanded on his own lore with Terminator 2: Judgement Day (1991).  In addition, he also succeeded as a producer with films directed by his then wife Kathryn Bigelow, including Point Break (1991) and Strange Days (1995).  But, all of this was just a warm up to his greatest run as a filmmaker.  In 1997, James Cameron released his record breaking $200 million budget historical epic Titanic into theaters, and not only did it break every box office record in the book, but it also earned him an Oscar for his direction.  But even then he wasn’t going to rest easy, as he has spent the last couple decades immersing himself into a cutting edge epic universe called Avatar.  He’s a filmmaker with few peers, and there are several interesting aspects of his style of filmmaking that I will be sharing with you here.

1.

THE COLOR BLUE

If there was ever a trademark that defined James Cameron’s body of work, it would be the omnipresence of the color blue in the films’ visual palette.  It’s something that didn’t really come into his visual style until The Abyss, with both The Terminator and Aliens favoring more gray scaled palettes in their cinematography.  But when it came to The Abyss, Cameron really wanted to emphasize the cold, bleakness of deep sea exploration, and giving the movie a blueish tone was exactly the thing that did the job.  Ever since then, Cameron has utilized the color immensely in his films, to the point where it’s pretty much his film-making signature.  And the reason he has favored it so much probably has to do with how well it contrasts with it’s counterpart on the opposite end of the color spectrum; hot reddish orange, the color of fire.  Pretty much every fight scene that takes place at night in a Cameron film is cast in blue, which helps to make the pyro effects like gunfire and explosions stand out that much more sharply.  This is especially evident in the foundry fight scene at the end of Terminator 2, where the hot molten steel glows so intensely against the dark blue of the night sky shown in the scenes leading up to it.  His action comedy True Lies (1995) also had a lot of contrasting scenes between blue and orange to emphasize the explosive elements.  But blue also played a major role in crafting the look of Titanic.  Nothing emphasized the absolutely chilling frigid cold of that fateful night better than the blue light cast upon the characters.  In reality, Kate Winslet and Leonardo DiCaprio were wading around in a lukewarm pool in a toasty warm sound stage on the Fox lot in Century City, California when they shot their scenes after the ship sinks, but through the magic of acting and blue color grading, you really believed that they were freezing to death in the icy waters of the Atlantic.  But, it’s not just the contrast of color that appeals to James Cameron either.  He also seems to view the color as a symbol of nature itself, which is why it’s found so heavily in the alien world of Pandora, the setting of his Avatar series.  So much of the flora and fauna of the planet contains different shades of blue in their design, including the central Na’vi people themselves.   Whether it’s giving an alien world a distinctive look, or using the color to define tone or evoke a sense of the coldness of an environment, there’s no doubt that James Cameron has found this color to be one of his most useful tools in his style of filmmaking, and it has definitely helped to define his more than anything else.

2.

STRONG WOMEN

Another aspect that has come to define James Cameron’s body of work has been the presence of strong female characters in his story-telling.  While he didn’t exactly invent the idea of female driven action movies, he has nevertheless has helped to reshape the role women play in action films; making them more active agents in their own story rather than damsels in distress that the hero must keep safe.  It’s interesting that one of the pioneering female action film characters would actually be something he inherited from another filmmaker.  The character of Ellen Ripley from the movie Alien (1979), played memorably by Sigourney Weaver, was more of a creation of screenwriter Dan O’Bannon and director Ridley Scott, but when James Cameron was assigned to write and direct the sequel, he gave Ellen Ripley a far more bad ass role to play in the movie.  She’s no longer just a survivor; she’s also ready to jump into a mech suit and fight the Alien Queen head to head herself.  But, Ripley’s tough girl upgrade only could’ve been possible after James Cameron proved already that he could center an action film around a female protagonist.  The Terminator centers around the character of Sarah Conner, the soon to be mother of a revolutionary leader who will help guide humanity through a robot apocalypse, who must survive after being hunted by a robot assassin.  Played memorably by Linda Hamilton, Sarah Conner was a breakthrough character for women in action movies.  Though she has the help of Kyle Reese at her side, the film ultimately hinges on her outsmarting the titular Terminator and using her own grit and smarts to survive the day.  Terminator 2 sees further growth in her evolution as a bad ass character, with her role as a mother adding a whole different layer.  While not all of Cameron’s films center around a female protagonist, a strong female presence is still central to the stories he tells, and many of them definitely do a lot to change the perception of what kind of a role a woman should play in action movies.  Even in his more romantically driven film, Titanic, we witness the events of the story through the eyes of Kate Winslet’s Rose.  The movie also shines a spotlight on the unfair treatment of women in the year 1912, and how part of Rose’s story is her breaking out of the societal burdens that are placed on women like her in that time.  The same presence of strong female characters also extends into the Avatar series, with Zoe Saldana’s Neytiri being an especially strong female character.  It’s a pleasing thing to see a filmmaker like Cameron not only pushing barriers in the craft of filmmaking, but also allowing for barriers to be dropped when it comes to the role of women in his films.

3.

FASCINATION WITH TECHNOLOGY

Perhaps it’s something that he’s carried over from his days working in visuals effects for Roger Corman, but there’s definitely a fascination with the nuts and bolts of technology that characterizes the worlds that Cameron builds in his films.  James not only likes to show us incredible technology in his films, he also wants to show off all of the mechanics behind them too.  The T-800 robot in the first Terminator is a great example of Cameron going the extra mile to develop a futuristic robot that feels authentic.  Once it has shed it’s Schwarzenegger skin, we see all the gears, pistons, and wiring that powers the fearsome machine.  It’s also quite stunning when part of the outer skin is peeled off and we see the metal skeleton underneath.  There’s a great moment when the T-800 performs surgery on itself and Cameron makes sure we get good close-up shots of the pumps articulating the fingers.  He goes even further in Terminator 2, with the T-800 ripping the full sleeve of his skin off his arm to reveal the robot arm underneath.  It’s all a part of the illusion of blending his real actors with incredible physical effects.  But, his fascination with technology goes even beyond making scary robots.  He especially has an affinity for transport vehicles.  In Avatar especially, his team puts a lot of work into creating futuristic airships and watercraft that both look state of the art, but also grounded in what would be realistically feasible.  This is a man who designed his own submarine after all.  You can tell that love of engineering was present in the making of Titanic as well.  Not only does Cameron devote a significant part of the movie’s opening act to the deep sea exploration of the Titanic’s wreckage site, which he himself got to visit numerous times, but the actual reconstruction of the ship itself was done with incredible attention to detail.  And the movie devotes several moments to examining the inner workings of the ship, including the enormous engine itself.  More than any other filmmaker, Cameron seems to treat his movies as testaments to human ingenuity and engineering, and helps to bring a sense of awe towards the things we are capable of building.

4.

VISUAL EFFECTS LABORATORIES

While James Cameron is a filmmaker who values crafting hand made props and sets for his films, he’s also has used his projects as laboratories for the latest advances in optical and digital effects as well.  His movie The Abyss was one of the first Hollywood films to feature a fully computer animated character on screen; the alien water tentacle.  That breakthrough in CGI technology helped to pave the way for another incredible digital creation, the liquid metal T-1000 robot from Terminator 2.  Audiences were blown away by how this liquid creature could look like actor Robert Patrick in one moment, and then become fluid and maleable all in the same shot.  Throughout his career, he has worked with the the best digital effects houses in the business to take the next big leap forward in CGI technology, and many of those same effects still hold up decades later.  Industrial Light and Magic helped to create the aliens in Abyss and the T-1000 in Terminator 2.  Digital Domain helped to make the unsinkable ship sail again in Titanic, and Weta Digital has helped to bring the world of Pandora to vivid life in the Avatar series.  Of course, being the perfectionist that he is, Cameron takes his time with getting the visual effects to look the way he wants them too, and that has often involved him waiting many years between movies until the technology has caught up to his vision.  The first Avatar (2009) came out 12 long years after Titanic hit theaters, and that long development for the film was due to James Cameron and his team working out the technology behind motion capture; getting it to work exactly as he wanted it to.  It would be another 13 years after Avatar before he would make another movie, the sequel Avatar: The Way of Water (2022), but when it did come out, Cameron and Weta revealed another new advancement in visual effects; they had perfected the simulation of water in digital animation, one of the few things that CGI had yet to achieve.  Though Cameron takes his time to get the digital effects right in his movies, the long waits are worth it because his films always manage to deliver on the visuals.  And because of those breakthroughs, visual effects in general become more evolved and become more impressive as a result.

5.

FAMILIAR FRIENDS AND FOES

Because of his long spans between productions, Cameron doesn’t have an extensive filmography.  But in those few films, he has demonstrated his desire to work with people he likes over multiple films.  He of course helped to propel Arnold Schwarzenegger’s career to new heights with the two Terminator movies; both of which continue to define the action film icon’s on screen persona.  After those two films, James and Arnold worked together again on the film True Lies (1994), which was a more grounded action film compared to the sci-fi adventures of the Terminator movies.  Cameron also has gotten to work with his Aliens leading lady again as he cast Sigourney Weaver in the role of Dr. Grace Augustine and Kiri in the Avatar films.  But perhaps the most important actor/director relationship in James Cameron’s life was with the late great actor Bill Paxton.  Paxton appeared in three of Cameron’s films (Aliens, True Lies, and Titanic), but their history goes back even further.  The two knew each other way back when they were set builders at the Roger Corman Studios together.  To see their friendship continue through their different trajectories in Hollywood is really inspiring to see, and it was just as strong off screen as well. Paxton was the only one of the cast members from Titanic to accompany Cameron on a real deep sea exploration of the Titanic wreckage, a trip documented in the documentary Ghosts of the Abyss (2003).  Had Paxton not passed away at the two young age of 61 in 2017, Cameron would’ve probably offered him a role in one of the upcoming Avatar films as well.  Cameron has also forged long lasting creative relationships with his crew members as well, including cinematographer Russell Carpenter and Costume Designer Deborah Scott, both of whom won their Oscars alongside Cameron for Titanic.  He also had long working relationships with producer Jon Landau and composer James Horner, both of whom who have passed away tragically in recent years.  Even as his movies have gotten bigger and more popular, he’s still a filmmaker who remembers all of the team members that helped to carry him along the way, and he rewards that by allowing them to shine alongside him.

When we think of a James Cameron movie now, the word epic will immediately pop into mind.  Sure, his movies may be a bit corny when you pay attention to things like the dialogue, but no other filmmaker manages to immerse you into the action the same way he does.  When you watch Titanic, you really feel like you are on that ship as it’s sinking, with the sound field filled with all the creaks and moans of the iron ship falling apart under the pressure of water filling it’s compartments.  In the Avatar movies, the world of Pandora feels like a real living, breathing ecosystem, making us completely forget that it’s all crafted in the computer based on actors’ motion captured performance in a blue screened soundstage.  And a large reason we are fearful of the future of AI technology today is because of how vividly Cameron portrayed an apocalyptic scenario where the machines have taken over in the future with his Terminator movies.  But perhaps James Cameron’s greatest mark as a filmmaker is that his films have proven to be so revolutionary, that they even changed the business of exhibiting movies as a whole.  Before Avatar, most films were still screened in movie theaters using celluloid prints.  But, because of the high demand for more screenings of Avatar in Digital 3D projection, most movie theaters across the world converted to all digital projection.  It was a major sea change in how we watch movies in theaters, and another major contribution to the current economic woes of once powerhouse companies like Technicolor and Kodak.  Thankfully, James Cameron isn’t making us wait for another decade for his next film, as the third Avatar movie, titled Fire and Ash is scheduled for release this holiday season.  It seems like he’s intent on spending the rest of his filmmaking career devoted to his Avatar franchise, with at least two more films in the pipeline.  However, he also has expressed interest in a project called Ghosts of Hiroshima, based on a true story of a man who survived both of the Hiroshima and Nagasaki nuclear bomb attacks, which would be his first non-Avatar film project in 30 years.  Though he’s starting to enter his senior years, having spent nearly 50 years in the film business, Cameron is still showing no signs of slowing down and resting on his laurels.  He’s already become the “king of the world” in cinema, but there’s still a fervent drive in him to keep pushing the medium even further.  And without a doubt, he’s still likely to continue making bank at the box office along the way.

For All Ages – A Defense of Disney Adults and Other Grown Up Fandoms

You’ve probably heard about a group of people called the “Disney Adults.”  A Disney Adult is a super fan of anything and everything made by the Walt Disney Company, as well as someone who outwardly expresses their fanhood to world.  The reason some people have singled out this group by giving them a label is because a large part of what the Disney Company produces is primarily meant for younger audiences, and a Disney Adult seems to be out of line with the target audience for their products.  To outsiders, seeing this group expressing themselves through their Disney fandom comes across as bizarre behavior, making a lot of them feel like there is something wrong with Disney Adults.  But, being a Disney Adult is not any different than most other fan communities out there.  One of the reasons it seems that Disney Adults are being singled out and in some cases ridiculed is just because of the sheer enormous reach that the Disney Company has on our culture.  In reality, fan culture has reached maximum level within human culture in general, built up over decades of blockbuster entertainment in film, television and music and spread even further throw the internet.  The rise of the Disney Adult community has been a result of this new era of pop culture being brought to the mainstream and having fans brought together through online spaces.  A lot of people who grew up with certain forms of entertainment are more and more likely to retain that fanhood well into their adult years and beyond.  That’s why you see more people these days gleefully showing off their identity as a fan.  But there are many critics who look at this as something insidious, particularly with communities like Disney Adults, who outsiders think are behaving abnormally for someone their age.  Like all fan communities there are good and bad people among the Disney Adults, but the fact that some people find the very idea of there being a community like that at all being a negative is absolutely a very closed minded way at looking at it.

I should stress this from the outset that I myself would probably fall under the Disney Adult category.  Disney Animation was the first thing that I ever latched onto as a kid, and it’s followed me throughout my life all the way into adulthood.  If you have been following this blog over the years, you can tell that it still fills a big part of my life, given my reports from the D23 events in Anaheim and my many editorials, reviews, and Top Ten Lists based around the House of Mouse.  But, as I’ve grown older, I’ve also let in a lot more influences enter my life from all corners of cinema.  My favorite film isn’t even a Disney film anymore, but rather one made by Columbia Pictures; that being Lawrence of Arabia (1962).  But, even as I’ve branched out, Disney still holds a special place for me.  How that translates into me Disney Adult?  Well, my encyclopedic knowledge of the Disney Company’s history is extensive, and I do exceptionally well with Disney based trivia.  I’m also have every Disney and Pixar Animation film in my home video collection; and I’ve repurchased many of those same titles with every format.  I’m also a Disneyland pass-holder and a D23 club member, and I attend many Disney related events in the Los Angeles area, including the already mentioned Expos.  But, where is my bar in Disney fandom.  I’ll confess I do have blind spots when it comes to the company’s history.  I know almost nothing about most of the Disney Channel Original Movie library, nor do I watch any of the programming on that network as well.  I also am not afraid to call Disney out when they do something that I don’t like, such as their heavy reliance on remakes and sequels in recent years to cash in on nostalgia, as well as some of their anti-labor practices, especially towards their theme park employees.  I’m also a fan that doesn’t outwardly show off their fanhood.  I don’t wear mouse ears when I’m in the parks and I only own a couple of T-Shirts with Mickey Mouse on them, which I also hardly ever wear.  I’m subtle with my fandom, but I also don’t look down on those who choose to be more outwardly expressive with their love of Disney.

When I visit Disneyland, I do see the phenomenon of Disney Adults playing out in front of me.  There are a lot of adults who dress head to toe in Disney gear, and many are doing so alongside their children as a fun little thing they bond over, but there are adults without children who do it too.  And these are adults of all age types getting deep into their fanhood.  I’ll see people as young as college age all the way to seniors in their mobile scooters proudly wearing their Mickey Ears and lining up to collect that newly released souvenir popcorn bucket.  I’ll see just as many enthusiastic fans of all ages at club events as well, especially at D23.  And there is variety in the Disney Adult community, with other fandoms now being added to the mix like Star Wars and Marvel.  People of all walks of life: race, gender, sexuality, you name it, Disney Adults is a big tent community.  Are there bad apples in the group?  Of course, just like any other.  I’ve read accounts from former Disney Parks employees that they’ve had some bad encounters from Annual Pass Holders who felt entitled to special treatment and often took their frustrations out on them.  Internally, these bad apple park guests have been dubbed by some parks cast members as “Pass-holes.” Also, there is a part of the fandom that unfairly uses their privilege as a pass-holder or member to horde special event merchandise, making them unavailable to the casual buyers, and some even do this as a means of re-selling those souvenirs on eBay or other online marketplaces.  But these are less fans and more opportunists than anything, often taking advantage of fans who are less privileged than they are.  This also gets into another downside of this fandom, which is that some will become too deeply involved in this kind of fan culture, and it will cause them to spend outside their means, which is where the predatory practices of the re-sellers becomes a major problem.  And this goes to another issue that people can have with Disney, even amongst fans.  Disney, like most other corporations, wants to milk as much money out of their customers as possible, and that’s why they don’t put much effort into the oversight of this re-seller market and in some cases fan the flames of the situation by creating false scarcity.  This isn’t indicative of the fandom as a whole, but it does show that there are indeed some problems that need to be addressed, amongst fans and also with Disney itself.

To outsider observers, being Disney Adults seems to come across as a bit like a cult.  But, this is a very narrow view of what the community is actually like.  The bad apples aside, there is a lot of harmony and fun to be had when interacting with other fans, no matter the age group.  What a lot of people seem to mistake about the Disney Adult community is that they think this is Toxic fandom.  What I observe in circles at Disney events like D23 is the very opposite of toxic.  Everyone is open and welcoming in those spaces, and it’s a place that brings people together regardless of how strongly they feel about any given aspect of the Disney company.  This is honestly what most fan based meet-ups are like, from comic and anime conventions to simple table top game groups at your local comic book and hobby store.  True fandoms want to bring more people into their orbit and you’ll find so many people eager to share their time with outsiders and hopefully find common ground.  When a fandom turns toxic is when they practice gate-keeping.  Beware any fan who tells you that you have to follow certain rigid rules or believe the way they do in order to be considered a true fan.  There are the odd Disney Adult who looks down on others because they don’t have the same fan bone fides as they do.  But this is a very, very tiny minority of the people that I have encountered amongst the Disney Adult community.  Some of the best discussions I’ve had at D23 were when we were all just waiting in line to get in.  I get to share all my thoughts about what I liked and disliked from Disney in the last couple years, and the people I shared that with did the same, and never once do we ever shame each other for thinking differently.  Unfortunately, if you live in an always online world where toxic fandom seems to reign, these kinds of positive conversations never get to be seen, and it leads many so-called “fans” to position themselves as being authority on what constitutes a good and bad fan.  This is where the idea of Disney Adults being a toxic group of cult like man-children has taken fruit, from these online spaces that feed on negativity, and pass judgement from afar without looking at the community from a grounded point of view.

Disney Adults are not the first to face this kind of scrutiny from critics.  Many years prior, another devoted fanbase was also looked at as being abnormal.  They were called Trekkies; a term referring to hardcore fans of the beloved sci-fi franchise Star Trek.  Star Trek was a mainstream hit television series from the 60’s that everyone was familiar with, but over the years it’s fanbase developed into something far more elaborate than what most other pop culture phenomenoms had seen.  Trekkies began to show off their fandom by appearing at fan conventions in costumes based on the show.  People were giving the Vulcan hand gesture to each other, and quoting lines like “Live long and prosper” in their everyday life.  Some even went as far as to learn the entirety of the Klingon language, and could converse with other Trek fans in that language fully if they wanted.  Back when the Trekkie community was beginning to become a larger presence in fan circles, many outsiders found a lot of this extreme fandom a little unsettling, believing that this was cultish behavior.  For a while, Trekkies were looked down upon.  A lot of critics would falsely assert that Trekkies were lonely and friendless, and probably virgins as well.  A famous Saturday Night Live sketch, in which Captain Kirk himself William Shatner appeared, had the actor speak in front of a group of Trekkies, telling them to all “Get a Life.”  This condescending attitude towards Trekkies changed over the years however as not just Star Trek fandom became more mainstream but also fan culture as a whole.  Now, people of all walks of life proudly declare themselves a Trekkie, including even some heads of state.  And fans of all sorts of other popular culture properties likewise freely express their love for the things they are drawn to.  It’s all part of the cultural shift over the last couple decades, where what was considered the lower artforms like comic books, TV shows, and video games are now getting more recognized as high art.  It’s no longer childish to be considered a fan.

But, some will still associate extreme expressions of fanhood with immaturity.  At the moment, the Disney Adult seems to be the type of fan that many people spotlight as the epitome of immaturity.  One complaint that I hear a lot is that many people consider adults without children visiting Disneyland as a sign of creepy behavior.  It follows the misconception that spaces like Disneyland are meant for families with children only.  Disneyland, nor any other theme park for that matter was never meant to be just for kids and their parents only.  Walt Disney himself scoffed at the assertion that his company only made stuff for children.  Walt intended for his movies and his theme parks to be for people of all ages; as he put it, “the young and the young at heart.”  The reason Disneyland exists today was mainly because he wanted to share in the fun with his own children, and not just watch them have all the fun on the rides.  That’s the great allure of all the best things that have come out of the Disney Company; they remain timeless, and you never grow out of it.  But the best thing that has come out of this multi-generational appeal is that the community of Disney Adults has grown out of it.  Just like Trekkies and many other fan communities, Disney Adults have found fun together through their own modes of fanhood.  At Disneyland, there are special fan organized events that have risen up over the years, such as Dapper Days where people dress up in retro, dapper style clothing when they visit the park.  Disney doesn’t put on these events, but they allow them to go on within their parks as long as the fans don’t break any park rules.  One such event, the annual Gay Days where LGBTQ Disney fans gather at the parks, became such a big deal each year that Disney itself embraced it and now they organize their own Pride Event in the park alongside the unofficial Gay Days that fans put on.  Sure, theme parks are a great place for families to vacation and have fun together, but adults who are there by themselves are just as deserving of having fun there too.

For a lot of adult fans of family friendly entertainment, a major reason they are drawn to these things is because of the way that it helps to soothe the soul.  For a lot of adults, these types of fandoms are an escape; a way of holding onto something they cherish at a time when life can be hard.  We work long hours and have to deal with the hardships of growing old and seeing a lot of the things that we took for granted suddenly turn into a problem.  When things like that happen, it becomes therapeutic to cuddle with a stuffed animal that you kept since childhood, or re-watch that cartoon you liked from years back that brings back warm memories.  It’s more than just finding comfort in nostalgia; it’s keeping a part of you grounded in the things that make you happy.  Sure, people can sometimes take nostalgia too far and become obsessive with it.  But for the most part, being a dedicated fan of something that was special to you in childhood is not a signifier of immaturity.  A person is not regressing into a childlike state just because they still like things from their childhood.  If anything, fandoms are showing a remarkable amount of complex ingenuity in how they go about showing  their fandom, particularly in lengths they go in contributing to the economy.  There are adults out there that are perfectly willing to spend lots of money shopping for toys on eBay that they remember having when they were young.  Also, a lot of toy companies cater just as much to adults as they do with children.  LEGO produces special lines of model sets just for the adult crowd alongside their ages 3 and up toy sets.  Also, the Funko company sees the majority of their sales coming from adult collectors for their vinyl figure dolls.  It’s a positive sign that the culture no longer looks down on fan communities but instead is actually finding ways to cater to them.  You will still see the occasional YouTube channel try to shame one fan base over the other as a means of stirring controversy as clickbait.  But, in general, adult fans of cartoons and the like are just as mature as any other group.  From CEOs who have action figures displayed in their office to a construction worker who spends their break time playing Pokemon, every adult has that little piece of their childhood they hold onto for comfort in their personal spaces.

So, while Disney Adults are currently finding themselves ridiculed by corners of the internet, they should not be discouraged from continuing to love the things they love.  If anything, they have been unfairly maligned for the perceived sins of the Disney Company itself.  Sure, Disney has it’s fair share of things to be scrutinized and condemned for in it’s history, but none of that should reflect back on the people who still consider themselves devoted fans.  A lot of these Disney Adults are aware of the bad things that happen in the orbit of the Disney Company, and you will find that a good many of them will be among the first to express their displeasure at what Disney has done.  It doesn’t make them any more or less a fan as a result.  Disney Adults are not naïve people, nor are any other fan communities like the Trekkies or several others.  I’ve seen it myself as a Disney Adult, with Parks fans in particular always being suspicious whenever a ride gets replaced at Disneyland or any of the other theme parks.  What I don’t see in the Disney Adult fan base is immaturity.  If anything, there is actually a greater showing of sophistication coming out of the Disney Adult community than I have seen with most other fandoms.  Disney Adults are well informed and active, often showcasing a wealth of knowledge about the entertainment industry as a whole, framed through the lens of Disney.  With my own positive experience within this fan community, it has allowed me to avoid judging other fandoms that I am not a part of harshly.  I am far from being a devoted fan of the Star Trek franchise and will probably never become a Trekkie myself, but I would never begrudge anyone who was one themselves.  In fact, I actually do admire the Trekkie community itself, even as I don’t understand it.  And that’s what fan culture as a whole should be; free of tribalism.  Even when we don’t belong to a certain fan community we should never look down and shame anybody who does belong.  There are so many worthwhile fandoms to be a part of, and in many cases you might find a community that actually helps to make your life better as a whole.  I’ve been a fan of Disney since childhood, and it’s given me a great many memories to cherish, like my first visit to the Disney Studio Lot in Burbank when I was 12, or the many times I’ve gone to the D23 Expo and met other fans just like me.  The best part of fan communities is finding that you are not alone and that there are many people out there who will share that enthusiasm with you.  So, this Disney Adult hopes to convince many of you out there reading this that you should be proud of the things you love, even the stuff that makes you come off as a little childish.

Top Ten Robots in Movies

There are many types of characters that have come to define the stories we find in cinema.  Some are fun and lovable, while others are dark and menacing.  One particular type of character that can fall into either one of these categories are the artificial lifeforms known as robots.  Whatever type of robot they be, a toy, an android, or a cyborg, these characters have made an impact on the big screen, even going back to the earliest days of cinema.  These characters have particularly been a favorite staple of science fiction.  There’s nothing more futuristic in nature than the creation of artificial life, and robots have been central to that.  Of course we have seen stories where a robot is treated more humanely and they develop personalities of their own which ignites debates about the nature of creation itself, when the very idea that an individual can be manufactured and have a will of it’s own thereafter.  There are also just as many movies about the dangers of robotics, when artificial life turns against humanity and leads to it’s near extinction.  Either type of story has it’s own place in cinema history, but what both have done together is create a vast number of memorable robotic characters over the years.  These iconic character range from the friendly, to the menacing, to even that strange neutral ground in between.  For this article I am putting together a list of the most memorable robotic characters that have appeared in the movies.  There are some ground rules that I have to set for this list, just to be clear which types of robot characters count.  One, these have to be self-reliant robots, meaning they can’t be piloted or puppeteered by another character; so the Jaegers from Pacific Rim (2013) won’t make the list because they are more human powered mechs than actual robots.  Also, these have to be actual physical robots and not a AI program with it’s own sentience, unless it has also created a robotic body for itself.  So, no HAL 9000 from 2001: A Space Odyssey (1968).  Other than that, any type of robot qualifies.  So with all that laid out, let’s take a look at my picks for the Top Ten Robots in Movies.

10.

THE TIN MAN from THE WIZARD OF OZ (1939)

Played by Jack Haley

Here we begin with one of the better examples of a friendly robot in movies.  A character straight from L. Frank Baum’s original story, the Tin Man is very different from most typical robotic characters in movies.  What sets him apart is that his creation is more magical than mechanical.  He lives because the Land of Oz is a magical place, where scarecrows are also alive and lions can speak.  Still, as he tells his story, he shares that he was built by a woodsman for the purpose of chopping wood, so by that account he still would a robot.  There’s just one thing that the woodsman forgot; a heart.  It’s an interesting character trait for the Tin Man; that desire to have a heart, which means that he desires to be more human.  Of course, on his adventures with Dorothy, we know that an actual physical heart is not what’s key to being a human.  The Tin Man shows he has a heart through his compassion and devotion to his friends.  The portrayal of the Tin Man in this movie is particularly special, thanks to the performance of Jack Haley, an experienced song and dance man long before his role in The Wizard of Oz.  His jerky, robotic movements, particularly in his introduction scene, really help to sell the idea that he’s made of nothing but metal.  The creation of the costume is also quite a feat, particularly in the make-up, which they had to redo to make it less toxic as it sent the Tin Man’s original actor, Buddy Ebsen, to the emergency room due to a severe allergic reaction to the silver paint.  Even after the changes, it probably still was uncomfortable for Jack Haley to play the character, but he does in the end shine through, much like his metallic skin after it has been polished.  A lot of the other robots on this list are more creations out of realm of science, but the Tin Man stands out as a more magical entity, and one that definitely fits within the world of Oz.  Much more than an empty kettle, he a man on his mettle, because he always had a heart.

9.

AVA from EX MACHINA (2015)

Played by Alicia Vikander

Now we move on to another type of robotic character; one with a darker side.  This cautionary tale about rogue AI from writer/director Alex Garland is becoming more and more prescient by the day as we are going through an AI boom at the current moment.  Oscar Isaac’s eccentric tech billionaire brings one of his young technicians, played by Domhnall Gleeson, to his secluded cabin in the woods to conduct a Turing Test with his new AI programed robot, played by Vikander, in this sci-fi thriller.  The film is more about human hubris than anything else, showing that creating life is more than just a mechanical exercise.  The film does a great job of creating this intriguing question about the nature of humanity.  AVA is an interesting character because she displays all of the outward appearance of a human being, but underneath she is all metal shells and wiring.  The Oscar-winning visual effects used to create AVA’s robotic body are pretty spectacular, making it appear that Alicia Vikander’s physical body is broken up into detachable parts.  It’s eerie to see the clear shells with all the wiring link up seamlessly with the actress’ real face.  The movie delivers it’s message in an effective way, with AVA nearly stripped down completely when you first meet her, making no mistake that she’s a robot, but as the movie keeps moving forward, she puts on more layers concealing that fact, like wearing more clothes and putting on extra layers of artificial skin, to the point where her robotic insides are completely obscured.  And while she does this, she increasingly manipulates Gleeson’s technician, blurring the line further between his conception of her as being a robot.  in the end, we learn that she’s been the one testing her human captors, and not the other way around.  It’s a movie that definitely makes one wary about the implications of making AI too true to life, because there’s always the danger of it becoming too smart that it’ll end up out-smarting us.  And even still, AVA is not as malicious an AI as you would expect.  Over the course of the movie, we see that it has learned the very human trait of survival, and that’s why she manipulates the humans around her; to finally escape and be set free.  Alex Garland leaves it open as to what AVA might end up doing out in the real world, but as the movie showed us, AI reflects back all the things that human beings have programmed into it, and unfortunately a lot of our own programming as humans is not without a few bugs.

8.

THE MACHINE HUMAN from METROPOLIS (1927)

Played by Brigette Helm

A lot of AVA from Ex Machina and many other robotic characters from cinema in general owe a lot to this pioneering depiction of a robot in the silent Fritz Lang masterpiece Metropolis.  This nearly century old classic takes place in an imagined city of the future, where among other technological advancements a mechanical human being has been constructed.  Inspired a bit by the creation of Frankenstein’s monster, this Machine Human is the work of a deranged mad scientist who’s choosing to play God.  But at the same time, the Machine Human’s creation is meant to be the first in a string of robotic workers who will replace the human drones working in the underworld of the city.  This movie is becoming even more prophetic every day, as tech billionaires are using AI to create more automation in society, which is driving out more and more of the human workforce.  And Fritz Lang saw this coming a century ago, making this movie well ahead of it’s time.  The Mechanical Human itself is very iconic, working it’s way into so much of the science fiction that we’ve seen over the years.  It’s design particularly had a major influence on the creation of C-3PO in the Star Wars movies for example.  Another interesting aspect of the Mechanical Human is that it is given a human disguise, showing how it’s purpose is to blur the line between human kind and artificiality, and through that make it easier to manipulate those who are unable to tell the difference.  In the movie, it takes the disguise of a woman named Maria, who has been leading the working class humans in resistance against the upper class in the city above.  This function of manipulating the human mind through an artificial imposter is very much in the same vein of what we saw with AVA in Ex Machina.  It’s also something we see playing out in our own real world with bots manipulating discourse online through social media. Though in terms of personality, the Mechanical Human is very limited, mainly just being the robotic arbitor that it was programmed to be and nothing more.  But even still, it is an iconic depiction of a robotic being that in the nearly 100 years since it’s creation now seems even more realistic than how it was first imagined; a sad reality about how we as a society have used robotics and AI in very bad ways.

7.

ROBOCOP from ROBOCOP (1987)

Played by Peter Weller

Moving away from both the positive and negative depictions of robotic characters in movies, here we find one of the best examples of that gray area in the middle.  In Paul Verhoeven’s dark ultraviolent satire of capitalism run amok, we see a story where Peter Weller’s human cop is transformed into the ultimate weapon of justice.  But, as we see, the more mechanical he becomes, the less forgiving he is to the average criminal.  The movie explores the idea of humanity being further consumed by a technological world, where things like law enforcement no longer serves in the public interest but rather becomes a tool for keeping things in order, mainly in the interest of corporate elites.  A true human police force is subjected to things like personal judgment and ethical review.  Replace that with a fully mechanized form of law enforcement and yes you have a system that doesn’t discriminate but it’s also one that doesn’t empathize either.  It’s a system that carries it’s own biases that purely exists to follow the law and doesn’t take into account the nuances of circumstance that leads to crime.  Verehoeven plays around with this concept in a very broad sense in the movie, leading to some very shockingly violent imagery for it’s time (which at one point earned the film an NC-17 rating).  Peter Weller’s portrayal of the titular Robocop is pretty iconic as well.  The shiny metallic armor he wears is something that everyone remembers about the film, but Weller also perfectly captures that struggle between his character’s rigid programming  and whatever is left of his humanity.  Whether he’s good or bad depends on who’s in the driver’s seat at the time, but eventually Robocop does come around to fighting against the corporate machine that made him who he is, and ultimately chooses his humanity in the end.  As police forces become more militarized and law enforcement becomes more about protecting moneyed interests rather that protecting and serving the community at large, a story like Robocop becomes a more potent satire of how the balance between man and machine being thrown out of balance creates a far worse world overall.

6.

GORT from THE DAY THE EARTH STOOD STILL (1951)

Played by Lock Martin

Klaatu barada nikto.  These three words are the keys to the most powerful weapon the Earth has ever known.  This Cold War era Sci-Fi classic creates a powerful story about mankind’s first encounter with life from another world.  A flying saucer lands in Washington D.C. and the human like alien being that has travelled inside of it seeks to make peace with us primitive Earthlings.  However, trigger happy military personnel end up wounding Klaatu, the alien ambassador, and this awakens the Guardian sentinel that traveled with him; a massive robot named Gort.  Gort is without a doubt one of the most iconic robots in all of cinema, and an icon of this particular era of science fiction.  He’s limited in personality, more machine than anything else, but he still leaves a chilling impression whenever he’s onscreen.  With a laser blast from his cycloptic facial lens, he’s able to disintegrate anything that gets in it’s way, including unfortunate human beings.  But, he’s not a malicious mechanical being either.  His primary function is to protect Klaatu and the ship at all costs.  But, he also must obey anyone who uses the password I shared at the beginning.  The Day the Earth Stood Still was made at a particularly precarious time in human history, as nuclear proliferation and the tensions between the United States and the Soviet bloc were heating up.  Also the paranoia of the Red Scare was spreading across the country as well.  Gort is viewed by many as an allegory for nuclear deterrents; a weapon of immense power that proves to be so destructive that it fighting against it would mean one’s own destruction.  As the movie portrays him, he serves as a warning against the misuse of such weaponry.  The look of Gort is distinctively mid-century sci-fi.  He was played by 7’5″ tall actor Lock Martin, whose immense stature really helps to make Gort feel big on screen.  But his design is also sleek and simple, very much reinforcing his other-worldly nature.  When we think of mid-century science fiction, Gort will most likely be one of the first things people remember.  He may not stand out as a defining character of the era, but as a symbol there is no doubt that he stood out as an icon.

5.

ROY BATTY from BLADE RUNNER (1982)

Played by Rutger Hauer

Set in what was supposed to be Los Angeles in the far off year of 2019, this Sci-Fi neo-noir features a story about rogue androids known as replicants that are hiding in plain sight among us humans.  The replicants in Blade Runner are so human like that they require a complex exam called the Voight-Kampff test to identify them as the androids they are.  And the leader of these rebel replicants is a menacing and powerful replicant called Roy Batty, played memorably by Rutger Hauer.  The famed Dutch actor brings powerful gravitas to the role, creating a villain that really feels more soulful than a lot of other robotic characters that we’ve seen in the movies.  His portrayal strongly reinforces the idea put forth by the movie, which is the idea about artificial life being capable of having a soul to them.  As we learn in the movie, the replicants themselves are evolving and becoming more human like as a result; to the point where the Voight-Kampff can’t even detect all the clues, and this becomes a problematic dilemma for a society that has used replicants for purposes like hard labor and raises a profound question: Are replicants due rights for themselves, just like any other being.  As sympathetic as the replicants may be, there’s still no doubt that Roy Batty is a pretty bad guy as well.  He leaves a lot of bodies in his wake as he tries to infiltrate the Tyrell Corporation to meet his maker.  But, his time is also limited due to a built in flaw that makes the replicants live short lives as a necessity to allow for control over them.  Batty goes out in a harrowing final confrontation with Harrison Ford’s heroic Deckard, the titular blade runner tasked with hunting Batty down and terminating him.  Batty’s dying scene is one of cinema’s most iconic moments, as he shares his favorite “memories” to Deckard while his life slips away, all in a beautifully staged rooftop scene in pouring down rain.  Hauer often cited this scene as one of his proudest moments as an actor, and he has good reason to be proud.  In this moment, he does prove to us that even an artificial mind is capable of human emotion, and thus able to carry a soul, which sadly due to the flaw of his body will be lost “like tears in rain.”

4.

T-800 from THE TERMINATOR (1984) AND TERMINATOR 2: JUDGEMENT DAY (1991)

Played by Arnold Schwarzenegger

We’ve talked about friendly robots in movies, as well as malicious and menacing robots in movies.  But here we have in the Terminator franchise an example of one character that has been both.  The original Terminator has the T-800 model be the film’s main antagonist, sent from the future to hunt down the mother of a man who will some day lead human kind in a resistance against a world conquering AI program known as Skynet.  In the sequel, director James Cameron made a very interesting creative choice by having the T-800 return, except this time he’s here to protect young John Conner.  Schwarzenegger’s film career was made by his role in this franchise, and he’s honestly perfectly suited for playing this character.  His robotic monotone helps to hide his true Austrian accent, and he is without a doubt a strong physical presence as well.  But that all works in the favor of the character.  The T-800 is a formidable cyborg with an unstoppable drive to complete his mission.  The purpose of his character in the first film was to be mostly intimidating and scary, which Arnold pulls of well.  But it’s in the sequel, where we see the T-800 turned into a guardian instead of an assassin, that more character nuances are revealed.  He’s not just a machine with mission, but also one that is capable of learning as well.  One of the best moments of Terminator 2 is when we see teenage John Conner (played by Edward Furlong) try to teach the T-800 phrases to make him more personable and human, like saying “Hasta La Vista, Baby.”  It’s a great transformation between movies that helps to define the T-800 as more than just a cold, soulless robot.  When he makes the ultimate sacrifice at the end of the movie, we are at that point just as heartbroken as John Conner to see him go, which is a testament to just how well Schwarzenegger and Cameron made us warm up to his character.  He started as a very simple villainous force in the first movie; nothing more than a scary monster to hunt down our heroes.  But by the end of Terminator 2, he’s grown into more than just a machine; he’s a friend to be missed.  And Schwarzenegger absolutely made him look all along the way.  He’ll be back.

3.

R2-D2 from THE STAR WARS SAGA

Played by Kenny Baker

There are so many types of characters that have gone on to define the magnificent ensemble that is the cast of the Star Wars universe.  But one of the most iconic types of these characters are the droids.  Often represented in these movies as practically built, on set robots, they have become some of the most popular characters in the entire series; not to mention also the most lucrative in the merchandising department.  A lot of droids have populated Star Wars media over the years, but there is no doubt who the most famous ones are.  They are the only characters to appear in all 9 of the mainline movies of the Skywalker Saga; the droids C-3PO and R2-D2.  While C-3PO is a great character in his own right, R2-D2 emerges as a much more important droid in the overall storyline.  He’s the one who carries Leia’s message safely to Obi-Wan Kenobi, as well as the one droid that accompanies Luke Skywalker on his mission to blow up the Death Star.  And he’s able to stand out as a memorable character even though he can only communicate through beeps and boops.  Legendary little person actor Kenny Baker was often called upon to play R2-D2 in limited moments where he had to move back and forth on screen in a way that a remote controlled robot couldn’t do on set.  Otherwise, that’s as much real acting that could be put into a character like him.  The rest is all accomplished via puppeteering.  While the filmmakers were limited by what they could do with a faceless and voices robot in their cast, it’s remarkable how much personality they are able to get across with R2.  And like with his frequent companion C-3PO, he set the standard for all the droids that we’ve come to know in the Star Wars universe ever since.  To this very day, nearly 50 years later, R2-D2 is still a fan favorite, and an icon of the franchise as a whole that remains central to it’s identity.  That’s a pretty incredible legacy to have for such a simple little robot that looks like a trash can on wheels.

2.

THE IRON GIANT from THE IRON GIANT (1999)

Voiced by Vin Diesel

If there was ever a cinematic robot that warmed the hearts of audiences, it’s the titular giant robot from this animated masterpiece.  The Iron Giant comes to Earth with no memory of it’s purpose, and as a result he’s able to forge his own purpose, which ends up involving a young kid named Hogarth.  Hogarth and the Giant form a bond, and that bond helps the Giant overcome the instinctual programming that he was sent to Earth with, which was to destroy.  One of the sweetest aspects of the story is that he learns to see himself in a different way thanks to his friendships with the humans.  After reading comics, the Giant sees himself identifying with Superman, which becomes a major plot point when he must save Hogarth’s home from destruction.  The movie ends with the Giant sacrificing himself in a dramatic encounter with a nuclear warhead, and in his final moments he think’s back to Hogarth’s words of wisdom telling him that he can choose who he wants to be.  In his last words, he says “Superman” and embraces his fate with the warhead.  It’s a profound moment that brought audiences to tears and endeared him as one of the greatest robots in cinema history.  A lot of credit should go to the surprisingly nuanced vocal performance given to him by Vin Diesel.  The Fast and the Furious actor managed to deliver so much soulfulness and personality into the Giant with very few spoken words, something that he would also put to great use as the voice of Groot in the Guardians of the Galaxy movies.  And Diesel’s gravely voice sounds so perfectly matched for the character as well, even with the metallic filter put on it.  The animation of him in the film is also incredible.  He’s a CGI animated character that blends very well in the 2D animated style of the movie, and has a cool design that is very evocative of the 50’s era sci-fi style that fits with the period setting of the movie.  Though big and imposing, we quickly learn that this cinematic robot is one gentle giant overall, and one of the most lovable to ever star on the silver screen.

1.

WALL-E from WALL-E (2008)

Voiced by Ben Burtt

While there have been many great cinematic robots over the years of all types, none have perhaps displayed as endearing a personality as WALL-E from the Pixar classic film of the same name.  Like a robotic Charlie Chaplain, WALL-E is a lovable little goof that communicates so much through so many little gestures and quirks of character.  His design of course is perfectly constructed to make him instantly likable, with those binocular like eyes and stout box shaped body.  What is even more interesting about him is the setting that they chose to set his story within.  WALL-E has lived a solitary life on Earth after human beings abandoned it hundreds of years ago and all the other sanitation bots left to clean up the mess left behind have all shut down.  Somehow, WALL-E has managed to survive all this time and remains the last one left, dutifully repeating his directive every single day without end.  But over the centuries by himself, he has developed something unique.  He’s a collector, salvaging things from the planet wide junk yard that he finds interesting and adding them to his collection.  He also has developed a love for musicals, in particular 1969’s Hello, Dolly, which he likes to imitate the dance sequences of.  One of the remarkable things that the movie does is that it places us distinctly in WALL-E’s point of view from the beginning of the story, and because he is just a robot, the film tells most of it’s story early on without dialogue.  The first act is mostly wordless, making it more crucial to define WALL-E purely through pantomime.  That’s where the influences of great silent film comedians like Charlie Chaplain and Buster Keaton come in.  But even when the movie extends beyond it’s earthbound parts, the incredible portrayal of WALL-E still shines through.  The inclusion of a sleek, female coded robot named EVE also shows how the formation of WALL-E’s personality has made him a bit of a romantic as well;  another trait you don’t see in most movie robots.  Legendary sound engineer Ben Burtt (Star Wars, Jurassic Park) was largely responsible for designing WALL-E’s unique electronic voice, and even in the very few words that he’s able to say, it still fits the overall simple charm of the character.  Without a doubt, the most well rounded robotic character that we’ve ever seen brought to life on film.

There’s a tendency to view all robots in movies as limited in character.  For a long time, robotics were more science fiction than science fact, and for a lot of movies that featured a robot as a part of it’s story either had to make their creations limited based on what was capable within the scientific standards of the time, or have them be completely the creation of fantasy.  For a lot of films, robotics have been a part of many cautionary tales.  In the cases of Metropolis and Robocop, the idea of robots taking over our jobs comes across as a serious threat to humanity.  In the Terminator movies, we see the fruition of that fear, with mankind hanging on by a thread due to our foolish naivete in allowing artificial intelligence to take over every function of society, including our weapons systems.  But, there are many films that also show that robots can have a softer side, like with the Iron Giant and WALL-E.  And then you have the cyborg characters, who become almost human and wish to be regarded as equal in that sense despite being born artificially rather than organically, which is central to the story of Blade Runner (1982).  We are currently in a time period where AI is advancing at a rapid place, and some of the scenarios that seemed far off in movies from decades ago no seem to be a lot more relevant.  The worry is that AI will reflect back all of the bad aspects of humanity, and probably end up causing chaos as a result.  One hopes that the ones who are developing this new tech are not doing so recklessly, but then again, we’ve seen the worst case scenario play out in some of these movies.  Overall, there have many really interesting characters in the movies that are robotic in nature.  And many of them are not things to be feared, but rather a force for good in the end.  Good or bad, many of them definitely stand out as interesting and cool looking in their designs.  And their influence on science fiction cinema is particularly immense.  Whether those gears on the inside are turning or not, and the mind is thinking in ones and zeroes or something more complex, they make for some interesting characters in some of our favorite stories, and the hope is that many more in the future will stand out as well, even as robotics and AI evolve further over time.

The Fantastic Four: First Steps – Review

Marvel has managed to get a remarkable amount of their comic book characters recognized around the world thanks to their movie adaptations.  But it has been a bit more difficult for one of their most popular titles.  Marvel’s first family, The Fantastic Four, started their life on the page in 1961.  Created by legendary comic book artist Jack Kirby and chief Marvel writer Stan Lee, the quartet of super powered beings have become one of Marvel’s best selling properties, managing to top the comic book charts even to this day.  It was also the first time a comic series was built from the ground up on a team dynamic, predating the X-Men and the Avengers.  What also set the Four apart was that they were a family unit as well.  Reed Richards and Sue Storm, known as Mr. Fantastic and Invisible Girl respectively, were a married couple, and their team also consisted of of Sue’s younger brother Johnny Storm (the Human Torch) and Reed’s best friend since childhood Ben Grimm (The Thing).  With that broad appeal thanks to their comic book success, it should have been very easy for them to translate to the silver screen.  This however has been more difficult than one would imagine.  Legendary B-Movie veteran Roger Corman took his stab at it in the early 90’s, and while earnest it’s safe to say that his version is not exactly an all time classic of the genre.  A decade later, after the comic book genre was finally starting to be taken seriously by Hollywood, 20th Century Fox tried to do their attempt at launching the Fantastic Four in it’s franchise.  There are good things to say about some of their Fantastic Four (2005), particularly with casting choices like Chris Evans as Johnny Storm and Michael Chiklis as Ben Grimm, but it also paled in comparison to other comic book films of the time.  It did manage to spawn a 2007 sequel that introduced the Silver Surfer for the first time to the big screen, but it also bombed at the box office and killed any further attempts to grow the franchise.  By this time, Chris Evans had already taken on the role of Captain America as Marvel Studios was starting up their own line of films.  But, Fox still wanted to hold onto the rights to the Fantastic Four and keep it out of the hands of Marvel’s parent company Disney.  Sadly what resulted was one of the worst comic book movies in history.

2015’s Fant4stic is an epically bad movie, and a shining example of how not to adapt a comic book to the big screen.  For some reason, Fox wanted to give the usually bright and colorful Fantastic Four comics a dark and gritty adaptation, akin to what DC was currently doing with their Snyderverse movies.  The result was a movie that pleased no one and ended up destroying Fox’s share of the comic book movie market even more.  The sad thing is, because Fox refused to play ball with Disney, like what Sony did with their special arrangement that allowed Spider-man to be a part of the MCU, it prevented the Fantastic Four from being apart of the Marvel’s on-going story-line leading into the Infinity War arc.  But, things would change once Fox ended up being put on the market and were bought up by Disney in the process.  Now the Fantastic Four were finally home at Marvel Studios and could take their place in the MCU.  But, plans changed due to the Covid pandemic.  Because so many projects got pushed back, the world had to wait a bit longer to see Marvel’s first family make their debut in their new home.  And in those couple of years of waiting, Marvel’s box office track record started to wane.  The studio hadn’t been able to live up to the stellar box office results of the 2010’s, and it prompted Disney to start cutting back on the output of Marvel Studios.  But, thankfully the re-shuffling may have timed out right for the studio because in the last year it seems that a lot of the production woes that plagued the films of the previous couple of years are not dragging Marvel down anymore.  Their last film, Thunderbolts* (2025) had some of the best critical reviews that the studio has seen in many years, and that has helped to build some extra confidence for this new Fantastic Four adaptation heading into theaters right on it’s heels.  But what is interesting is just how exactly Marvel is fitting their first family into their on-going story.  The Fantastic Four are coming into the MCU pretty late into it’s history, which means their introduction can’t just be yet another origin story like all the others before.  The only question is, does The Fantastic Four: First Steps do justice to the comic book icons or does it continue the string of bad luck they’ve had up to now on the big screen.

One of the biggest gambles this movie takes is that it introduces the First Family of Marvel in an entirely separate universe than the one we are familiar with in the MCU.  This Fantastic Four exists on Earth 828, while the MCU is on Earth 616, dubbed the “Sacred Timeline.”  Given that Marvel is currently in it’s Multiverse phase, it stand to reason that these two parallel universes will collide eventually.  In this particular timeline, the Fantastic Four have been around as a team for the last 4 years, reaching a point where they have become the guardians of the Earth.  They are treated like celebrities in this world, which seems to be an advanced version of Mid-20th Century America.  While on break from their crime fighting duties, the Four make their home in the lavish Baxter Building in the heart of Manhattan.  One day, Sue Storm (Vanessa Kirby) makes an important discovery that she immediately shares with her husband Reed Richards (Pedro Pascal), the smarted man in the world.  She has learned that she’s pregnant.  Reed is excited, but also troubled, because he’s worried about the effect that the cosmic radiation that gave them their super powers may have on their unborn child.  The news of the welcome pregnancy is celebrated by both Sue’s brother Johnny (Joseph Quinn) and Ben Grimm (Ebon Moss-Bachrach), and the world is collectively excited about the newest addition to the Fantastic family.  But the good times come to an end once a mysterious visitor comes to Earth.  The powerful alien being, named Shalla-Bal (Julia Garner), aka the Silver Surfer, has come to deliver a message, heralding the coming of the planet devouring entity known as Galactus (Ralph Ineson).  The Fantastic Four vow to the people of Earth that they will protect them from this Galactus threat, so they head back to space, following the Silver Surfer’s power signature.  They arrive many light years away from home to find the destroyed remains of a planet that’s currently in the process of being consumed by Galactus’ enormous intergalactic ship.  They find the giant super being, who reveals that he has plans for something other than the destruction of Earth.  He gives the Fantastic Four the most difficult of ultimatums; he’ll spare the Earth if they give up their unborn child to him.  Given that impossible choice, which path will the Fantastic Four choose; save their world, or their son?

Up to this point the Fantastic Four were adrift in the old way of doing things with Marvel licenses where the studios had all the creative control and not Marvel themselves.  Now that the Fantastic Four are back in the fold with Marvel Studios firmly established, people are eagerly anticipating how they will be debuting in the Marvel Cinematic Universe.  Considering what has come before, Marvel had a fairly low bar to cross, but this is also a time where Marvel has lost a step from their peak days.  So, how well did the Fantastic Four do in their big debut?  I’d say that the results vary depending on the way you look at it.  As far as Fantastic Four movies go, First Steps is far and away the best film we have seen yet from the super team.  For once we are actually seeing the Fantastic Four as more than just super heroes.  In this movie, they are an actual family and that dynamic is what drives most of the film’s best moments.  But, I also have to look at this film with regards to it’s place in the Marvel Cinematic Universe, which has had a much stronger track record over the years than the Fantastic Four movies.  And viewing it through that, I’d say that First Steps is slightly above average for a MCU film.  It’s certainly a very good movie, and even at times great.  But it doesn’t quite grab a hold of you the same way that Marvel movies at their very best do.  I feel like a big part of that is because First Steps is trying to do a lot of heavy lifting in a short amount of time, and it comes at the cost of having moments where the movie is able to let us sit and absorb the film.  It also hurts the film that it comes so soon after DC’s Superman debuted; another movie that also had to speed through a lot of world-building in a short amount of time.  While I think that both movies are successful at what they set out to do, Superman just slightly beats it out thanks to it’s more graceful landing.  What First Steps manages to do is basically get it’s super hero quartet to be on par with what Marvel has done in the past.

Where the movie succeeds very well is establishing the Fantastic Four and their world which seems to be custom shaped just for them.  It’s an interesting creative choice to have this movie set in an alternate timeline, but it’s one that makes sense because it quickly distinguishes this film from all the other versions of the Fantastic Four that we’ve seen.  The movie is very much a love letter to Jack Kirby, even down to naming their universe Earth 828 (a reference to Kirby’s birthday of August 28).  We see the Four living in a Earth where the mid-century modern aesthetic took hold and continued to influence everything beyond, in architecture and fashion.  It’s a world permanently frozen in the 1960’s, but with all the same technological advances we’ve seen in the same 60 plus years since then.  Every travels in flying cars, but they all have that shiny chrome look of Cadillacs from that era.  The movie also pays homage to the Silver Age origins of the Fantastic Four by making references to all of the different foes that they fought through the years, including the very cheesy ones.  Giganto, the lizard like behemoth that appeared on the cover of Fantastic Four #1 even makes a cameo here.  But, when the movie moves away from the cheese towards heavier stuff, it also does a fairly good job of that too.  One of the biggest upgrades that this film has over past film versions is the villain Galactus.  While still a bit limited in character development, Galactus is nevertheless far better realized here than he was in his last appearance in Fantastic Four: Rise of the Silver Surfer, where he was depicted as a giant dust cloud.  Here, we finally get a Galactus that is true to his comic book design, and to the movie’s credit, he is a fairly terrifying presence.  If you see this movie, please choose to watch this in IMAX, purely for the Galactus scenes alone, because he will indeed feel every bit as gargantuan as he’s meant to be.

One of the movie’s other strong points is it’s cast.  One thing that the movie had to get right was the line-up of actors who had to play the iconic characters, and I’d say that they did a great job with casting all of them.  The stand out here is Vanessa Kirby as Sue Storm.  In all the past versions, Sue was often the least defined character of the group, because back when those movies were made we hadn’t really seen the genre define how to write for female super heroes.  Now in a world where both Wonder Woman and Captain Marvel have broken down barriers in the genre, we’re able to see the writers of these movie bring more depth to a character like Sue.  Vanessa Kirby has to do a lot of the dramatic heavy lifting in this movie and she really excels at portraying Sue as a mother who will move heaven and earth to protect her child.  Another character that also gets a lot more depth this time around is Johnny Storm.  It’s interesting how the movie portrays his brash personality and shows how it acts as a shield for some of his insecurity.  In the film, we learn that he wants to show his worth to the team beyond his super power to generate fire from his body, particularly when it comes to his intelligence.  Joseph Quinn does a great job of portraying this aspect, and he also still manages to successfully capture the playful side of Johnny too; which is pretty impressive considering the big shoes he had to fill inheriting the role from Chris Evans and Michael B. Jordan.  Ebon Moss-Bachrach had a bit of an easier time considering that he’s playing the affable Ben Grimm, the movie’s most light hearted character.  At the same time, he’s also got to act through a CGI shell which is not easy, but somehow his personality manages to shine through the motion capture performance and he makes an instantly lovable Thing.  Unfortunately, with a cast of lead characters this big, one is inevitably going to get the short end of the stick, and that would be Pedro Pascal as Reed Richards.  Pedro’s performance is naturally very strong, but Reed is not really focused on in this movie.  He’s the guy who comes up with the solutions, but we don’t explore that much of his character beyond that.  It makes me think that a lot of his character development is being saved for future sequels, and of course the Avengers films.

The other spotlight of the movie is the way that it looks.  Of course the mid-century modern aesthetic is a bold choice on Marvel’s part, and it’s a great way to try something new and different with this property.  One of the biggest complaints levied at Marvel in recent years is that all their movies look the same, and it’s a criticism that is not unwarranted.  I can still remember just how bland and unremarkable Captain America: Brave New World (2025) was, and this is a vast improvement over that movie in every way.  The visual effects are also better utilized here than some of Marvel’s other recent movies.  The Thing in particular is a great achievement.  He looks so much like the Jack Kirby design, but you can still see the actor’s mannerisms shine through in the model without it looking off.  He very much looks like he’s occupying the same space with his live action co-stars, which is what the best CGI animated Marvel characters like Thanos and Rocket Raccoon have managed to do.  Julia Garner’s Silver Surfer is also beautifully realized.  I especially like that her silver skin is now perfectly polished either; that there’s tarnish in there as well, indicating that she’s a being of very advanced age as well.  The movie also does a great job of filling every scene with a lot of creative details.  It will probably take quite a few watches to spot all the little mid-century style touches they added to fill out their alternate timeline Manhattan skyline.  But, if there is one thing that I think will be far more memorable from this movie, it’s the musical score from Michael Giacchino.  The award winning composer (who’s also responsible for the Marvel Studios fanfare by the way) delivers some of his best work here, creating a score that could very well be as iconic as John Williams’ Superman them or Danny Elfman’s Batman theme.  Marvel has struggled to find music themes that become as iconic as the ones from DC, other than Alan Silvestri’s Avengers theme itself, but I think Giacchino may have struck gold here with an epic score that not only feels right with the mid-century aesthetic, but also fits perfectly with these particular heroes.

So, while I would say that it just falls a bit short of top tier Marvel, I will without question also say that the Fantastic Four have finally broken their cinematic curse.  This is a movie that does justice to this super hero team, particularly the version of the team dreamed up by Jack Kirby and Stan Lee.  I just think that there is room for improvement, and I have a feeling that we’ve got a lot to look forward to with regards to the Four in Marvel’s future.  We already know that they have a part to play in the upcoming Avengers: Doomsday (2026), and the teaser at the end of Thunderbolts* hinted at just how they’ll be making their way into the MCU proper.  I would certainly like to see them explore Reed Richards as a character more in the Avengers movies, because it seemed to me that a talent as big as Pedro Pascal was underutilized in this movie.  But, nitpicks aside, there is still a lot to like about this movie.  The visuals are top notch, and the cast is likable and well-suited to their characters.  I also like the fact that even if you aren’t familiar with Silver Age Fantastic Four, you can still easily get into the flow of this movie.  Like James Gunn’s Superman, it foregoes the origin story and just throws you into the fray with the Fantastic Four already firmly established as a super hero team.  All we need is a short little montage to catch us up to speed, which this movie cleverly does through a TV special package, and then it’s all fun from there.  A lot of credit goes to director Matt Shakman for getting the tone of this film right.  He carried over his expertise of handling classic genres on television, including Marvel’s own Wandavision series, and helped give First Steps an authentic feel of the mid-century world it was supposed to convey.  Riding off the critical success of Thunderbolts*, as well as the strong responses to their TV properties Daredevil: Born Again and Ironheart, it seems that Marvel has gotten a bit of their mojo back, and The Fantastic Four is continuing that win streak.  It’s coming at a good time too, as Avengers: Doomsday is just around the corner, as well as Secret Wars, which is supposed to culminate this current era of Marvel.  Marvel needed to find it’s footing again, and while First Steps isn’t top tier Marvel, it’s still a solid effort that shows they still got it, and that things are looking up as they head into the home stretch.  And that is just fantastic for all of us.

Rating: 8/10

The Happiest Place – 70 Years of Disneyland and the Crossroads of Cinema and Theme Parks

On July 17, 1955, the gates were opened to a place that would change the world of entertainment forever.  After a full year of construction and over $17 million in costs (over $200 million adjusted for inflation) the happiest place on Earth known as Disneyland was ready to meet the world.  In the 70 years since that day, the theme park industry has grown into a multi-billion dollar industry that has been not just been a boon for tourism and leisure, but also a place to showcase new technological advancements.  Nestled in a Southern Californian suburb called Anaheim, Disneyland may no longer hold the title of the world’s most visited theme park (which is held by Disneyland’s Florida based equivalent Walt Disney World), but it still stands out as a trailblazer and trendsetter in the parks industry.  The Disney company not only looks at the original park as a proving ground for the layouts and implementation of all of the worldwide theme parks they have created, but nearly all other theme parks out there also take a page from the Disneyland textbook.  But, even with all that success, Disneyland was not a success overnight.  It took several years for the park to finally recoup it’s costs, and it almost went under in it’s opening months. The survival of the park is a testament to Walt Disney’s original intent for vision.  In his own words, “As long as there is imagination left in the world, Disneyland will never be finished.”  The park has evolved over the years, replacing outdated attractions with new cutting edge experiences, and in 70 years they have managed to make use of every inch of those 63 original acres of land, and even after all this time they are still not done.  What looked at the time to be Walt Disney’s greatest gamble has turned into his greatest achievement, and perhaps the greatest gift he left for the world in his lifetime.  Of course, beyond just being any old amusement park, Disneyland brought the art of cinema to life, as Walt Disney used his showmanship skills to telling stories in a new way that allowed all of us to visit to actual be a part of the adventure.

Of course Walt Disney didn’t invent the idea of theme parks altogether.  Amusement parks had long been a staple of American culture, dating back to the turn of the century.  The Grand Expositions, including the one held in Chicago in 1893, became these extravagant playgrounds for visitors of all ages, as well as places to demonstrate cutting edge technology.  In the early 20th century, new attractions like the roller coaster started to be become staples of these amusement parks.  While Walt Disney was starting up his fledgling studio in early Hollywood, Californians were frequently going to the beachfront piers, where roller coasters and Ferris wheels were built over the water.  One of the most famous of these, the Santa Monica Pier still operates today, though the original wooden coaster has long been replaced by a newer steel coaster.  Similar parks of that era like Coney Island in New York and Kennywood in Pittsburgh have also withstood the test of time.  But, there were a few specific inspirations that fed into Walt Disney’s imagination when he first conceived of his own park.  One was a trip he made to the Tivoli Gardens in Copenhagen, Denmark.  On his trip there, he was stunned by the way that the gardens incorporated it’s rides and attractions around carefully cultivated landscaping; a far cry from the carnival atmosphere of the amusement parks in America.  The second inspiration was Griffith Park in Los Angeles.  The large green space that lies just south of the city of Burbank, where the Disney Studios is located, is nestled on the slopes of Mt. Lee, the mountain that’s home to the Hollywood Sign.  In addition to numerous hiking trails and the Los Angeles Zoo, the park is also home to a now century old carousel.  Walt would frequently bring his two daughters to the park and watch them ride on the carousel.  Walt stated in interviews that while he was happy to see his daughters having fun in the park, he also found that he was bored just sitting on a nearby bench watching them have all the fun.  This prompted him to dream of a place where both the kids and the adults could have fun together.  Now, what Walt was dreaming of making was not impossible to make a reality; but was he the right person to do it.  He was a movie maker; what did he know about how to build theme park?  But as the world would soon learn, theme parks had a lot to learn from him.

At first, Walt Disney looked to build the park in the strip of land between his Burbank studio and the nearby Los Angeles River.  However, it became very evident right away that the land itself would’ve been too small for what Walt Disney had in mind.  Instead, Disney looked across the entire Los Angeles metro area for a plot of land big enough for his park.  He found that piece of land 40 miles away in Anaheim, where an orange grove was being put up for sale by the Dominguez family that owned and operated it for many years.  The grove was just in the right spot, with the construction of what would be the Santa Ana Freeway passing just north of the property.  The land was also big enough for future expansion and a colossal parking lot.  Though it undoubtedly made Walt’s brother Roy nervous, given that he was in charge of all the company’s finances, he nevertheless did what he could to make his brother’s dreams a reality.  The Dominguez farm was purchased and Walt was ready to build.  But he needed something to help get the banks behind his proposal.  Thankfully, being in charge of an animation studio was a great benefit to Walt because he had some of the greatest artists in the world on his staff.  In 1953, he selected one of his artists named Herb Ryman to draft up a rough concept of what this park would look like.  While there are some key differences, it is astounding just how much Ryman’s early concept actually translated into the park we see today.  It’s an ingenious design.  The park is shaped much like a wheel, with one entry lane (which would become Main Street U.S.A.) that leads guests into a central hub and then the spokes of the wheel would be lanes extending from that hub out into all the other sections of the park; or as they would be called Lands.  And at the north end of the hub, a Castle that would be the centerpiece of the park.  The overview map that Herb Ryman drew up would be the blueprint for everything that followed.  While Disney was busy getting things ready for the construction of his park, he realized that things were quickly going to outgrow his operations at the Burbank studio.  So, he set up shop for a new department of his company in nearby Glendale that would solely be devoted to the design and development of his theme park.  This new department would be called WED Enterprises, but over the years we’ve come to know it by it’s newer name, Walt Disney Imagineering.

Construction began in earnest in the Summer of 1954.  Not a moment was wasted as Disney was hoping to have the gates open the following summer.  For the residents of Anaheim that would pass by, they were seeing strange sights as they were seeing things like castle turrets and space rockets appearing in the skyline.  But while construction moved at a frantic pace, Walt Disney needed to ensure that there were going to be people lined up to see his new park.  It just so happened at the same time that he was approached by ABC television to consider producing something for this new medium called television.  They certainly hit Walt at the right time, since he was eager to get the word out about his park.  What came about from this new deal was that Disney would produce a weekly anthology series that broadcast new and classic productions from the Disney studios.  And while Disney was filling that airtime, he could also bring awareness to the public of his park project.  This was one of the first ever examples of cross promotion ever on television.  But, Disney didn’t just treat this show like an hour long advertisement.  Each program would be made under the highest quality standards that Walt himself would approve.  In addition, he would be personally involved, acting as the host of the show himself.  Naturally, he would name this show Disneyland, and it would themed around the different lands that he was planning for his park.  Episodes themed around Fantasyland would be where classic Disney cartoons and feature films would be broadcast as part of the show.  Adventureland would present nature documentaries, including Oscar winning ones that Walt had previously produced.  Frontierland would present new original stories based on historical legends and tall tales, including the story of Davy Crockett which in itself became a cultural phenomenon when it first broadcast.  And Tomorrowland would be a showcase for scientific explorations, including shows that presented ideas about how to get us to the moon.  The show premiered in October 1954 and was a huge success.  Over the years it would go by many different names in it’s long run including The Wonderful World of Color and Walt Disney Presents.  But, the original title of Disneyland did the trick, because by the time the Summer of 1955 rolled around, people were already aware of the name Disneyland, and the many lands it housed.  Towards the end of the first season. Walt finally used his opportunity to showcase what was in store for Disneyland, and the world was ready to finally see it.

The park opened to the world on July 17, 1955, with a nationwide live broadcast to celebrate the occasion, hosted by Art Linklater and future president Ronald Reagan.  In the Town Square of Main Street, Walt delivered his address to officially open the park to guests, declaring, “To all who come to this Happy place, welcome.  Disneyland is your land.”  From then on, the park earned it’s nickname as the happiest place on Earth.  But, it wasn’t all happy at the beginning.  Opening day saw the park overwhelmed by guests, many of whom got in with counterfeit tickets.  There were also a lot of parts of the park that remained unfinished, including spots where the cement pavement hadn’t quite dried.  But, Disney was able to get over the hump of it’s bumpy opening, and in a couple of years Disneyland was one of Southern California’s biggest tourist destinations.  In 1959, Disneyland saw it’s first of many upgrades, with an overhaul of it’s East end that saw the introduction of iconic attractions like the Monorail and the world’s first tubular steel coaster, Matterhorn Mountain.  But Walt Disney wanted to do more than just have Disneyland be an amusement park like so many others across America.  He wanted to use the park to experiment with new technologies that not only would enhance guests’ experience, but would also be useful in the movie making process as well.  A big opportunity came when WED Enterprises was given a commission to develop attractions for the 1964 New York World’s Fair.  This not only gave a huge boost to the budget for WED, but it also granted them a perfect testing ground for a new experimental technology they were developing; Audio-Animatronics.  These Audio-Animatronics gave the Disney Imagineers the chance to program robotic figures with incredible lifelike movement, and have their movements programed onto an automated computer system that ran on audio cues.  The audio-animatronic characters were a huge leap forward in theme park engineering, and after the World’s Fair concluded, Walt brought the attractions home and implemented them into Disneyland.  They included the shows Carousel of Progress and Great Moments With Mr. Lincoln, as well as a true icon with the catchiest of theme songs, It’s a Small World.  But Walt Disney had even bigger plans.  An expansion of the park’s west side themed to the city of New Orleans was being planned, which would included two massive rides that heavily featured the audio-animatronic technology; Pirates of the Caribbean and Haunted Mansion.  And then there was his most ambitious plan yet for a “Florida Project.”  But sadly, in December 1966, Walt Disney passed away after a losing battle against cancer.

By the time of Walt’s death, there was no doubt in the world that Disneyland was a resounding success.  And the theme park industry was never going to be the same ever again.  Walt’s brother Roy guided the company through the years immediately after his passing and saw his final dream become a reality when Walt Disney World opened in Orlando, Florida in October 1971.  Shortly after that Roy himself would be gone.  But Disney’s Imagineering never stopped working through all the changes, and since then the Disney company has opened four more resorts around the world, located in Tokyo, Paris, Hong Kong and Shanghai respectively.  Disney World has also seen 3 more theme parks added to it’s sprawling property, including Epcot, the Disney Hollywood Studios and Animal Kingdom.  Meanwhile, Disneyland itself gained a sister park built in what used to be the parking lot called Disney’s California Adventure, opened in 2001.  But, the Disneyland effect would be felt industry wide.  Amusement parks like those wooden pier beachfront attractions fell out of style, especially in California with the Santa Monica Pier being a rare survivor.  Now parks had to be carefully planned and themed, offering not just a place for cheap thrills, but rather a true escape from the outside world.  A great example of this was just up the road from Disneyland.  Boysenberry farmer Walter Knott saw his little farm grow in popularity over the years, especially after his wife Cordelia’s Chicken Dinner restaurant became a huge draw for the community.  To accommodate the crowds, he built a themed western town attraction next to the restaurant which he called Ghost Town.  After several years, Ghost Town expanded to include rides, including a mine train and log flume, designed by some former Imagineers from Disney.  Further expansions added more and more rides, and soon there was no berry farm left, but instead a theme park in it’s place.  But the name still stayed and today Knott’s Berry Farm has become a beloved theme park in it’s own right.  But the interesting thing about Disneyland’s influence is that more movie studios didn’t jump into the theme park industry like Walt did; instead choosing to license out their IP rather than build a park itself.  The exception though was Universal.  Universal, which long had drawn tourists to it’s studio lot for tours, expanded out and created a theme park of it’s own adjacent to the studio in Hollywood.  It’s also been a catch all for all the IP properties not held by Disney, including Harry Potter (Warner Brothers) Transformers (Paramount) and The Simpsons (formerly Fox and now ironically held today by Disney).  In the theme park industry, Universal has become second only to Disney and are continuing to grow; even in Disney’s back yard nearby in Orlando.

But one thing that Universal’s competition with Disney has managed to do is to increase the presence of IP based themed attractions across the theme park industry; which has been both a good and bad thing.  One thing that unfortunately has been sacrificed over time is the way that theme parks could create their own unique stories; ones that didn’t have to be based on a familiar movie or television show.  But, in recent years, theme parks have increasingly latched themselves onto characters that already have a built in familiarity in order to spotlight their new rides and attractions.  Disney of course drew upon it’s own vast library of titles to inspire new attractions; including one unfortunate case where they used one of their most controversial movies, Song of the South (1946) as the inspiration for one of their most popular rides; Splash Mountain.  And while their new park technology was advancing even further, the studio executives were more comfortable trying the tech out on brands with built in recognition rather than giving it to original ideas.  Disney even sought outside their company for potential brands to take a chance on their new tech.  One of those interested parties was filmmaker George Lucas, who was very interested in a flight simulator concept being devised for the park.  He believed that it was a perfect way to bring his Star Wars universe to life by having guests feel like they are really flying through space.  In 1987, Star Tours officially brought George Lucas’ Star Wars franchise to life at Disneyland.  A few years later, Lucas would collaborate with Disney again on an enhanced motion vehicle concept that would of course be developed for an Indiana Jones ride in Adventureland.  The worlds crafted by George Lucas seemed to perfectly fit within Disneyland, and after Disney gained control of Lucasfilm in 2012, it wasn’t long before an entire land was designed to fully immerse guests into the world of Star Wars, which became Galaxy’s Edge, opened in 2019.  Other sectors of the Disney company have also been given lands of their own in Disney Parks, including Marvel and Pixar.  But there has been a decline over time for attractions that stand on their own independent of IP influence.  Even the stuff that was developed as original ideas for Disney theme parks have inspired their own movies, such as Pirates of the Caribbean, Haunted Mansion, and Jungle Cruise.  Over time, parks have become less worlds of their own and more living advertisements for the sake of corporate synergy.

But there is no denying that Disneyland is more than just any theme park.  There is an aura about the place that still endures even after all the changes it’s gone through over time.  You can still feel the love and care that went into every wall, every pathway, and every little surprise around the corner.  It’s a place for all of the senses.  The way the texture of the faux rock work feels on your skin as you place your hand on it while waiting in line for Big Thunder Mountain.  The sound of the Mark Twain’s bell and whistle echoing throughout the park.  The smell of popcorn wafting in the air from the carts along the pathways.  The taste of churro or a Dole Whip on a hot summer day.  And of course all of the sights that our fondest memories are built on.  This is what sets Disneyland apart.  It’s the one and only park with Walt Disney’s personal touch.  And though many parts of it was recreated in parks around the world, you can definitely tell that Walt’s inspirations were what made this park special to him.  His favorite hobby was building model trains, and what else would be encircling the park than a full sized steam locomotive.  There of course is a carousel at the center of Fantasyland, just like the one Walt took his girls to in Griffith Park.  And if you look above the fire station in Main Street, as well as above the entrance to Pirates of the Caribbean, you’ll see secret apartments that Walt built just for himself when he would pay a personal visit.  Though the man is long gone, his influence still reigns over both the Disney parks as well as theme parks around the world.  And the world is better for it.  Theme parks are escapes, and the better the illusion the better the fun.  Walt Disney and his Imagineers used their know how from the world of film-making to improve the theme park experience, from set design influencing the architecture of the parks to using visual effects tricks like animatronics to make the rides all that more immersive.  It helped that many of Walt’s favorite film artists managed to transition so seamlessly into working on projects for Disneyland, like Mary Blair, Marc Davis and of course the songwriting team of the Sherman Brothers.  70 years and still going strong, Disneyland truly has earned that title of the happiest place on Earth.  Though there are many like it, Disneyland is still the gold standard on which all other theme parks today are judged by.  It’s both a place for cutting edge advancement, but also a shrine to a much simpler time.  You can still see much of the original park still standing there today, including the iconic Sleeping Beauty Castle that still sits in the heart of it all.  As a long time guest myself, having gone there almost every year since I was little, it still hasn’t lost it’s aura for me.  Above it’s entrance a plaque reads, “Here you leave today and enter the worlds of Yesterday, Tomorrow, and Fantasy.”  For me and many others, Disneyland is the closest place we can get to seeing the impossible become possible.

Superman (2025) – Review

It’s surprising that one of the characters that’s been the hardest for DC Comics to bring to the big screen is also their most iconic on the page.  Superman is undeniably one of the most well known comic book characters ever created, and probably the most famous one of all worldwide.  But, bringing him faithfully to the big screen has been somewhat of a challenge.  This is perhaps due to the fact that his first cinematic outing was just too hard of an act to follow.  Richard Donner’s Superman (1978) captured the character perfectly in a movie that honestly was the catalyst for the super hero boom that has happened in cinema over the last few decades.  While Donner’s direction was certainly a big part of making the film a success, the even bigger reason the movie worked as well as it did was because actor Christopher Reeve flawlessly embodied the character of Superman and made him a hero worth rooting for.  Reeve’s charm mixed in with his incredible physical presence really made us all believe that a man could fly.  And the part rightly came to define Reeve’s career, as well as his own life thereafter, especially after the tragic accident that left him paralyzed.  Over the years, DC and their parent company Warner Brothers came to realize that it was going to be very hard filling those bright red boots that Reeve wore on screen.  After the box office failure of the Superman IV: The Quest for Peace (1987), it would be a whole 19 years before we would see Superman on the big screen again.  Unfortunately, Bryan Singer’s attempt at rebooting the franchise with Superman Returns (2006) was a pale imitation of Richard Donner’s original, despite a game performance from Brandon Routh taking over from Christopher Reeve.  While Superman was struggling to find his footing on film, his DC colleague Batman was taking charge at the box office thanks to Christopher Nolan’s acclaimed Dark Knight trilogy.  In order to capitalize on Batman’s success, Warner Brothers decided to apply it’s more gritty style to adaptations of all their Super Heroes, starting with Superman himself.  The studio looked to filmmaker Zach Snyder to revamp their iconic hero into something as iconic as their Batman, but this unfortunately didn’t work out as well as they hoped.

While Snyder’s Man of Steel (2013) did deliver some strong box office numbers, it was also sharply criticized for missing the point about the character.  In Man of Steel, Superman resorts to killing the villainous General Zod in order to save people who were in the supervillain’s line of fire.  This was antithetical to the many years of comic book lore that showed Superman as being pure of heart and never once resorting to murder, even in justifiable cases.  It was a case where Snyder was conforming the character to his own storytelling sensibilities, which fell into a gloomier and hard edged viewing of the world.  This kind of grit is fine for heroes like Batman, but just feels wrong for the character of Superman.  Unfortunately, DC and Warner Brothers meant for Man of Steel to be the launching off point for a cinematic universe akin to their rivals over at Marvel.  The fact that they started off with such a divisive film like Man of Steel as their foundation is a testament to why the DCEU (also known as the Snyderverse) ultimately failed.  And this was truly unfortunate given that they had cast an actor like Henry Cavill who if placed in a more faithful adaptation of Superman on the big screen could’ve been as great as Christopher Reeve.  But, with Snyder out at DC, it’s time to take another shot at bringing Superman to life on screen.  After his departure from Marvel, director James Gunn found a new and welcome home at DC, where he was granted the opportunity to do his take on The Suicide Squad (2021).  Though the movie’s box office was dampened due to the Covid pandemic, Gunn nevertheless received high marks for Suicide Squad, and DC was eager to work with him again.  He was granted a quick return to Marvel to close out his Guardians of the Galaxy trilogy before moving on this his next assignment, which became more than just one movie.  DC and Warner Brothers wanted him to take over as the Creative Director of their entire Cinematic Universe, becoming essentially DC’s equivalent of Kevin Feige over at Marvel.  Gunn would be the one who would decide which projects would be getting made, and it’s only natural that he would choose Superman to be the one who would help launch this new, revamped Cinematic Universe.  And, in taking on the duties of writer and director, he would be putting it on himself to get this relaunch on the right footing.  The only question is, does Superman soar or is cinema his unfortunate kryptonite.

In an interesting creative choice, James Gunn is re-launching Superman on the big screen without going over his entire backstory again like his previous films had.  In this version, we meet Superman (David Corenswet) as he is three years into the gig.  Despite being the world’s strongest hero, he still is struggling to do the right thing by saving as many people as he can.  He soon learns that a lot of his well intention deeds also run contrary to the rule of law.  In particular, his intervention between two warring nations called Boravia and Jarhanpur has made him run afoul of the US State department.  In order to reign in Superman, the government has granted billionaire tycoon Lex Luthor (Nicholas Hoult) the opportunity to use his resources to contain Superman and hold him in captivity.  Lex has long resented Superman and other meta-humans that have called Earth their home, and he uses all the tools he has to bring Superman down.  Meanwhile, the reporters at the Daily Planet, where Superman works under his alias Clark Kent, are attempting to break apart the conspiracy that Lex has concocted in order to sour public opinion against Superman and learn about the whereabouts of where he’s being held prisoner.  Clark Kent’s colleague, and girlfriend, Lois Lane (Rachel Brosnahan) even seeks help from a group of corporate sponsored Super Heroes who are under the working title of the “Justice Gang”  They include the Green Lantern Guy Gardener (Nathan Fillion), Hawkgirl (Isabela Merced) and the tech savvy Mr. Terrific (Edi Gathegi).  Another Daily Planet reporter, Jimmy Olsen (Skyler Gisondo) has an insider source feeding him information on Lex Luthor’s duplicitous deeds.  Superman, over the course of these crucial days, must learn what is the most important part of being a super hero, which is to put the safety of others above his own self.  But he also must deal with the fact that someone like Lex Luthor will use his inate kindness against him, by forcing Superman to make unfair compromises that only end up serving Lex’s goals.  Can Superman still be the hero while being forced into the position where he has to make the toughest of choices in order to serve the greater good?

There’s a lot of pressure on James Gunn’s part to get this re-boot of Superman right.  Superman is a true icon, and the mishandling of the character over the last couple decades has in turn also doomed the larger plans for the cinematic universes that were to be built on his shoulders.  But, James Gunn has had a stellar track record at both Marvel and DC, and no one doubts that he can deliver a movie that both is revolutionary in it’s style while at the same time being faithful to the comics.  I’m happy to say that he does not disappoint with his version of Superman.  While it may not be my favorite film of his, I certainly do think he delivers a movie that does an honorable job of bringing Superman to life, while also still being entertaining in that very Gunn-esque way.  The movie has a fair share of laughs and bombastic action sequences, but at the same time it does what it needs to do to deliver us a compelling Superman story-line.  I would even say that this is the best we’ve seen of the “man of steel” since the Christopher Reeve days.  What Gunn really excels at here is a general sense of fun, which is what we also got from Richard Donner in his film.  But he isn’t just merely trying to ape what Donner did with his Superman, which was the fatal flaw of Bryan Singer’s version.  This is the same James Gunn sense of fun that we saw him use in both Guardians of the Galaxy and The Suicide Squad.  It’s pleasing to see it apply so well to Superman and his narrative.  There’s not a cynical bone in this movie’s body.  When it wants to be profound, it earns it and when it wants to make a statement, it comes from a sincere place.  And for the most part, the humor lands.  The one flaw I would give this movie is that James Gunn seems to be wrapping his arms around a bit too much, to the point where I feel like some elements kind of lose impact as they get lost in the shuffle.  Some characters, especially Lois Lane, feel like their development was truncated a bit in order to fit more plot elements in.  For the most part, James Gunn manages to bring it all together in the end, but it’s a movie that does indeed throw a lot at you, and a few things do get forgotten in the process.  One thing that does help is that the movie hits the ground running right from the start, so that way we are not bogged down with too much exposition.  No origin story here, since it’s Superman and we should all know his beginnings by now.

And speaking of Superman, he is undoubtedly the movie’s greatest triumph.  A lot of the movie’s shortcomings are easily overlooked due to the fact that they managed to get the character right.  David Corenswet definitely fits the look of the character, with a wide build and tall frame.  But what he also does a great job with is making Superman relatable.  This movie gives a lot more time towards breaking down who Superman is as a person than perhaps any other version of the character we’ve seen.  The movie is far less about how Superman is going to save the day and more about what the day to day work of being a super hero does to him mentally.  This is a portrayal of the character that actually shows him to be vulnerable, showing that he is indeed more human than we think.  He’s put through a far more personal journey here, where the conflict revolves around whether he has a right to be the protector of this world despite not being from it originally.  James Gunn has stated in interviews that he views Superman’s story as an allegory for the immigrant experience.  For many immigrants, they have to work much harder in order to convince others that they should have a place in their new home.  Despite having grown up in Smallville America, Superman is still set apart due to his metahuman powers, and that sadly makes him a pariah to those who don’t like anyone different than them, including and especially Lex Luthor.  David Corenswet portrays this more vulnerable and relatable version of the character, being equal parts charming as well as physically imposing.  And he’s a perfect fit for what James Gunn wanted to explore with this character.  Christopher Reeve will still remain the gold standard of the character, much in the same way Sean Connery was for James Bond, but David’s portrayal perhaps comes the closest to reaching that high water mark.  Not that Henry Cavill and Brandon Routh were lightweights.  Those two were unfortunately the right guys at the wrong times, with movies failing to give them the opportunities to get the character right.

But it’s not just David Corenswet that delivers a great performance in this movie, as he is complimented by an excellent ensemble.  The biggest standout is Nicholas Hoult as Lex Luthor.  Luthor is a character that has long been neglected on the big screen.  You have to go all the way back to the Donner original with the late great Gene Hackman’s brilliant performance to find a worthy Luthor on the big screen.  Hoult’s portrayal here may be the best one we’ve seen yet.  He perfectly captures the pettiness of Luthor and makes him an absolute, irredeemable asshole in the movie.  It’s refreshing to see an unapologetic villain in one of these kinds of movies again, after there have been so many attempts at making sympathetic villains who unfortunately are never that interesting.  Hoult really does a great job of getting that smarmy bravado of an entitled brat that most mega billionaires usually end up being.  And kudos for actually shaving his head bald for this role too, because he does indeed look like the comic book character come to life.  There are a lot of other great performances here as well.  The “Justice Gang” are all fun personalities that add some flavor to the film.  Nathan Fillion (a James Gunn regular) gives a hilarious portrayal as a cocky, self-aggrandizing Green Lantern and Isabela Merced is also quite amusing in her Hawkgirl portrayal.  However, the standout is Edi Gathegi as Mr. Terrific.  The character is a fairly recent creation from DC and is not widely known to fans outside of the comic book world, but spotlighting obscure characters has been a specialty of James Gunn and he makes Mr. Terrific one of the film’s breakout characters.  Just like what he did with the Guardians characters, I’m sure Mr. Terrific will soon become a fan favorite for many people thanks to Mr. Gunn.  I also want to spotlight the brief appearances of Ma and Pa Kent (played by Neva Howell and Pruitt Taylor Vince respectively).  They are so adorably folksy in this film and really help to underline the heart of the movie, which is showing the simple beginnings that helped to shape Superman into who he is.

One of the biggest improvements Gunn has made to this adaptation of Superman is with the visuals.  One of the biggest complaints about the Snyderverse films was their washed out color palettes.  Instead of the vibrant colors that you would see on the comic book page, Zach Snyder just muted everything in metallic grays and blacks, which just did not fit with the character of Superman at all.  Superman as a character represents a beacon of hope, and beacons should shine brightly.  Thankfully, James Gunn has brought back rich and vibrant colors.  This is especially evident in the bright reds and deep blues of Superman’s outfit.  Also most of the movie takes place in broad daylight; another improvement over the perpetual twilight of Zach Snyder’s vision.  Like all of James Gunn’s other comic book adaptations, he wants to take what’s on the comic page and bring it to life.  And it’s the fearlessness of balancing the silly with the serious that has come to define his work.  I love that he embraces the weirder side of comic books, and he surprisingly manages to find appropriate places to make it work in Superman’s story.  One of the best visual gags in the movie is a tender scene between Clark and Lois taking place while the Justice Gang battles a monster outside in the background.  The juxtaposition is what James Gunn manages to perfectly handle in his films, and there are plenty of moments in the movie where there are extra details in the background that help to make the scenes a whole lot funnier.  Thankfully, Gunn isn’t too indulgent; he doesn’t resort to tons of Easter eggs that foreshadow future films in the franchise.  All of the surprises work in service towards the world-building and story being told.  But, there are some clever nods to Richard Donner’s Superman thrown in here and there, and the movie also incorporates some of John Williams iconic theme into it’s musical score.  There also seems to be some little jabs at the Snyderverse as well, especially in a scene where Superman goes out of his way to avoid creating city wide destruction.  Overall, it demonstrates the high quality attention to detail that James Gunn has developed as a filmmaker working in this medium of comic book films.

It’s an unenviable task that James Gunn has put himself in having to set this new era of DC comic book movies on the right footing.  He was to win over a lot of fans, many of whom are growing fatigued over the abundance of comic book media we have had over the last decade.  The unfortunate thing is that his re-boot is coming on the heels of the demise of the very divisive Snyderverse.  The die-hard Zach Snyder fans are already getting their knives out to tear this new movie apart.  And if this movie doesn’t perform well, it could halt James Gunn’s long term plans for DC as a result.  Thankfully, the forecasts are indicating that Superman is poised to have a strong opening weekend.  How it performs beyond that is anyone’s guess, but hopefully it does well enough to instill confidence at Warner Brothers to get the ball rolling on all the future plans for Gunn’s DC Universe.  I for one feel like this is a good place to start, as the movie is just a fun, adventurous ride that is worthy of the Superman name.  You need a strong foundation to build a multi-film franchise, much like what Iron Man (2008) did for Marvel, and what was missing from the Snyderverse from the get go.  It’s not perfect, but what it gets right it gets very right.  David Corenswet makes for a great “man of steel” and I can’t wait to see him play this character again, including in future films that will inevitably reintroduce us to the Justice League.  It gets me excited because if they can get Superman right, then the rest of DC’s greatest heroes will also get much improved adaptations as well.  One thing you can really tell from this movie is James Gunn’s love for this cinematic universe.  He’s not some cynical director for hire.  He loves these characters and he wants us to love them all too.  Sure, DC still has a lot of catching up to do to be where Marvel is, but with Gunn in charge things are lookin bright, especially if we see more results like this.  And that in turn will help Marvel too, because nothing works better to improve the quality of your product than having a strong competitor be your motivator.  James Gunn’s Superman is one of this summer’s most satisfying blockbuster experiences and a fun time at the movies that thankfully makes us believe that a man can fly again, and hopefully for a good long time after.

Rating: 8.5/10

What the Hell Was That? – Independence Day: Resurgence (2016)

Independence Day (1996) was a fairly monumental film when it first came out.  It broke new ground in the field of visual effects and managed to supercharge the careers of the actors starring in it.  But, at the same time, no one would ever consider it a masterpiece by any means.  The film was co-written and directed by a frequent name that appears in this series of articles, Roland Emmerich, and though Emmerich has demonstrated himself to be a very flawed filmmaker over the years, Independence Day does present him at his best.  A lot of the flaws in storytelling that plague most of Emmerich’s movies are present in this (his most successful film) as well, but it’s balanced out with an overall general sense of fun and creativity that defined most of his earlier films.  Independence Day was Emmerich’s third studio made film, as well as his third collaboration with co-writer and producer Dean Devlin.  With the success of 1992’s Universal Soldier and 1994’s Stargate, the duo were quickly becoming the hottest team in Hollywood, and it helped them to get 20th Century Fox behind their ambitious alien invasion epic.  Independence Day captured the imagination of audiences with it’s foreboding atmosphere; creating a vision of interstellar invasion from hostile forces that dwarfed anything we had seen on the big screen before.  There’s nothing more provocative in selling a film called Independence Day than making the image of the White House being blown to bits by a 15 mile wide UFO it’s money shot.  But, apart from the imagery, the remainder of the film was, to put it lightly, unsubtle and prone to cliché.  But, audiences didn’t care because the movie still made it feel like you were going on a ride.  It was loud, jingoistic and manipulative, but also crowd-pleasing and in many cases very beautiful to look at.  It was the very definition of a popcorn movie and it indeed lived up to the hype by becoming at the time one of the highest grossing films of all time.  And like all smash box office hits, audiences were anxious to see more.  Surprisingly, Emmerich and Devlin didn’t immediately jump at the opportunity to create a sequel, only choosing to go further if they could find the right story.  Almost 20 years later, they finally did, but as we would learn, it may have been better to leave the story be.

In the 20 years after Independence Day released into theaters, Dean Devlin and Roland Emmerich had much less success as filmmakers.  Somehow, Roland has been able to gain financing for all of his projects, but his box office success has fallen way short of his early days, and today his track record is marked more by box office bombs than hits.  You can also see him trying to recapture that Independence Day magic as most of his films like The Day After Tomorrow (2004), 2012 (2009) and Moonfall (2022) all basically feature the same plot; humanity saved by the end of the world by maverick hot shot fighters and enlightened nerds that no one listened to before.  The creative partnership between Devlin and Emmerich also came to an end, with them parting ways after making The Patriot (2000).  Even though the two were taking separate paths, they still held onto the idea of returning to the Independence Day universe.  But the further distance they put between it and a sequel, they more they would risk missing the moment when it would become a success.  Cinema changed very quickly in the years after Independence Day‘s release and so did the world for that matter.  The imagery of the film, which included notable landmarks like the White House and the Empire State building being blown up just weren’t going to work anymore in a world that witnessed the 9/11 attacks happen in real life.  If a sequel to Independence Day was to occur, it had to be very different in order to not be trauma inducing.  But, the team of Emmerich and Devlin also had to contend.  With an audience that had kind of moved away from science fiction films like Independence Day.  Blockbuster films in the new millennium were shifting from sci-fi to fantasy with the Harry Potter and Lord of the Rings films leading the charge and then eventually super hero movies were all the rage in the following decade thanks to Marvel and DC.  Independence Day was becoming more and more a relic of it’s time, but with some still potent nostalgia flavored into it.  Eventually, Emmerich and Devlin settled on a story they wanted to tell, and it would involve not one but two sequels with a two part storyline.

Instead of picking up right where the first film left off, these new sequels would embrace the gap in time, and show how humanity responded to it’s near apocalyptic encounter with the alien invaders.  In one of the sequel’s better ideas, we see how humanity has deconstructed the alien technology from the downed wreckage of their ships, and have since used that tech to make advancements of their own.  It’s a logical narrative step that helps to differentiate the film from the original.  Unfortunately, the movie doesn’t do much else with that idea.  Yeah, the ships that the Earth’s military forces use are more sleek and high tech, but the film is also pretty inconsistent with it’s world-building, and it still shows a lot of low tech things like gas powered cars and present day warships still being used.  It’s basically the filmmakers deciding when to use high technology in the story when it’s there to look cool and forgetting pretty much anywhere else it might make sense to have it.   This element in particular is a big reason why the sequel falls apart.  Emmerich seems only interested in hitting all the familiar beats of the story, while ignoring the foundation which made them work in the first place.  The jump in time and the advancement of humanity in those years could have made for an interesting dynamic change in the story that could have made it a very different kind of movie that could stand independent of the original.  But, no, in order to get Fox behind this follow-up, he pretty much just made the original all over again, just with a bigger scale to it.  It otherwise undermines the idea of there being a more advanced society in this story when the aliens themselves have come with a bigger ship.  They don’t even change the way that the characters try to take out the aliens; they send a ship inside the mothership with the plan to blow it up again from the inside.  It makes you wonder why they advanced their technology at all when they just try to do the same thing again.

It’s pretty clear from the get go that Independence Day: Resurgence was a doomed project.  The studio immediately balked at the idea of shooting two sequels back to back and instead opted to make the one with a wait and see policy with regards to the third.  So, Resurgence was put into the production with the hope that Emmerich and Devlin could re-ignite the magic of the original film and hopefully turn this into a franchise that could go on for many years afterward.  But one big roadblock derailed this at the beginning.  If there was one movie star from the original film that could easily help lift this franchise, it was Will Smith.  Of all the actors from the first Independence Day, Smith had the best post-movie boost.  He became a big box office star thanks to other hit films like Men in Black (1997) Hitch (2005) and I Am Legend (2007).  And there was no doubt that his star power was greatly increased by his starring role in the original Independence Day.  So, having him on board for these sequels would easily give them a boost thanks to his devoted following of fans.  Unfortunately, Will Smith bowed out of returning to this franchise.  He cited that there would have been a scheduling conflict with this and his role in David Ayer’s Suicide Squad (2016), which was shooting at the same time.  It’s probably true, but one can’t also help to think that Will Smith might have also seen the writing on the wall with the overall lack of interest there was for a movie like this.  His track record with sequels had also been pretty spotty, with the Men in Black films under-performing.  This wouldn’t have been a problem for Emmerich and Devlin had they had a plan B if one of their original actors didn’t return.  Unfortunately, their original script, the one that got the greenlight from Fox, centered around Smith’s character Capt. Hiller.  With that poor moment of hindsight becoming a problem, the two had to quickly rewrite their script in order to write Capt. Hiller out of the movie.  What we get is an unceremonious off screen death with the character of his son, played now as a grown up by actor Jesse T. Usher, taking up his place in the story.  Usher tries his best to fill that vacancy, but his character is also lacking in much of the charisma that helped to set Will Smith’s performance apart in the original.  So, like all doomed sequels, Independence Day: Resurgence was put into production in a frenzy that never quite coalesced together.

The movie still got many of it’s legacy actors to come back, but a lot of them had their characters unnecessarily altered in a bit of regression based on where we left them before.  Jeff Goldblum’s David Levinson fares the best as his character has risen to the level of head of the Earth’s Defense Force; an upgrade from his position as a satellite engineer who decodes the alien tech from the first film.  Robert Loggia (in his final film role) also makes a memorable return as General William Gray.  But, other legacy actors aren’t so lucky.  Judd Hirsch returns as David’s over-bearing father, and the movie weirdly turns him into more of a comic relief character that gets into shenanigans after surviving the destruction of the aliens with a family of orphaned kids.  Hirsch’s performance in the original was much more grounded while at the same time making him a funny personality and confidant to his son.  But here, he’s just a cartoon character and it’s a waste of a great talent like his.  Bill Pullman’s President Whitmore is also downgraded in this film, showing him mentally unstable in the 20 years after the last invasion.  It’s a far cry from the inspirational figure he posed in the original film, which showed him as a steadfast leader who rose to the challenge.  It is nice to see all of these actors back together again, but the movie seems to treat them disrespectfully.  Vivica A. Fox barely even gets a couple of lines in before her character is unceremoniously killed off.  And unfortunately, none of the new characters are interesting enough to carry the weight of the rest of the film.  Liam Hemsworth is a pale imitation of the swagger that Will Smith brought to the story and the aforementioned Jesse T. Usher is barely a character as well.  There was also a bit of controversy surrounding the recasting of Maika Monroe as President Whitmore’s daughter Patricia.  It was believed that Mae Whitman, who played the part in the original at age 8 and has had a successful acting career ever since, was passed over because she wasn’t deemed “conventionally pretty” enough for this film.  How much of that is true is unknown, but fans were a bit outraged.  Whitman herself has stayed above the controversy and has avoided commenting on it.  And of course, the movie makes a baffling decision to bring back Brent Spiner as Dr. Okun.  Yes, Star Trek alum Spiner is a beloved character actor, but his presence here makes no sense as his character was shown to be choked to death by one of the aliens in the original.  The sequel’s explanation: he was in a 20 year coma.  One of the many examples of lazy writing throughout.

One of the other things that doomed the project is that while it tries to advance the film with the standards of the time, it actually feels like a regression as well.  The original Independence Day was certainly a breakthrough for CGI digital effects, many of which still look fairly good nearly 30 years later.  But, it’s also important to remember that much of it worked because it was backed up with a lot of incredible practical effects too.  Those exploding buildings from the alien attacks were all done with scale models, helping to give the destruction a really tactile feel to them.  The puppeteering of the alien in the frightening autopsy scene also gives the movie an incredible looking creature that was handcrafted by some talented artisans.  When we think of visual effects from that era, it encompassed a lot more than just what was programmed into a computer.  Unfortunately, a lot of that practical movie magic has been usurped by CGI over the years, and Roland Emmerich unfortunately has been one of those filmmakers that has ditched practical effects more and more over time.  This is very evident in Resurgence as a everything from the alien mothership, to the city wide destruction, to the aliens themselves are now all done with CGI animation.  The thinking is that it should look better, but it doesn’t.  The tactileness is gone and replaced with a lot of vaguely discernable CGI mayhem.  Roland would probably argue that the movie is more impressive because CGI has allowed them to make everything bigger in scale.  But bigger isn’t always better.  The mothership in this film is as big as a moon, and is capable of generating it’s own gravity.  And yet, we don’t feel the same dread about it landing on Earth as we did with the smaller 15 mile wide ships.  That’s because the ship is honestly too big to convey, so all we get is a lot of the sky on fire as it lands.  It’s nowhere near as scary as those massive discs of metal piercing through the clouds and hovering menacingly over the city.  The same goes for the alien creatures as well, which were also given CGI makeovers.  In this film, we finally meet the alien Queen, who is massive in size, and she is nowhere near as menacing as the smaller ones we saw in the original.  Overall, Roland is trying to do everything he did before in the original with computer animation, and it makes his film feel less real and in addition the aliens much less scary.

With a lot of legacy sequels, the question inevitably comes up to this: Why?  Why make a sequel to this so many years later.  Most of the time, the answer simply is money.  Studios want to capitalize on established IP, and they’ll dig deep into their libraries in order to make something old new again.  But, most of the time, it doesn’t work.  Sure, there are examples of making legacy sequels that not only live up to the original, but also somehow manage to surpass it, like Top Gun: Maverick (2022).  But most of the time, the result is something like Independence Day: Resurgence, which just feels like an empty imitation of what once was.  And the original film was not exactly an all time classic either.  For a lot of audiences, Independence Day was a fun diversion that featured some at the time cutting edge visual effects and a few semi-inspirational moments that made them want to root for the heroes.  But, let’s not forget that the story and the characters were paper thin generic archetypes that were merely there to string together the action set pieces.  Independence Day is enjoyable as a visual effects spectacle, but over time it has also become something of a joke too with it’s many cliches.  For some, that’s part of the enjoyment as well because it gives the movie some campy value.  Essentially, Independence Day: Resurgence is what happens when you do the same movie, but take out all the things that made it fun in the first place, including the stuff that became fun ironically.  And the very insulting part is that the movie insists on us treating the film more respectfully than it deserves.  This is due to the fact that it’s trying to build lore that they hoped would help turn this into a franchise on the same level of say a Star Wars.  We weren’t interested in that back in the original and we are less so now.  The appeal of the alien invasion storyline from the original is that we know so little about who the aliens are and why they want our planet.  In Resurgence, we get introduced to a new concept of another alien race of non-organic beings that are also at war with the bad aliens, personified by a mysterious super intelligent orb called the Sphere.  At the end of the film, after the Queen alien is defeated, the movie arrogantly sets up the next chapter with the humans teaming up with the Sphere to take the fight to the aliens’ home world.  Yep, it’s another one of those franchise hopeful movies that ends on a cliffhanger that we’ll never see resolved.

It’s no surprise that Independence Day: Resurgence did not perform as well as it’s predecessor.  The movie flopped and was pretty much dismissed by both critics and audiences alike.  And in my personal opinion, it is one of the worst sequels in recent memory, ranking as the worst movie on my list from that year.  Sadly, there is an argument to be made that a sequel to this could have worked, but due to too much time passing and things not lining up the way they should’ve, we got this compromised movie that doesn’t do anything special and is entirely a waste of time and talent.  For the sake of the original film, the fact that this movie is so forgettable is a blessing, as it doesn’t take away from it’s entertainment value.  It seems like everyone has just agreed to ignore it.  Even Roland Emmerich considers making the movie a mistake, saying that they shouldn’t have moved forward after Will Smith passed on the project.  I mostly feel bad for the actors, a lot of whom just look lost in the movie.  What they did to Bill Pullman and Judd Hirsch’s characters feels especially insulting to the legacy of those characters, who while they weren’t exactly the deepest of characters in the original were still a bit more dignified than they are presented here.  Also, there’s a rather unnecessary bit of queer-baiting done in the movie as they reveal that Spiner’s Dr. Okun had a same-sex partner this whole time.  Emmerich himself made a big deal that he was writing a gay character into his movie, but while the intention is good thing, the execution is pathetic as we only learn about Dr. Okun’s relationship late in the movie, with it ultimately being meaningless in the long run.  If you can’t commit the whole way, then stop going partway and falsely claim that you are breaking barriers.  All that aside, it’s a pathetic and insulting attempt at building a franchise out of a just passable enough popcorn flick from the past.  It’s much better to just re-watch the original even with all of it’s flaws.  Indepndence Day: Resurgence is yet another in the long line of cinematic travesties brought to the big screen by Mr. Roland Emmerich, and unfortunately this was one that reflected back poorly on one of the few good movies that he had made in the past.

A Bigger Boat – Steven Spielberg’s Jaws at 50 and the Rise of the Blockbuster

You’ll never go in the water again!  That was the tagline of the monumental blockbuster film Jaws (1975) when it first premiered, and was there ever a tagline that hit it’s mark exactly as it did.  Hollywood was no stranger to creature features.  The whole B-Movie Sci-Fi craze of the 1950’s and 60’s was littered with movies about mankind battling the forces of nature as they run amuck.  But, Jaws was very different from those classics of the past.  It was grounded and devoid of campy cheapness.  It was a film that managed to transcend the the creature feature genre and grab a hold of it’s audience in a way that the industry likely did not expect.  It was a movie that made it’s premise feel real, and for a time, it did in fact make people afraid to go into the water.  Jaws was adapted from a novel of the same name by Peter Benchley, who had a part in adapting his own book into the screenplay alongside screenwriter Carl Gottlieb.  While the story had some of the same tropes as many other creature feature stories, Benchley’s novel rooted it’s premise in a far more grounded story about the people charged with saving their town from a rabid great white shark.  It’s a simple story, but enriched with not just the man vs. nature aspect but also with the friction that occurs between the people involved as they embark on their quest.  It’s just as much a character study as it is a story about hunting a shark.  While the movie had a lot of potential to be a fun action adventure, it would achieve a much greater status in the annals of movie history by falling into the right hands at the right time.  Jaws status as a classic is inexorably tied to the personal growth of the filmmaker who made it; Steven Spielberg.  Jaws was the movie that propelled him to the next level as a filmmaker and he wouldn’t be the icon that he is today 50 years later had it not been for the trials the he was put through in the making of this movie.

Steven Spielberg was an ambitious go-getter right from the start of his career in Hollywood.  Legend has it he snuck off of the famous Universal Studios tour when he was a teenager and wandered around on his own.  He was spared from disciplinary action after a film librarian at the studio was impressed by his ambition and he was granted a three day pass to revisit.  That three day pass expanded into a full time gig as Spielberg became a regular assistant on the studio lot.  He used his odd jobs to help finance a short film called Amblin (1968), which got him noticed by a Universal executive named Sid Sheinberg, who signed the then 20 year old filmmaker to a 7 year contract.  Spielberg would direct several episodes of TV series made on the Universal lot, and he won high marks for his professionalism and ability to run productions on time and on budget.  Spielberg eventually got his chance to direct feature films for Universal, which included the critically acclaimed films Duel (1971) and The Sugarland Express (1974).  But while these movies were well regarded, Spielberg hadn’t had that big break out hit that would turn him into a household name and give him the creative freedom to do what he wanted as a filmmaker.  Thankfully, he still had the favor of Sheinberg, who by 1971 had elevated to the position of President at Universal Studios.  And it was not long after that the novel Jaws was optioned by the studio.  Based on Spielberg’s success with the movie Duel, which featured a story about a man being hunted by giant freight truck, Sheinberg believed that Steven had what it took to make this story about a killer shark work on the big screen.  Spielberg was more than happy to take up the challenge, but given what happened over the next couple years, Spielberg may have had some second thoughts about the assignment.

The making of Jaws was to put it lightly a bit of a “shit show.”  As skilled as Spielberg was up to this point, he had yet to make a movie as complicated as this one.  For one thing, half of the film was going to be set out in open water.  While you could do some of that on a studio controlled flood tank, of which Universal actually has one of the largest in the world, Spielberg believed that you needed the authenticity of being stranded out in the middle of open sea to really convey the terror of the shark’s presence.  So, the production set up shop in Martha’s Vineyard, with the small island community playing the part of the fictional Amity Island from the novel.  The sleepy, tightly knit community provided a good setting for the production of this movie, but it also was a crucial lifeline for the film once it moved into it’s oceanic phase.  In order to make it look like they were out in open water, they had to film several miles out in order to make the island disappear over the horizon.  But Martha’s Vineyard also had the benefit of having shallow waters all around it in a twelve mile radius, with the bottom being only 30 feet below the surface, making salvaging much easier if something went wrong.  And that it did.  Not only were they confined to filming on boats for most of the film shoot, but they were also dealing with three mechanical sharks that would be playing the monster.  Two of the sharks were open on opposite sides in order to create greater mechanical movement depending on the shot and the angle they were capturing it from, while the third was fully skinned and meant to bob up and down in the water, mainly for the shots showing it swimming.  But these sharks would prove to be a nightmare to maintain.  Filming out in the open sea meant that the salt water would constantly wreck havoc on the mechanical instruments puppeteering the sharks, and the sharks would constantly experience multiple issues that delayed shooting for extensive lengths of time.  Salvaging the sharks from the sea floor was also a common occurrence.  The shark problems being a constant nuisance throughout the film shoot caused Spielberg to jokingly name the sharks Bruce, which was the name of his lawyer.

Given all the production woes, Spielberg was constantly worried that he might have the project taken away from him.  He had gone from delivering on time and on budget to massively going over schedule by weeks.  But, it was through these trials that Spielberg really found himself as a filmmaker, developing skills that would carry him through the rest of his career.  While the sharks were giving him trouble, Spielberg used this opportunity to become a problem solver.  He would fill the down time between shooting with the sharks by working on shots that would build the atmosphere of the movie.  His team devised a scene that was not in the original script where Richard Dreyfuss’ character Hopper conducts an underwater investigation of a boat that was potentially attacked by the shark.  The scene is famous for a jump scare as a severed head pops out of one of the holes in the haul of the boat.  So while the scene doesn’t show the shark itself, you still get a sense of the terrifying power it holds after seeing what ends up to it’s victims.  And through all of this, Spielberg learned that it actually worked to the movie’s benefit to show as little of the shark as possible, which helped to make the shots later in the film when he does appear have a lot more impact.  They would only be able to get a handful of shots of the sharks actually working, but they would not be wasted, and thanks to the expertly handled building of dread throughout the film, Spielberg achieved his goal in making the shark absolutely terrifying.  It’s all a trick of signaling the presence of the shark without actually seeing him.  There are several underwater shots that signify the shark’s point of view as we see him swim up towards his victims who are bobbing around on the surface.  Then the movie cuts to the actors as they react to the shark capturing them in it’s razor sharp bite.   Couple this with John Williams’ iconic pulse-pounding musical score that signals the dreaded presence of the shark, and you’ve got a perfect recipe for making us forget that this is just some mechanical shark.  In the end he becomes almost as terrifying as the real thing, and we only ever get 4 total minutes of screen time with him.

But it’s not just the shark that makes Jaws an iconic movie.  Steven Spielberg also lucked out in getting the right actors for the part.  An interesting side note about the director’s history with the source novel is that when Spielberg first read it, he found himself rooting for the shark because he found the human characters so unlikable.  One of the great things about this movie adaptation is that Spielberg managed to make the human characters relatable and worth following to the end of the story.  And it mattered to have the right actors in the rolls too.  Roy Scheider was already a well respected up to this point in his career, having already garnered accolades for his work in the Oscar-winning The French Connection (1971).  He would provide the perfect everyman element to the character of Sheriff Brody.  Rising star Richard Dreyfuss would also bring a wonderful kinetic energy to the film as the cocky, self-made shark expert Hooper.  The working experience between Spielberg and Dreyfuss must’ve really been fruitful as Spielberg would cast him as the lead in his next film, Close Encounters of the Third Kind (1977).  But perhaps the most memorable character to come out of the film was the mysterious Captain Quint, played by an absolutely magnetic Robert Shaw.  Quint enters the film with one of the most memorable introductions in movie history, scrapping his nails across a chalk board in order to get the townsfolk’s attention at a community meeting, and with his salty Irish brogue he delivers a character that’s as tough and mean as the shark he hunts.  With echoes of Moby Dick’s Ahab, Quint becomes just as much of a wild card in the story as the shark, and his dynamic in contrast with the two more pragmatic heroes helps to give the movie personalities that are indeed capable of being interesting, independent of the shark.  One of the greatest additions to the film’s story is the scene where the three men have a bonding moment in between shark attacks and share their own stories to each other.  Here, Quint tells the other two about his time on the ill-fated U.S.S Indianapolis; a ship famous for sinking in shark infested waters after delivering the atomic bomb to the navy posted in the Pacific.  The monologue Quint delivers, which was written by an uncredited John Milius, is chillingly told by Robert Shaw, creating one of the movie’s most iconic moments.  Through that and many more moments like it, Spielberg managed to make this more than just a creature feature, but a truly human story about survival in the face of overwhelming terror.

In the end, the movie went overschedule by a staggering 100 days.  Spielberg was worried that this would be the movie to end him, just as he was finally starting to get a foothold as a filmmaker.  No studio would ever hire a director who ended up going three times over schedule like that.  While he still had the favor of Sid Sheinberg at Universal, that might’ve ended as well if the movie failed to recoup it’s costs, which also went massively over budget.  This was going to be the final film on his contract anyways, and there would be no need to renew if they couldn’t trust him anymore.  So, with a lot weighing on his shoulders, Spielberg would assemble his film together in the editing room, hoping that all that hard work translated into a coherent film.  The movie was orignally slated for a Holiday 1974 release, but because of the delays that the film shoot suffered, Universal had to push the release to Summer of 1975.  This was seen as a bad omen for the movie.  Back in those days, summer was seen as a dumping ground for the movie studios as films that were always considered valuable were released towards the end of the year, hoping to garner awards attention.  Summer movies were the throwaway genre flicks that the studios didn’t see much value in since they never grossed as much as the prestige films.  But, things would be different for Jaws.  The delay almost became a blessing in disguise because it not only gave Spielberg the right amount of time to assemble a stronger movie out of his edit, but by the time the film was released, it would be playing in a less crowded field at the box office with no relative competition.  The film opened on June 20, 1975 in one of the widest releases seen up to that point.  Initially wide releases were reserved for maximum saturation for films that studios had no faith behind, but for Jaws, a movie that received instant critical acclaim and wide audience interest, it would be a foundational shake-up for the industry as a whole.  Jaws became a monumental success at the box office, shattering every record in the books, including becoming the first film ever to cross the $200 million mark in it’s original release.  Jaws not only was a success story, it also fundamentally changed Hollywood forever.

If there was anything that has come to define Jaws in the annals of movie history, it’s that it started what would later become known as the era of the Blockbuster.  While Jaws wasn’t the movie that helped to coin the term blockbuster, as previous films like The Sound of Music (1965) and The Exorcist (1973) also were given the label, it was nevertheless seen as the movie that would usher in a new era where movies like it would be the driving force in the commerce of Hollywood.  After the fall of the old studio system and the rise of New Hollywood, the driving force in Hollywood through much of the 60’s and 70’s was auteur driven films from the newest crop of maverick filmmakers like William Friedkin, Brian DePalma and Martin Scorsese.  Spielberg came up through this generation, but he was also set apart from it given his studio connections.  With the success of Jaws, the studios began to fall out of favor with the auteur driven cinema of New Hollywood, which was already starting to see declining returns due to out of control productions like Sorcerer (1977), Apocalypse Now (1979) and Heaven’s Gate (1980).  Now they wanted to have the next Jaws.  There were plenty of cheap copycat movies that tried to capitalize on Jaws success, like Orca (1977) and Piranha (1978), but it wasn’t another Jaws clone that would continue the Blockbuster era into the next decade.  Spielberg’s friend and colleague George Lucas would follow Jaws’ example by releasing his new space opera adventure film Star Wars (1977) in the summer season, and in the end, he too would see a phenomenal success during it’s release, even surpassing the record setting grosses of Jaws.  In the years that followed, the Summer season was no longer viewed as Hollywood’s dumping ground, but would instead be where Hollywood would premiere their biggest tentpoles, capitalizing on audiences off all ages that were out of school and looking to cool off from the summer heat.  And both George Lucas and Steven Spielberg would continue to feed the studios’ appetite for new blockbusters, delivering more in the coming decades with big franchise like Indiana Jones, Back to the Future, and Jurassic Park.  But all of this change was the result of the turning point that Jaws marked with it’s massive success in the face of all the factors that worked against it.

Steven Spielberg may have been the man who sparked the beginning of a new era in Hollywood, where the Blockbuster would come to dominate, but Jaws was also the movie that forged him into the kind of filmmaker that would continue to survive and grow in the changing Hollywood landscape as well.  The challenging and mostly frustrating production of the movie would be his trial by fire as a filmmaker, and out of it he developed problem solving skills that have made him the most consistent and reliable filmmaker in the business.  Spielberg became the great instinctual storyteller that he is today thanks to the creativity he had to rely upon in order to make Jaws come together.  And even after 50 years, Jaws still is the thrill ride that brings you to the edge of your seat and hasn’t lost any of it’s, shall we say, “bite” over the years.  It’s gone on to have this legendary aura around it, becoming one of the most oft-quoted movies in Hollywood history, especially with Roy Scheider’s now iconic ad-libbed line, “You’re gonna need a bigger boat.”  You can still see regular screenings of this film in cinemas all over the world, including a recent one at the TCM Classic Film Festival in April where it played with a pristine 35mm print at the Egyptian.  It also has managed to become a mainstay at the Universal Studios lot in Hollywood, where the Studio Tour has a brief encounter with Bruce the Shark as a part of it’s showcase.  But that’s not the only lasting legacy of Jaws at Universal.  While Spielberg has gone on to make movies at every single studio in Hollywood, he still considers Universal his home base, and when he set up his own production company Amblin Entertainment, he chose to set it up on the Universal lot, next to the bungalows that he once worked out of as a page boy and assistant all those years ago.  You can still see Amblin’s offices just off the main route of the Studio Tour to this day.  Jaws made the Spielberg that we know today, and though it may have been a nightmare at the time, there’s no doubt that Spielberg is proud of what he accomplished with the film.  Those grueling 150 days of shooting set the stage for the next 50 years of Spielberg’s life and he’s still not done yet.  We may have been afraid to go back into the water that fateful summer, but we’ve always returned back to this movie again and again, and that will continue for the next 50 years as well.

Elio – Review

It’s becoming more and more difficult for an original idea to break through in the increasingly competitive world of animation.  Once a rarity, sequels have become the driving force of animation studios, with more and more of the top brands relying on established franchises in order to keep the lights on.  But at the same time, none of these franchises would exist had one original film managed to connect with audiences.  So, there has to exist a balance between studios investing in their future by coming up with the next big idea for a movie, while at the same time still continuing to milk their franchises for what their worth.  Sadly, the balance is becoming more heavily favored in the sequel department, and that’s partly because those are the films that generate the strongest results at the box office.  But the flooding of the marketplace with established franchises has made it difficult for something original to stand out, and the number of them that do is becoming far smaller each year.  This is even true with what is regarded as the best animation studio of them all; Pixar Animation.  All of their highest grossing films are sequels, including Inside Out (2024), Incredibles 2 (2018), Finding Dory (2016) and Toy Story 4 (2019), and there more on the horizon, including another Toy Story.  But, they are a studio that still tries to put out something original into theaters, not just in order to plan for the future, but to also allow themselves a chance to be experimental as well.  They have a lot more leeway than other animation studios in this regard, mainly due to the strength of their brand name which is a selling point in itself.  But, circumstances in recent years have made even this selling point difficult for them.  After Toy Story 4 hit theaters and generated a handsome total at the box office, Pixar had an upcoming slate that was going to be primarily originals; a bode of confidence in their ability to deliver on the strength of their brand alone.  But, unfortunately the Coivd-19 pandemic ruined their plans.  Onward (2020) only got two weeks into it’s run before movie theaters everywhere closed and Pixar would not have anything seen on the big screen for another 2 years.

In that meantime, three films of theirs were dropped onto streaming; Soul (2020), Luca (2021), Turning Red (2022).  And when it finally came time to return to the big screen, Pixar unfortunately were re-entering the race with a bum horse called Lightyear (2022).  Essentially, all of the brand value that they had in the previous decade was undercut by their parent company’s decision to have them drive up their streaming service’s membership instead.  And this was despite the positive critical response that these movies received; Soul even went on to win a couple of Oscars.  These movies were finding an audience thankfully, but their absence from the movie theaters was affecting the brand’s selling power as well.  People were just not being drawn to theaters anymore because they had to see the new Pixar movie.  This was evident by the weak opening weekend numbers of Pixar’s next film, Elemental (2023).  The movie thankfully managed to stay afloat thanks to strong word of mouth, but even still it was far from Pixar’s peak performance.  But then came a sequel to the studio’s rescue; Inside Out 2.  People figured that the sequel to the award winning 2015 original would do much better at the box office, but I’m sure few imagined just how well it would do.  The movie became Pixar’s biggest moneymaker ever both at the domestic and worldwide box office.  It’s unfortunate that it had to be a franchise film that turned around Pixar’s fortunes, but at the same time Inside Out 2 was still made with the high quality animation and storytelling that has become a bedrock of the studio.  With a big win in their column now, Pixar is hoping that it will have strong downhill effects for their follow-ups.  Originally, their newest film, Elio (2025) was supposed to precede Inside Out 2, but considering that it’s production was delayed a bit by the strikes in 2023, it was decided to push the film a full year and let Inside Out 2 carry the slack for the year.  It may have worked to Elio’s benefit because now they can ride the crest of the wave of it’s predecessor’s huge win.  The only question is, is Elio another positive step in the right direction for Pixar, or is it another flop waiting to happen that can’t carry the weight of Pixar’s valuable brand.

Elio is another in a long line of coming-of-age stories that have been central to Pixar’s body of work.  A young little boy named Elio (Yonas Kibreab) has recently lost his parents in an accident and now has to live under the care of his Aunt Olga (Zoe Saldana), an Air Force major responsible for running a program that tracks space debris.  While spending time with her on the base, Elio wanders into an exhibit that details the history of the Voyager 1 spacecraft and how it has explored deep into outer space, sending a message from Earth to distant worlds within the cosmos.  Blown away by all this, he wishes to explore the cosmos himself.  A couple years later, he has devised a plan to get himself abducted by aliens.  His obsession has left him isolated from his community, and estranged from his stressed out aunt.  Things come to a head when Elio ends up using the satellites on the base to send out a message to outer space in the hopes that someone will hear him.  This incident leads Olga to put Elio in a youth camp where he’ll be trained to be more disciplined.  But, while trying to stay out of the wrath of bullies at the camp, Elio ends up finding out that his message was received.  An alien spacecraft arrives and beams him light years away to another world.  He soon finds himself at a space station that operates like a intergalactic United Nations, and they are seeking new worlds to join their ranks, including Earth.  With the help of a super computer named Ooooo (Shirley Henderson), he’s given a universal translator that helps him communicate with all of the Alien ambassadors present there, including Ambassador Questa (Jameela Jamil), Ambassador Tegmen (Matthias Schweighofer) and Ambassador Helix (Brandon Moon).  There’s only one problem, they are all under the impression that Elio is the leader of Earth.  Complicating things even more, a war lord Emperor named Lord Grigon (Brad Garrett) is also threatening the council of the Communiverse if they don’t honor his membership.  In order to fit in and continue his charade, Elio volunteers to speak with Lord Grigon on his dreadnought ship, but he soon learns he’s out of his league and becomes imprisoned.  On the ship, Elio meets Grigon’s young son Glordon (Remy Edgerly), who may be his ticket out of trouble.  Is Elio able to fit in with this weird and often dangerous alien world, or will he learn that he needs to make things right on Earth first.

Elio is the first directorial effort of Pixar veteran after Adrian Molina after his co-directing work with Lee Unkrich on Coco (2017).  It’s easy to see that coming-of-age stories are something that he’s drawn to as a storyteller as there are quite a few parallels between the two movies.  Both involve an adolescent boy with big dreams getting a chance to visit a fantastical world where he’s able to live out his fantasy; but along the way they realize that their dreams also clash with reality and it makes them confront something about themselves that challenges their viewpoints.  All of this isn’t to say that Elio is directly copying Coco beat for beat; it just shows that Molina seems to work comfortably with this kind of narrative.  And indeed he does make Elio’s story a wonderful and engaging one.  Elio will indeed be a crowd pleasing movie for many people.  It’s funny, colorful, and even has a good heart that hits some powerful emotional beats.  I’d say the one thing that works against the film is that it isn’t terribly original either.  It does cook with all of the Pixar movie ingredients that we all like and uses them well, but it all comes together in a meal that feels perhaps a tad bit familiar.  Elio isn’t quite as groundbreaking in it’s concept, as demonstrated with it’s similarities to Coco, and visually it is borrowing a lot of inspiration from a lot of things that we’ve already seen done in other Pixar Animation movies.  Is it just me, or does some of the designs of the Communiverse station feel like they were pulled out of the world of Inside Out.  With all that said, everything is still done well in the movie.  It may be formulaic, but the movie doesn’t suffer too much from that.  I for one was still finding myself entertained throughout.  But you can definitely tell when the movie was falling back on already tread ground when it was struggling to find it’s way.  Oddly enough, it’s the Earthbound stuff that was where the movie was finding it’s most inspired moments.  I especially loved the way they dealt with what Aunt Olga was going through while Elio was off on his adventure.

The movie’s greatest asset overall is the character of Elio.  He’s certainly not the first young protagonist in a Pixar movie, and he’s actually part of a recent trend of the studio focusing on adolescent stories.  Elio comes to us after the likes of Miguel from Coco, Luca from Luca and Meilin from Turning Red, but he’s still able to stand out amidst all of them.  The thing that makes the character of Elio so enjoyable to watch in the film is that the filmmakers aren’t afraid to make him a bit of a problem child.  There are a lot of similarities between him and Lilo from Lilo & Stitch (2002), and that’s not a bad comparison at all.  Elio is essentially a nice kid, but he also has a bad temper and is a bit of a habitual liar as well.  The movie also makes a strong point that this obsession he has had with exploring the universe has made him withdrawn and alone, which is an interesting character flaw to give to a young character like him.  Elio’s journey is much more than getting the chance to explore the universe; it’s also about coming to understand that having a myopic obsession becomes a roadblock to your maturity as a person.  The movie thankfully never shames Elio for being a bit of a weirdo.  But it does confront Elio with the fact that he does need to grow up in order to be a better person.  When he is taken to the Communiverse, he realizes very quickly that his dreams have done little to prepare him for real world situations.  It does the coming-of-age trope very well in this regard, and the many layers of Elio’s character help to make the story resonate.  I have a feeling that many kids are going to find the character relatable, and the message that Pixar is sending with the movie is one that is worthwhile for young viewers.  It’s okay to dream and be a free spirit, but also have a sense of your responsibilities to those you love and the world you live in.  All the while, Pixar does a great job giving Elio a winning personality that makes him feel both animated but also real at the same time.  I especially like the fact that he not only has come up with his own language (which is a very kid thing to do) but he also figured out the correct grammar in that language as well.  His voice, provided by a talented young actor named Yonas Kibreab, also brings a lot of warmth and humor to the role.  You know when Pixar is working well with it’s storytelling when they can make yet another child protagonist in their long line of movies still feel wholly unique and different.

The remainder of the cast are more of a mixed bag.  The one drawback of having such a strong main character in the movie is that his development kind of takes away from all of the other secondary characters in the story.  Elio’s Aunt Olga perhaps suffers the most in available screen-time, because for the sake of building up the middle act of the movie, her character needs to be sidelined.  That being said, she does come across as a fully rounded character herself.  It’s helpful that she’s voice by newly minted Oscar winner Zoe Saldana, whose adding yet another prime role in her body of work for Disney, following appearances in the Guardians of the Galaxy and Avatar franchises.  Her vocal performance hits the right marks with showing Olga’s frustrations with all of Elio’s bad behavior as well as her desire to do right in raising him up in the absence of his parents.  The alien characters also are a mixed bag, as many of them don’t really stand out given the short amount of run time we spend with them.  One of the stand outs is Brad Garrett as Lord Grigon.  Garrett is a veteran of many different Pixar films, including playing Bloat in Finding Nemo (2003) and Gusteau in Ratatouille (2007), and he brings his comically bassy voice to yet another memorable character in one of their films.  I like the fact that his vocal performance is able to find range between menacing and comical without making the shifts feel out of character.  It’s a character that could’ve easily turned one note, and thankfully Brad Garrett is a veteran of the medium to where he can make the character a lot more multi-faceted.  Newcomer Remy Edgerly is also a standout with his hilariously upbeat performance as Grigon’s young son Glordon.  The contrast between Glordon’s more monstrous appearance (kind of like a mini version of the sand worms from Dune) and his hyperactive childish personality is especially fun to watch, and the movie gets a lot of humorous mileage out of the character.  Edgerly also has strong chemistry with Elio’s voice actor Yonas, and the interaction between the two is a definite highlight of the movie.  And in the Pixar tradition, the strength of the cast is not in the names on the marquee but rather by how well the actor fit their role.  Zoe Saldana is perhaps the biggest name in this cast, and she’s not even the main character.  Everyone is perfectly suited for their roles in the film, and it makes for another great Pixar cast of characters.

The film also has a strong visual sense too, even though a lot of it does feel derivative.  Pixar has never faltered when it comes to their visuals, even on some of their lesser films, and Elio continues their winning streak in this department.  I especially like the contrast that the movie delivers with the Earthbound moment and the celestial ones.  The Earth scenes feel natural with a muted color palette.  Then once the aliens come to “abduct” Elio, the palette begins to pop.  It’s a lot like the shift found in The Wizard of Oz (1939), though no sepia was used this time.  While the visual motif of the Communiverse feels perhaps a bit too close to the organic looking fantasy-scape of Inside Out, it still had a lot of beauty to it as well.  It’s also cool to see the work put into making all of the aliens unique in their designs. There aren’t a lot of repeating alien types in those scenes, which tells you that Pixar allowed their artists to go wild with their imaginations, and most of it does make it on the screen.  The movie definitely gives the story a very adventurous feel, surprising us at every corner with all the stuff we are about to see.  And while there is a lot of familiarity to a lot of the sci-fi tropes in this movie, many of them are fun send-ups of those cliches as well.  What they do with cloning in this movie is especially imaginative, and it leads to some of the best laughs in the movie.  In many ways, I feel like this movie pays homage to a lot of kid-centric sci-fi movies of the 80’s and 90’s, like Flight of the Navigator (1986) and Explorers (1985) and helps to modernize those kinds of imaginative adventures for young audiences living today.  At the same time, it does have the same heart-string pulling moments that have become a hallmark of Pixar.  While the movie didn’t leave me misty eyed like the ending of Coco, the film does hit some emotional moments that I’m sure will warm the hearts of audiences both young and old.  Also, I especially dug the music in this movie, provided by Rob Simonsen.  It’s got a techno futuristic beat to it, but also it also hits those emotional moments very well, reminding me a lot of the Oscar winning work of Trent Reznor and Atticus Ross on the Soul soundtrack.  Overall, another extremely well crafted film from Pixar Animation.

It’s too early to tell just yet how Elio will be received.  It will not be anywhere near the record-breaking box office of Inside Out 2, and early indicators suggest it may actually struggle out of the gate.  The hope is that Inside Out 2’s success may have rebuilt the brand prestige to Pixar, but that will only be determined by Elio’s ability to stand on it’s own as a follow-up.  There’s no doubt that Pixar still has the creative drive to deliver a worthwhile original film, but it’s going to be hard to convince audiences of that in this current animation market.  Even now, the box office is dominated by not one but two live action remakes of classic animated movies; Lilo & Stitch and How to Train Your Dragon.  One positive that may work in Elio’s favor is that Pixar films are known to leg out well past their opening weekend.  This was true with Elemental, which overcame a weak opening weekend to turn into a modest success at the box office.  And all of those films that opened on streaming instead of in theaters have since gone on to become some of Pixar’s most popular recent films.  Hopefully audiences will discover Elio over the course of the summer and if they don’t come in droves on opening weekend, hopefully word of mouth will keep it around for a long while.  As far as Pixar movies go, I think it stands very well in contrast with some of their best work.  I wouldn’t say it’s one of their all time greats (which is becoming an increasingly high bar to clear), but it’s definitely in the upper half of their filmography.  The only thing that holds it back from a more perfect score is that a lot of it is formulaic and falls back on the familiar too many times.  But, everything is still done extremely well, so there isn’t too much to complain about.  It’s got one of their best main characters ever and has a story that still has a lot of charm, humor and warmth to it.  And it should be said that we need to root for more movies like it, especially in an animation industry that is increasingly reliant on franchise appeal.  There needs to be more fresh ideas in the animation market, and these new ideas need to be nurtured through audience interest.  That’s how we can get a vibrant and bustling animation market back to not feeling like it’s not a cash grab anymore.  Definitely see Elio if you can in a theater and keep looking up at those stars.

Rating: 8.5/10

Cowboys in Love – Brokeback Mountain at 20 and the Impact it Has Had on Queer Rights in America

It is really quite interesting looking at a movie like Brokeback Mountain (2005) in the context of the 20 years since it’s release in theaters.  For a lot of things, it was a pivotal film for many different things.  It solidified director Ang Lee as one of the industry’s greatest filmmakers, earning him his first Oscar for directing, a landmark as the first Asian filmmaker to win that prestigious honor.  It was also a crucial film in the budding acting careers of Jake Gyllenhaal, Anne Hathaway and Michelle Williams.  It was also a major touchstone in the all too brief body of work for actor Heath Ledger who sadly would be lost to us in a short couple of years after his appearance in this film.  But, above all else, Brokeback Mountain stood as a monumental step forward for queer themed movies in Hollywood.  In the 20 years since this movie came out, there have been many social progressions in queer representation in cinema, with the presence of queer characters and storylines no longer being niche, but rather a natural part of the fabric of the culture.  But, 20 years ago, things were quite different, and Brokeback Mountain stood out much more as a provocative statement in it’s time.  Over the years, we’ve seen attitudes change, and it puts Brokeback into a different frame now in retrospect.  Does it still resonate with a culture that has seen so much change in 20 years, or is it becoming more of a relic of it’s time.  There are many ways to dissect Brokeback Mountain as a work of cinema, but it’s place in queer cinema is where it has stood out the most.  It certainly wasn’t the first movie centered on queer themes to be made, nor even the first mainstream film to center on queer characters.  But it perhaps was the most profound statement made in it’s time about how Hollywood as a whole wanted to deal with queer rights in society which was to be fully supportive of it.  And that was crucial as the fight for queer rights in America were reaching a breaking point.

One of the  most provocative things about Brokeback Mountain was that it was telling an overtly queer story in a genre that typically was associated with hyper masculinity; the Western.  The movie was adapted from a short story written by American author Annie Proulx.  It covers the story of two cowboys named Ennis del Mar and Jack Twist who are hired to herd sheep in a grazing range near the titular Brokeback Mountain in Wyoming.  Out in the middle of nowhere with only each other for company the two form an attachment which eventually turns into sexual desire.  After the weeks long assignment ends, the two men go their separate ways.  They both find new lives and jobs, get married and have children.  But, there’s always that nagging draw in the back of their minds about the time they spent alone at Brokeback Mountain.  They eventually reunite, and sneak away on camping trips which cover for their romantic flings.  Over time, this secretive arrangement they’ve made for themselves takes it’s toll on their relationship as well as on their marriages.  They know that if their secret gets out, it’s more than just public shame for them; in certain parts of the country it also means death.  For the sake of their sanity and what’s left of their relationships with their broken families, they part ways for good.  Years later, Ennis learns that Jack did in fact run afoul of the wrong kinds of people who looked down on their love, and it leaves an empty place in his heart now with no one else to share his secret love with.  Annie Proulx wrote her story as a reflection of what she observed in rural North America.  She would spot lonely men in country bars who often appear to be looking at the other men, but had to put on a rugged exterior in order to throw off suspicion.  She didn’t know for sure what these men were hiding, but it gave her the inspiration for writing about cowboys who had to hide their secret homosexual desires behind the aesthetic of a rugged outdoorsman, as she stated herself in an interview, “I watch for the historical skew between what people have hoped for and who they thought they were and what befell them.”

Her short story was acclaimed when it was first published and immediately garnered the attention of screenwriter Diana Ossana.  Ossana sought Annie Proulx’s approval to adapt the story into a feature script, which Proulx agreed to despite reservations about whether it could be done.  While Ossana was an accomplished writer in her own right, she also had a writing partner on this screenplay that would be crucial for the adaptation; acclaimed writer Larry McMurtry.  McMurtry was very much the godfather of modern Westerns with an impressive body of work that included dozens of novels and short stories.  He’s perhaps best know for his Lonesome Dove series, which was turned into an acclaimed TV mini-series starring Tommy Lee Jones and Robert Duvall.  Movies that were based on his novels have also become classics, including neo-Westerns like Hud (1963) and The Last Picture Show (1971).  McMurtry and Ossana had collaborated on a few novels before and they had a great rapport together.  Larry loved the story that Ossana brought to him with Brokeback Mountain, and he had the Western bona fides to give it that genuine rugged American cowboy flavor.  They completed their screenplay almost a year after the original publication of the story in 1998, but the film would languish in development for a couple years.  Hollywood was still hesitant to invest in a provocative and unapologetic story about gay love, especially as the conservative Bush administration was coming into power.  New Queer Cinema icon Gus Van Sant expressed interest in the script for a while, with the intent of casting Matt Damon and Joaquin Phoenix in the roles of Ennis and Jack.  That eventually fell through as Gus became more intent on filming his Harvey Milk biopic project instead.  Eventually, producer James Schamus at Focus Features decided to take a chance on the film, and he handed it over to his long time collaborator Ang Lee.  Lee was an interesting choice to tackle this project, as he was very versatile filmmaker.  In between this and his Oscar nominated martial arts epic Crouching Tiger, Hidden Dragon (2000), Lee was just coming off his failed attempt at a Marvel super hero movie, Hulk (2002), proving that he was open to making any kind of movie regardless of genre.  It wasn’t Lee’s first attempt at a queer themed storyline, which was 1993’s The Wedding Banquet, but it would be his first attempt at a Western.  Still, Brokeback Mountain had extraordinary luck in not only having a team of prestige writers and filmmakers in their corner, but with Focus Features involved they were getting the backing of a major studio as well.

Brokeback Mountain was released at a very crucial time in American society.  We were entering a hotly contested debate over the matrimonial rights for gay and lesbian couples in the United States.  In 2004, Massachusetts became the first US state to recognize same-sex marriage as a legal right for it’s citizens.  This set off a firestorm from the religious right, saying that it was an affront to “traditional marriage,” and they began to push back on this groundbreaking advancement in gay rights.  Unfortunately for many in the queer community, the anti-gay right wing had the political muscle to get push back.  Republican president George W. Bush and his administration used this as a wedge issue in their re-election campaign and were pushing for more bans on same-sex marriage across the country.  Sadly, the majority of states did ratify these bans into law, including deep blue California with their controversial Proposition 8.  There was even a move to write a ban of same-sex marriage into the Constitution with a “traditional marriage amendment.”  This was the flashpoint that Brokeback Mountain was brought into; a moment where the debate over same-sex marriage was the primary focus of the American “culture wars.”  In a way, this was both a blessing and a curse for the movie.  One, it was a prestige film that was going to garner more attention because the subject it was tackling was very much a focal point of the cultural conversation at the time.  But, it was also going to become the poster child for this same era of conflict, and become the target of the same backlash that the queer community was facing during this time.  The movie would be the talk of the town, but also the focal point of a debate that it may not have been built for.  Regardless, the movie premiered to critical acclaim when it first released in the Fall of 2005, and it was for the longest time seen as the clear front runner in the Oscar race for that year.  It’s eventual loss to Crash (2005) of course would set off another firestorm of it’s own.

The Oscar controversy aside, Brokeback Mountain would have a more lasting effect on the industry that did lead to profound change not just in Hollywood, but in the culture as a whole.  With a solid box office and substantial collection of awards to it’s credit, Hollywood was finally seeing that queer themed films were actually quite valuable and worth investing in.  This was helpful for Gus Van Sant’s previously mentioned Milk (2008), which became an Awards season success just a few short years later.  But it wasn’t just with prestige films that we were seeing this change happen.  The stigma of queer representation in movies became less and less of an obstacle and more of a feature of the industry.  Gay characters were popping up more and more on the silver screen and on television, and not just as a stereotype there to be made fun of.  The same evolution was also happening across the country, with a backlash starting to grow against the backlash to queer rights.  The incoming Obama administration took a much different approach towards the LGBTQ population.  While initially playing things down the middle, then Vice President Joe Biden stirred the conversation again by rightly pointing out how absurd these same-sex marriage bans were.  Eventually the administration embraced the idea of decriminalizing same-sex marriage, and California’s Prop 8 was declared unconstitutional by the Supreme Court, thereby nullifying all bans on the books and making it legal in all 50 states.  How much Brokeback Mountain had a hand in this change is uncertain, but the movie certainly put focus on the conversation that was desperately needed, and perhaps helped to strengthen the resolve of Hollywood to no longer ignore this very vital community in the culture at large.

It is a much different world now than it was back when Brokeback Mountain was first released into theaters.  Attitudes towards same-sex relationships have certainly changed.  The stigma around same-sex marriage is almost completely gone, with now a vast majority of Americans having a positive opinion about it, with only the most rabid religious fundamentalists having any issue with it today.  Even still, there is still a lot of people out there trying to silence and erase queer voices in media.  The Trump administration in particular has courted many people intent on rolling back queer rights into his government, while also hypocritically proclaiming himself to be an ally for the queer community.  The times have changed, but a movie like Brokeback Mountain faces a challenge in trying to remain a relevant factor in this conversation.  Does it hold up in these changing times.  One thing that has negatively effected it’s place in queer cinema is surprisingly the way it deals with the relationship between it’s two characters.  One of the ways that Hollywood has dealt with garnering sympathy for the rights of queer people in society is to turn their stories into tragedies.  It does play into the underdog aspect of wringing sympathy from the viewer towards the plight of this persecuted community, but it does also send the wrong message to people who are still struggling with their identity.  This is what a lot of people today identify as the “kill you gays” trope, where a gay character is often doomed in the narrative as motivation for the plot.  Queer people don’t deny that the hardships of their struggle for rights need to be documented, but they also believe that these stories should also be balanced with stories of affirmation and triumph as well.  The fact that Brokeback Mountain ends on such a downer may be crucial for it’s own story, but what kind of message does it send to a young viewer still struggling to come out to see that queer relationships often end in heartbreak or tragedy.  It’s perhaps why much more queer themed movies today try to show more triumphant stories about love and adversity than the tragedies that often flavored their presence on the big screen before.  It also helps that many more of these movies are coming from a more insider perspective, made by queer filmmakers for the purpose of being inspirational.  Annie Proulx, Diana Ossana, Larry McMurty and Ang Lee are all well-meaning in telling this story, but they are also coming at it from an outsider perspective, which comes across as being more about pity than anything else.  It’s a good thing that we are moving beyond movies like Brokeback Mountain and presenting queer characters and storylines that don’t have to be marked by tragedy in order to be successful.

It works much better to look at Brokeback Mountain on it’s own merits as a story about love blossoming in the unlikeliest of places.  Ang Lee’s involvement serves well here, because he is never once trying to thrust the message of the movie to the forefront.  He presents the film as an unexepected love story framed within the aesthetic of the American West, and how that contrast plays out.  There’s no cinematic flourish to the love-making scenes in the movie; they play out in a very realistic way, with both men not really knowing exactly what to do in the situation.  There’s a naturalistic flow to Ang Lee’s direction, with him playing the scenes out as honest to life as possible.  It’s not a titilating movie or a preachy one either.  He’s concerned first and foremost with the lives of these characters, and how the forces of society are weighing down on them.  It helps that his actors approached the material with the same kind seriousness.  The film’s most standout performance, however, belongs to Heath Ledger.  Ledger, who had been a rising star in Hollywood for some time, was finally given the oppurtnity to play a role with great emotional depth, allowing us all to see what he really was capable of as an actor.  And we saw the making of a superstar with this performance.  Ledger’s performance as Ennis del Mar is a total transformation, showing emotional depth and command over a character that is truly impressive.  You also don’t even feel like he’s acting, as he just embodies this character wholly.  It’s through his performance that we especially feel the schism between the way a man like him presents himself publicly, with a stoic cowboy exterior, and how he feels internally with his desire to embrace the man he loves.  Jake Gyllenhaal’s performance is a bit showier and doesn’t quite stand up as well as Ledger’s, but the chemistry between the actors still works.  The real surprise though is Michelle Williams as Ennis’ lovelorn wife Alma.  The actress, who up to that time was most well known for the primetime soap Dawson’s Creek,  was finally given the chance to act in a film where she could really show her dramatic chops, and she has since become one of Hollywood’s most celebrated and awarded actresses.  Sadly, Heath Ledger was unable to see the legacy of his performance play out after his untimely death in 2008.  But there was one positive outcome of his work in this movie that still literally lives on to this day.  Both Ledger and Williams fell in love during the making of this movie, and they had a daughter together named Matilda who was born in 2005, right when the movie was hitting theaters.  Now 19 years old, Matilda is carrying on the torch of her late father and keeping his memory alive.

It’s undeniable that Brokeback Mountain is a pivotal film in the history of queer cinema, but it’s also a good thing that Hollywood has also moved past it.  As queer themes have become more mainstream in movies not just on the outskirts of Hollywood, but by the actual studio system itself, the more provocative films of the past now look like time capsules of a different time period, when things were not so great.  But, that also doesn’t mean that these films should be forgotten either.  We need to still see where we once were to know how far we have come.  Brokeback Mountain was made to make a statement at a crucial time when it almost looked like we were about to enshrine discriminations against same-sex relationships into the Constitution itself.  With gay marriage now not just the law of the land, but also embraced by the vast majority of Americans, the statement made by movies like Brokeback now seem quaint and irrelevant.  But, complacency often leads us to forgetting the importance of our hard fought for rights and it can lead to an erosion of those rights over time if we are not careful.  That’s why movies like Brokeback Mountain are still important, because it reminds us of the struggle and what it took to get where we are as a community.  When it first came out, Brokeback Mountain was undeniably provocative and stirred a conversation worth having.  As a young twentysomething closeted gay man when this movie first came out, I too struggled with how to respond to it.  I shamefully tried to dismiss it too, running away from my own feelings because the movie was very much showing me the struggle that came with being queer in America.  But over time, I saw why the struggle was necessary and I was able to accept who I am without fear, and in turn, I accept the movie much more now as a cinematic milestone.  I acknowledge that I am a better man today, and while I still have some reservations about the movie (particularly with it’s tragic gay tropes), I do now wish to celebrate it for what it did for queer representation in cinema.  Back then, some of us wished we could quit Brokeback Mountain, but now with the world once again challenging our rights in the queer community, we need this movie and the many more films of the Queer Cinema movement to inspire us to fight for a better future again.

This is….