
It’s strange to think that even just 10 years ago that it was considered cinematic suicide to make a movie based on video games. Hollywood for many years before had tried to take their shot at capturing the zeitgeist that was the video game boom, but any attempt only resulted in colossal failure. One of the earliest attempts was an adaptation of the Super Mario Brothers video games from Nintendo in 1993. That film, starring Bob Hoskins, John Leguizamo and Dennis Hopper went completely bust at the box office and went on for years as being the cautionary tale that prevented movie studios from ever making a movie based on a video game ever again. While there were some smaller attempts to bring video game movies to the big screen, especially in the horror genre like the Resident Evil series, the big studios pretty much refrained from ever trying to tackle video game adaptations again. That was until the last few years, and specifically with the little blue blur that is Sonic the Hedgehog. The Sonic the Hedgehog (2020) movie didn’t become a reality very easily, as it famously had to be put on hold and fixed in post after the negative reception to Sonic’s CGI model was shown in the first trailer. In this case, the studio making the film (Paramount) learned a crucial lesson that when the audience asks for authenticity in the adaptation of their favorite video games, it’s better to take their inputs seriously. Sonic’s new CGI model was made more in line with how he looks in the games and the troubled film managed to become a surprise hit, even before Covid began to shut everything down. Since then, Sonic the Hedgehog has spawned a franchise of two more films (and a third one on the way), with each one becoming bigger than the last. What was learned from the Sonic experience was that it was better for Hollywood to not try to force these game franchises to be more cinematic, but to instead embrace the wild and colorful aesthetics of the games that audiences already love. And since then, video game movies have boomed and become a new craze in Hollywood. The Sonic movies continue to do well, and just last year we saw a huge box office run for A Minecraft Movie (2025). But as far as video game movies go, no one has represented the recent boom better than that lovable Italian plumber, Mario.
Nintendo partnered up with the wildly successful Illumination animation studio (the same people who brought us the Minions) to bring their flagship franchise to the big screen. The match seemed pretty ideal. The Mario Bros. games are bright and colorful with simple aesthetics that appeal to a broad audience, which is pretty much the in house style of Illumination as well. What did surprise a lot of people, however, was the announcement of an all-star voice cast to play the roles of the iconic role of Mario and company. Some of the casting made sense, like Charlie Day as Luigi and Seth Rogen as Donkey Kong, but others left people scratching their heads; none more so than Chris Pratt cast in the role of Mario himself. Pratt is no stranger to voice acting, with some standout performances in The Lego Movie (2014) and Pixar’s Onward (2020). But he was certainly not what everyone expected when they thought of a voice for Super Mario himself. Even still, the movie hit theaters in the Spring of 2023 and it shattered multiple records at the box office. The movie would go on to gross over $1.5 billion worldwide, with a full third of that coming from the North American market alone, where it crossed the half billion mark. With The Super Mario Bros. Movie (2023), Hollywood now could see that video game movies indeed had huge box office potential. Pretty soon a huge number of other video game adaptations were put into production, including a long awaited live action adaptation of Nintendo’s other massive franchise, The Legend of Zelda. But, the question for the Mario series was where it was going to go next. The Mario game series itself has gone through numerous phases itself, as it’s expanded into so many different worlds ever since Mario jumped his way through the Mushroom Kingdom in the original NES classic. So, for Nintendo and Illumination, it made sense to look at the game that more than any other expanded the reaches to the world of Mario; Super Mario Galaxy. The interstellar adventure took Mario to many far flung worlds across the universe, and this seemed to be the ideal place to go for a movie sequel. The only question is, does The Super Mario Galaxy Movie succeed in opening up the possibilities of the Mario movie franchise, or does it double down on some of it’s shortcomings.
The story takes place some time after the events of the first movie. Mario (Chris Pratt) and his brother Luigi (Charlie Day) have settled themselves in the Mushroom Kingdom and now spend their time helping the citizens of that world with their various plumbing related problems. On one mission, they come across a pipe located in a desert pyramid that seems to have been taken over by a mysterious creature. Upon investigating, they learn that the creature is a little baby dinosaur named Yoshi (Donald Glover), who becomes instant friends with the brothers. Meanwhile in another far off part of the galaxy, the home of the mystical star Princess Rosalina (Brie Larson) is attacked by Bowser Jr. (Benny Safdie), who’s on a mission to steal Rosalina’s power and rescue his father Bowser (Jack Black), who is still imprisoned in the Mushroom Kingdom for his crimes. One of Rosalina’s star children makes it to the castle of Princess Peach (Anya-Taylor Joy) and tells her that Rosalina has been kidnapped. Without telling Mario about what has happened, Peach goes out to search for clues about Rosalina’s disappearance, along with her resourceful companion Toad (Keegan-Michael Key). Mario and Luigi are left to look after the Mushroom Kingdom, which includes keeping an eye on Bowser, who swears that he is reformed. Unfortunately for them, Bowser Jr. sneaks his way into the Mushroom Kingdom and ambushes them, leading to the destruction of Peach’s castle. Mario, Luigi, and Bowser manage to escape, but they now have to catch up to Peach so they can warn her that Junior is out looking for her too. Peach eventually learns that Rosalina is being held captive at the Bowser Planet and she needs to hire a pilot to get her there to attempt a rescue. Thankfully one is available named Fox McCloud (Glen Powell). Will Peach and the Mario Brothers manage to save Rosalina in time, or will Bowser Jr.’s plan for the destruction of the universe bring an end to all of them.
To be frank, I was not a fan of the first Mario Bros. Movie. I felt that it was overstuffed with too many game Easter eggs that was made to satisfy the hardcore fans of the game, but lacked a coherent story to make all of those references resonate. I cared very little about what was happening, because the movie never allowed for crucial things like character or world building to take hold in the experience. More than anything, it failed at being anything more than just a glorified commercial for the games. When they announced that they were making a sequel (which was a no-brainer given the box office success of the first) and that it would be based on the classic Galaxy games, I thought that this made a lot of sense, because the Galaxy games did such a good job of expanding the reach of places that Mario could go to. My hope was that with this expanded universe that we would actually see more creativity in the storytelling and have a more coherent plot overall, instead of things just being a collection or reference and gag set-ups. Sadly, the Mario Galaxy does not improve on any of the problems of the first film. In fact, it just doubles down on not caring about the plot at all. The Super Mario Galaxy Movie just moves along from scene to scene without regards to things like theme, character motivations, or just tone in general. Stuff just happens, and that’s pretty much the overall experience of the movie. The film seems more concerned about throwing every possible reference to the games that they can think of purely to get a reaction of recognition out of it’s audience. It’s the most “member berries” movie that I have seen in quite some time; even more so than the first film, which at least had to do some work in order to lay the rules for the world they were creating in the film. For me, this film represents all that I dislike about the house style of Illumination. They are gag factory more than anything else, with story being an afterthought. Sure, this makes their movies appeal to the broadest possible audience, and they have the box office success to show for it, but the stories in their movies always ring hollow because there is no thought put into them. They are the anti-Pixar in this manner, and it makes it all the more frustrating that this is the approach they are taking to bringing the world of Super Mario to life.
One of the clearest examples of the story not meaning anything to the makers of this film is the lack of care put into establishing the characters and why they are important. The introduction of Yoshi in particular felt rushed and wasted. Pretty much the way that it goes down in the movie is that Mario and Luigi find Yoshi and he takes a liking to them and now he’s just a part of the team. This abrupt approach is even called out in the movie by one of the character’s who says, “Okay, so he’s just a part of the group now.” It’s like even filmmakers knew how lame this intro was. Mario meeting Yoshi for the first time should feel special, and it sadly is not. This is a recurring theme throughout the movie, where so many things that should carry a weight of importance just don’t. Now of course this a Mario Bros. movie, so we aren’t exactly dealing with Shakespeare here. But, there have been plenty of other animated films made in the past that managed to find some emotional depth in places you’d never expect; The Lego Movie being a prime example. The Illumination Mario movies just never allow for any of that because they are too busy trying to cram in gags and Easter eggs to please the die hard fans. They don’t want us to feel, they just want us to react. Are some of the visual gags clever? A few do get a laugh, and some of the video game references are clever. But, that’s all that this movie ends up being. It makes it all the more disappointing given that there was a lot of potential with this movie. The galaxy is literally open to explore endless possibilities. But what we end up getting is movie that never fully commits to a plot thread or a creative vision. What it just does overall is remind you how much better it was when you were playing the games that these movies were based on, especially the classic Mario Galaxy games. At least with those you could self insert your journey with Mario’s as he travels from world to world.
The sad thing about the shortcomings with the story is that it wastes what is definitely a talented team of animators. There are certainly far fewer complaints that I have with the overall look of this film. Illumination has done a good job of translating that Nintendo style into their own. Mario and his friends always look on model and always are animated with a lot of personality. The film also does well in creating a sense of scale for these films. The Mushroom Kingdom is a wonderfully realized place, and it’s great to see how the animators take things that were originally two dimensional in the old platform games and give them weight and texture to help make this a fully lived in world. They also do well in crafting the many different new world that we visit across the galaxy. Mario Galaxy was already a very well detailed game for it’s time, and the movie does a good job of recreating iconic places from the game, especially Rosalina’s space ship/palace. One thing that I wish they had played around with a bit more is the gravity mechanics that were such a big part of the game. One of the great innovations of the Mario Galaxy game was the way that gravity worked as a part of the game play experience; where you could jump from one small planetoid to another and the pull of gravity would allow you to make that leap, as well as be able to fully run around the planet, including the underside where you’ll be upside down. The movie doesn’t get to play around with that game mechanic too much, apart from a scene where Peach and Toad arrive at an underground casino, where characters are walking around the space on the floor level as well as the walls and ceiling, similar to how it worked in the game. It makes the scene one of the few highlights, and I wish there were more moments like that. It would’ve been neat to see Mario and his crew make these leaps of faith in empty space to go from one tiny planet to another. The animation team should be given better material to work with, because they clearly are doing their job right. For whatever reason, the film’s directors Aaron Horvath and Michael Jelenic (who have returned from the first film) just don’t have the drive to do much more with the Mario Bros. property than what they have. They follow the Illumination formula to a fault and if there was ever a movie that demanded some bold creative choices, this is the one.
The movie’s cast is also a mixed bag. One of the things that I think is another of Illumination’s faults is that they tend to value marquee names for their voice roles over actors who would be clearly better as the character. In some of the cases, they do get it right here in the Mario movie. Charlie Day is honestly the best possible choice for Luigi, and Jack Black was the biggest scene stealer of the first film with his hilarious take on Bowser. Both Day and Black return here, and are still doing great work as these characters, especially Jack Black who continues to be the MVP. But, I’m sorry, Chris Pratt just doesn’t work as Mario. His performance just lacks what the character needs, and all I hear is just Pratt reading the lines and not trying to get into the character of Mario, and it’s distracting. I was hoping he would improve between movies, but alas his Mario still feels out of place with the rest of the movie. Illumination also extended it’s search for marquee names for all of the new characters too. Brie Larson, who is a Nintendo fan girl in real life, does make for a good choice as Rosalina. She brings a warmth to the character that is welcome. The only problem is that she isn’t in that much of the movie, acting mostly as a human McGuffin to motivate the plot and not much else. Perhaps the best new addition to the cast is Glen Powell as Fox McCloud, aka Star Fox. If his presence here is a slick way to back door pilot a Star Fox movie spin-off I wouldn’t be upset because I thought Powell did a great job embodying the character, tapping a little into his Top Gun: Maverick (2022) experience. Benny Safdie is a little surprising as Bowser Jr., because he’s trying to put on a cartoonish, juvenile style voice to play the part and it’s not what you’d expect from an actor like him. He does alright, though I would’ve liked to have heard a bit more menace in his performance. But of all the new cast in this movie, none is more baffling than Donald Glover playing Yoshi. You would never in a million years know that Childish Gambino was playing Yoshi in this movie unless you saw his name in the credits. He’s just doing an impression of the high pitched Yoshi voice that we all know from the games and that’s it. There’s no trace of Glover’s actual voice at all in the film. It sounds fine, but I have to ask, why? It just read to me that Illumination was just looking for another celebrity name they could throw on the marquee, but I worry that it sends a bad precedent because chasing after celebrity names takes away chances for professional voice actors to have the opportunity to have their name on a big movie like this.
Frustration is honestly the feeling I get when I come away from these Illumination Mario movies. They have the potential to be really good and do justice to the source material that they are based on. But Illumination seems to be an animation studio built more around commerce than creativity. Their movies are meant to be easily digestible by the broadest audience possible, and they offer nothing more than than. But, the Super Mario games deserve so much more than that. Nintendo’s Game studio has always given Mario and his franchise the greatest amount of care, because he is the face of their company. That’s why the Mario games always represent innovation in the gaming community, because they are the ones where Nintendo tests out all of their newest game mechanics. They know that Mario games sell well, and that’s why they trust their little plumber friend to be the best showcase for all the new innovations. The Mario Galaxy games, with their breakthrough gravity mechanics, was an especially great demonstration of Mario’s ability to change the direction of gaming in general. Mario is a character that deserves to have movies that reflect that sense of innovation. But Illumination never makes anything that innovates in the animation industry, unlike it’s contemporaries like Disney, Pixar or Sony. They just deliver us the movie equivalent of empty calories. Sure, the movies look nice thanks to a talented team of animators, but that’s all the movies offer. All I can say is thank God they are not giving this treatment to The Legend of Zelda, which is one of my favorite video game franchises. That is getting the live action treatment, which it honestly needed to do the games justice. There’s nothing wrong with doing an animated version of Mario Bros., but I feel like an animation studio such as Illumination, which has some low standards when it comes to quality of story, is holding the Mario franchise back. Imagine Mario with this kind of animation, but backed up with the strength of story like what we saw with The Lego Movie. Sadly, The Super Mario Galaxy Movie does nothing to improve on the last film, and may in fact have even dropped the ball even more. But, of course nothing I say will make much of dent on what will likely be a huge box office win for both Illumination and Nintendo. If what you want is a nice easy to digest movie based on the Mario Bros. games, you may end up getting what you wanted in this movie. But for me, I would’ve rather spent my time playing the video games again.
Rating: 5/10